Small fix

This commit is contained in:
Ne_Eo
2024-08-17 19:47:58 +02:00
parent f3f5457be3
commit e141f79691
5 changed files with 8 additions and 8 deletions
+4 -4
View File
@@ -19,7 +19,7 @@
<!-- cant have debug here -->
</group>
<group name="AppearanceOptions" prefix="AppearanceOptions">
<group name="AppearanceOptions" prefix="AppearanceOptions.">
<str id="framerate-name">Framerate</str>
<str id="framerate-desc">Pretty self explanatory, isn't it?</str>
@@ -48,7 +48,7 @@
<str id="autoPause-desc">If checked, switching windows will pause the game.</str>
</group>
<group name="GameplayOptions" prefix="GameplayOptions">
<group name="GameplayOptions" prefix="GameplayOptions.">
<str id="downscroll-name">Downscroll</str>
<str id="downscroll-desc">If checked, notes will go from up to down instead of down to up, as if they're falling.</str>
@@ -65,7 +65,7 @@
<str id="camZoomOnBeat-desc">If unchecked, will stop the camera from zooming in every 4 beats</str>
</group>
<group name="MiscOptions" prefix="MiscOptions">
<group name="MiscOptions" prefix="MiscOptions.">
<str id="language-name">Language</str>
<str id="language-desc">The language that the engine currently uses (the default one is {0}).</str>
@@ -83,7 +83,7 @@
<str id="resetSaveData-desc">Select this option to reset save data. This will remove all of your highscores.</str>
</group>
<group name="DebugOptions" prefix="DebugOptions">
<group name="DebugOptions" prefix="DebugOptions.">
<str id="title">Debug Options</str>
<str id="desc">Use this menu to enable or disable debug options.</str>
+1 -1
View File
@@ -26,7 +26,7 @@ class DebugOptions extends TreeMenu {
class DebugOptionsScreen extends OptionsScreen {
public override function new() {
prefix = "DebugOptions";
prefix = "DebugOptions.";
super(translate("title"), translate("desc"), prefix);
#if windows
add(new TextOption(
@@ -2,7 +2,7 @@ package funkin.options.categories;
class AppearanceOptions extends OptionsScreen {
public override function new(title:String, desc:String) {
super(title, desc, "AppearanceOptions");
super(title, desc, "AppearanceOptions.");
add(new NumOption(
getName("framerate"),
getDesc("framerate"),
@@ -9,7 +9,7 @@ class GameplayOptions extends OptionsScreen {
var offsetSetting:NumOption;
public override function new(title:String, desc:String) {
super(title, desc, "GameplayOptions");
super(title, desc, "GameplayOptions.");
add(new Checkbox(
getName("downscroll"),
getDesc("downscroll"),
@@ -3,7 +3,7 @@ package funkin.options.categories;
class MiscOptions extends OptionsScreen {
public override function new(title:String, desc:String) {
super(title, desc, "MiscOptions");
super(title, desc, "MiscOptions.");
{ // Language Option
var lanArray:Array<String> = TranslationUtil.foundLanguages;