auto intervals check and also on xml
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@@ -148,9 +148,10 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
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script.call("postCreate");
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}
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public function fixChar(switchAnims:Bool = false)
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public function fixChar(switchAnims:Bool = false, autoInterval:Bool = false)
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{
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isDanceLeftDanceRight = (hasAnimation("danceLeft") && hasAnimation("danceRight"));
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if (isDanceLeftDanceRight = (hasAnimation("danceLeft") && hasAnimation("danceRight")) && autoInterval)
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beatInterval = 1;
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// alternative to xor operator
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// for people who dont believe it, heres the truth table
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@@ -399,7 +400,10 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
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if (xml.x.exists("antialiasing")) antialiasing = (xml.x.get("antialiasing") == "true");
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if (xml.x.exists("sprite")) sprite = xml.x.get("sprite");
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var tempList = ["isPlayer", "isGF", "x", "y", "gameOverChar", "camx", "camy", "holdTime", "flipX", "icon", "color", "scale", "antialiasing", "sprite"];
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var hasInterval:Bool = xml.x.exists("interval");
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if (hasInterval) beatInterval = Std.parseInt(xml.x.get("interval"));
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var tempList = ["isPlayer", "isGF", "x", "y", "gameOverChar", "camx", "camy", "holdTime", "flipX", "icon", "color", "scale", "antialiasing", "sprite", "interval"];
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var atts = [for (i in xml.x.attributes()) i];
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for (i in atts)
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if (!tempList.contains(i)) {
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@@ -415,7 +419,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset
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XMLUtil.addXMLAnimation(this, anim);
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}
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fixChar(true);
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fixChar(true, !hasInterval);
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dance();
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}
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