Fix an oversight with the alphabet getting the wrong width of an component (#937)

This commit is contained in:
Bitto
2026-03-30 04:49:11 +07:00
committed by GitHub
parent d80b7b95cf
commit d874ea0348
+7 -7
View File
@@ -36,7 +36,7 @@ final class AlphabetComponent {
public var cos:Float;
public var scaleX:Float;
public var scaleY:Float;
public var flipX:Bool;
public var flipY:Bool;
@@ -281,7 +281,7 @@ class Alphabet extends FlxSprite {
var anim = getLetterAnim(letter, data, __component, i);
//if (cantrace)
//trace(anim.name + " | " + __component.anim + " | " + frames.frames[anim.frames[0]]);
advance = (Math.isNaN(advance)) ? getAdvance(letter, anim, data) : advance;
advance = (Math.isNaN(advance) && i >= data.startIndex) ? getAdvance(letter, anim, data) : advance;
if (anim == null || __renderData.alpha <= 0.0)
continue;
@@ -551,7 +551,7 @@ class Alphabet extends FlxSprite {
angle: angle,
cos: angleCos,
sin: angleSin,
flipX: node.get("flipX") == "true",
flipY: node.get("flipY") == "true",
@@ -607,7 +607,7 @@ class Alphabet extends FlxSprite {
angle: angle,
cos: angleCos,
sin: angleSin,
flipX: xFlip,
flipY: yFlip,
@@ -630,7 +630,7 @@ class Alphabet extends FlxSprite {
angle: angle,
cos: angleCos,
sin: angleSin,
flipX: xFlip,
flipY: yFlip,
@@ -664,7 +664,7 @@ class Alphabet extends FlxSprite {
var xScale:Float = Std.parseFloat(node.get("scaleX")).getDefaultFloat(1.0);
var yScale:Float = Std.parseFloat(node.get("scaleY")).getDefaultFloat(1.0);
var advance:Float = Std.parseFloat(node.get("advance"));
var xFlip = node.get("flipX") == "true";
var yFlip = node.get("flipY") == "true";
@@ -685,7 +685,7 @@ class Alphabet extends FlxSprite {
angle: angle,
cos: angleCos,
sin: angleSin,
flipX: xFlip,
flipY: yFlip,