small change
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@@ -94,8 +94,8 @@ class UISliceSprite extends UISprite {
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var topLeft = (flipX ? (flipY ? bottomright : topright) : (flipY ? bottomleft : topleft));
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var topMiddle = (flipY ? bottom : top);
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var topRight = (flipX ? (flipY ? bottomleft : topleft) : (flipY ? bottomright : topright));
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var middleLeft = (flipX ? (flipY ? middleright : middleright) : (flipY ? middleleft : middleleft));
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var middleRight = (flipX ? (flipY ? middleleft : middleleft) : (flipY ? middleright : middleright));
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var middleLeft = (flipX ? middleright : middleleft);
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var middleRight = (flipX ? middleleft : middleright);
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var bottomLeft = (flipX ? (flipY ? topright : bottomright) : (flipY ? topleft : bottomleft));
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var bottomMiddle = (flipY ? top : bottom);
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var bottomRight = (flipX ? (flipY ? topleft : bottomleft) : (flipY ? topright : bottomright));
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