small fix
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1853
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1855
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@@ -1442,7 +1442,7 @@ class PlayState extends MusicBeatState
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health += event.healthGain;
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if (gf != null && combo > 5 && gf.animOffsets.exists('sad'))
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{
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gf.playAnim('sad');
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gf.playAnim('sad', true, MISS);
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}
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combo = 0;
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@@ -149,8 +149,7 @@ class PauseSubState extends MusicBeatSubstate
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FlxG.switchState(new OptionsMenu(true));
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case "Exit to menu":
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FlxG.switchState(PlayState.isStoryMode ? new StoryMenuState() : new FreeplayState());
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
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CoolUtil.playMenuSong();
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}
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}
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override function destroy()
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