making the anim box slightly bigger fr
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@@ -56,11 +56,11 @@ class CharacterAnimScreen extends UISubstateWindow {
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add(nameTextBox);
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addLabelOn(nameTextBox, "Name");
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animTextBox = new UITextBox(nameTextBox.x + 160 + 26, nameTextBox.y, animData.anim, 180);
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animTextBox = new UITextBox(nameTextBox.x + 160 + 26, nameTextBox.y, animData.anim, 200);
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add(animTextBox);
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addLabelOn(animTextBox, "Animation");
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fpsStepper = new UINumericStepper(animTextBox.x + 180 + 26, animTextBox.y, animData.fps, 0.1, 2, 1, 100, 82);
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fpsStepper = new UINumericStepper(animTextBox.x + 200 + 26, animTextBox.y, animData.fps, 0.1, 2, 1, 100, 82);
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add(fpsStepper);
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addLabelOn(fpsStepper, "FPS");
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@@ -382,10 +382,12 @@ class CharacterEditor extends UIState {
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var oldID:Int = character.animation.getNameList().indexOf(name);
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var oldAnimData:AnimData = character.animDatas.get(name);
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if (character.animation.exists(name)) {
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if (character.animation.exists(name))
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character.animation.remove(name);
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if (character.animOffsets.exists(name))
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character.animOffsets.remove(name);
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}
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if (character.animDatas.exists(name))
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character.animDatas.remove(name);
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characterAnimsWindow.removeButton(name);
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if (addtoUndo)
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