Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev
This commit is contained in:
@@ -5,12 +5,12 @@
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<!-- Sing Animations -->
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<anim name="singLEFT" anim="Pico Note Right0" fps="24" loop="false" x="65" y="9" />
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<anim name="singDOWN" anim="Pico Down Note0" fps="24" loop="false" x="200" y="-70" />
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<anim name="singUP" anim="pico Up note0" fps="24" loop="false" x="-20" y="50" />
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<anim name="singRIGHT" anim="Pico NOTE LEFT0" fps="24" loop="false" x="-51" y="0" />
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<anim name="singUP" anim="pico Up note0" fps="24" loop="false" x="-29" y="27" />
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<anim name="singRIGHT" anim="Pico NOTE LEFT0" fps="24" loop="false" x="-68" y="-7" />
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<!-- Miss Animations -->
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<anim name="singLEFTmiss" anim="Pico Note Right Miss" fps="24" loop="false" x="62" y="64" />
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<anim name="singDOWNmiss" anim="Pico Down Note MISS" fps="24" loop="false" x="200" y="-70" />
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<anim name="singDOWNmiss" anim="Pico Down Note MISS" fps="24" loop="false" x="210" y="-28" />
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<anim name="singUPmiss" anim="pico Up note miss" fps="24" loop="false" x="-19" y="67" />
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<anim name="singRIGHTmiss" anim="Pico NOTE LEFT miss" fps="24" loop="false" x="-60" y="41" />
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</character>
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@@ -20,6 +20,7 @@ class ScriptsMacro {
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"flixel.addons.plugin", "flixel.addons.text", "flixel.addons.tile", "flixel.addons.transition",
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"flixel.addons.util",
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// OTHER LIBRARIES & STUFF
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"funkin",
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"away3d", "flx3d",
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#if VIDEO_CUTSCENES "hxcodec.flixel", "hxcodec.openfl", "hxcodec.lime", #end
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// BASE HAXE
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@@ -31,7 +31,7 @@ class NdllUtil {
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* @param name Name of the function.
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* @param args Number of arguments of that function.
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*/
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public static function getFunction(ndll:String, name:String, args:Int) {
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public static function getFunction(ndll:String, name:String, args:Int):Dynamic {
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#if NDLLS_SUPPORTED
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return getFunctionFromPath(Paths.ndll('$ndll-$os'), name, args);
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#else
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@@ -47,7 +47,7 @@ class NdllUtil {
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* @param name Name of the function.
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* @param args Number of arguments of that function.
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*/
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public static function getFunctionFromPath(ndll:String, name:String, args:Int) {
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public static function getFunctionFromPath(ndll:String, name:String, args:Int):Dynamic {
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#if NDLLS_SUPPORTED
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if (!Assets.exists(ndll)) {
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Logs.trace('Couldn\'t find ndll at ${ndll}.', WARNING);
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@@ -1456,9 +1456,9 @@ class PlayState extends MusicBeatState
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var event:NoteHitEvent;
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if (strumLine != null && !strumLine.cpu)
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event = scripts.event("onPlayerHit", EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(strumLine.altAnim ? "-alt" : ""), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick"));
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event = scripts.event("onPlayerHit", EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick"));
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else
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event = scripts.event("onDadHit", EventManager.get(NoteHitEvent).recycle(false, false, false, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(strumLine.altAnim ? "-alt" : ""), "game/score/", "", note.strumID, 0, null, 0, daRating, false));
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event = scripts.event("onDadHit", EventManager.get(NoteHitEvent).recycle(false, false, false, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, 0, null, 0, daRating, false));
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strumLine.onHit.dispatch(event);
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scripts.event("onNoteHit", event);
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@@ -6,7 +6,12 @@ import funkin.backend.system.Conductor;
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class Strum extends FlxSprite {
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public var extra:Map<String, Dynamic> = [];
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public var cpu = false;
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/**
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* Which animation suffix on characters that should be used when hitting notes.
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*/
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public var animSuffix:String = "";
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public var cpu = false; // Unused
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public var lastHit:Float = -5000;
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public var scrollSpeed:Null<Float> = null; // custom scroll speed per strum
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@@ -65,7 +65,11 @@ class StrumLine extends FlxTypedGroup<Strum> {
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/**
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* Whenever alt animation is enabled on this strumline.
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*/
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public var altAnim:Bool = false;
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public var altAnim(get, set):Bool;
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/**
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* Which animation suffix on characters that should be used when hitting notes.
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*/
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public var animSuffix(default, set):String = "";
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/**
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* TODO: Write documention about this being a variable that can help when making multi key
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*/
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@@ -353,5 +357,18 @@ class StrumLine extends FlxTypedGroup<Strum> {
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s.cpu = b;
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return cpu = b;
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}
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private inline function set_animSuffix(str:String):String {
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for(s in members)
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if (s != null)
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s.animSuffix = str;
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return animSuffix = str;
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}
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private inline function set_altAnim(b:Bool):Bool {
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animSuffix = b ? "-alt" : "";
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return b;
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}
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private inline function get_altAnim():Bool {
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return animSuffix == "-alt";
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}
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#end
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}
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