Replace instances of "Beta" with "Alpha" to match the fps counter (#165)
* Update MiscOptions.hx * Update MainMenuState.hx * Update README.md * Update MiscOptions.hx
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@@ -1,8 +1,8 @@
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# Friday Night Funkin' - Codename Engine (WIP)
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## PLEASE NOTE - THIS IS STILL IN A BETA STATE
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### Mods created with beta versions of Codename may not be compatible with the release version
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Known issues in the beta:
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## PLEASE NOTE - THIS IS STILL IN A ALPHA STATE
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### Mods created with alpha versions of Codename may not be compatible with the release version
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Known issues in the alpha:
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- Some options are missing
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- Week 5 has no monster animation
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- Week 6 still have no dialogue
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@@ -76,7 +76,7 @@ class MainMenuState extends MusicBeatState
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FlxG.camera.follow(camFollow, null, 0.06);
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var versionShit:FunkinText = new FunkinText(5, FlxG.height - 2, 0, 'Codename Engine v${Application.current.meta.get('version')}\nBeta: Commit ${funkin.backend.system.macros.GitCommitMacro.commitNumber} (${funkin.backend.system.macros.GitCommitMacro.commitHash})\n[TAB] Open Mods menu\n');
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var versionShit:FunkinText = new FunkinText(5, FlxG.height - 2, 0, 'Codename Engine v${Application.current.meta.get('version')}\nAlpha: Commit ${funkin.backend.system.macros.GitCommitMacro.commitNumber} (${funkin.backend.system.macros.GitCommitMacro.commitHash})\n[TAB] Open Mods menu\n');
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versionShit.scrollFactor.set();
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versionShit.y -= versionShit.height;
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add(versionShit);
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@@ -6,8 +6,8 @@ class MiscOptions extends OptionsScreen {
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super("Miscellaneous", "Use this menu to reset save data or engine settings.");
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#if UPDATE_CHECKING
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add(new Checkbox(
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"Enable Beta Updates",
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"If checked, will also include beta (prereleases) updates in the update checking.",
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"Enable Nightly Updates",
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"If checked, will also include nightly builds in the update checking.",
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"betaUpdates"));,
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add(new TextOption(
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"Check for Updates",
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@@ -29,4 +29,4 @@ class MiscOptions extends OptionsScreen {
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// TODO: SAVE DATA RESETTING
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}));
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}
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}
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}
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