Small fix
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@@ -19,7 +19,7 @@
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<!-- cant have debug here -->
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</group>
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<group name="AppearanceOptions" prefix="AppearanceOptions">
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<group name="AppearanceOptions" prefix="AppearanceOptions.">
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<str id="framerate-name">Framerate</str>
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<str id="framerate-desc">Pretty self explanatory, isn't it?</str>
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@@ -48,7 +48,7 @@
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<str id="autoPause-desc">If checked, switching windows will pause the game.</str>
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</group>
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<group name="GameplayOptions" prefix="GameplayOptions">
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<group name="GameplayOptions" prefix="GameplayOptions.">
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<str id="downscroll-name">Downscroll</str>
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<str id="downscroll-desc">If checked, notes will go from up to down instead of down to up, as if they're falling.</str>
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@@ -65,7 +65,7 @@
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<str id="camZoomOnBeat-desc">If unchecked, will stop the camera from zooming in every 4 beats</str>
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</group>
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<group name="MiscOptions" prefix="MiscOptions">
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<group name="MiscOptions" prefix="MiscOptions.">
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<str id="language-name">Language</str>
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<str id="language-desc">The language that the engine currently uses (the default one is {0}).</str>
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@@ -83,7 +83,7 @@
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<str id="resetSaveData-desc">Select this option to reset save data. This will remove all of your highscores.</str>
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</group>
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<group name="DebugOptions" prefix="DebugOptions">
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<group name="DebugOptions" prefix="DebugOptions.">
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<str id="title">Debug Options</str>
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<str id="desc">Use this menu to enable or disable debug options.</str>
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@@ -26,7 +26,7 @@ class DebugOptions extends TreeMenu {
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class DebugOptionsScreen extends OptionsScreen {
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public override function new() {
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prefix = "DebugOptions";
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prefix = "DebugOptions.";
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super(translate("title"), translate("desc"), prefix);
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#if windows
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add(new TextOption(
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@@ -2,7 +2,7 @@ package funkin.options.categories;
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class AppearanceOptions extends OptionsScreen {
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public override function new(title:String, desc:String) {
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super(title, desc, "AppearanceOptions");
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super(title, desc, "AppearanceOptions.");
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add(new NumOption(
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getName("framerate"),
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getDesc("framerate"),
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@@ -9,7 +9,7 @@ class GameplayOptions extends OptionsScreen {
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var offsetSetting:NumOption;
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public override function new(title:String, desc:String) {
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super(title, desc, "GameplayOptions");
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super(title, desc, "GameplayOptions.");
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add(new Checkbox(
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getName("downscroll"),
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getDesc("downscroll"),
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@@ -3,7 +3,7 @@ package funkin.options.categories;
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class MiscOptions extends OptionsScreen {
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public override function new(title:String, desc:String) {
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super(title, desc, "MiscOptions");
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super(title, desc, "MiscOptions.");
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{ // Language Option
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var lanArray:Array<String> = TranslationUtil.foundLanguages;
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