zip mod loading
This commit is contained in:
+1
-1
@@ -2,7 +2,7 @@
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<project>
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin' - Codename Engine" file="CodenameEngine" packageName="com.yoshman29.codenameengine" package="com.yoshman29.codenameengine" main="funkin.system.Main" version="0.2.7.1" company="ninjamuffin99" />
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<app title="Friday Night Funkin' - Codename Engine" file="CodenameEngine" packageName="com.yoshman29.codenameengine" package="com.yoshman29.codenameengine" main="funkin.system.Main" version="0.0.1" company="yoshman29" />
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<!--Switch Export with Unique ApplicationID and Icon-->
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<set name="APP_ID" value="0x0100f6c013bbc000" />
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+1
-1
@@ -1 +1 @@
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934
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938
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@@ -1 +0,0 @@
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swagshit--moneymoney
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@@ -1 +0,0 @@
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introMod
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@@ -22,134 +22,16 @@ import sys.FileSystem;
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using StringTools;
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class ModsAssetLibrary extends AssetLibrary {
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public var folderPath:String;
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public var libName:String;
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public var useImageCache:Bool = false;
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public function new(folderPath:String, libName:String) {
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this.folderPath = folderPath;
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this.libName = libName;
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super();
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}
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interface ModsAssetLibrary {
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#if MOD_SUPPORT
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private var editedTimes:Map<String, Float> = [];
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var _parsedAsset:String = null;
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public var _parsedAsset:String;
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public function getEditedTime(asset:String):Null<Float> {
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return editedTimes[asset];
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}
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private function getAssetPath():String;
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public override function getAudioBuffer(id:String):AudioBuffer {
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if (__isCacheValid(cachedAudioBuffers, id))
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return cachedAudioBuffers.get(id);
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else {
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if (!exists(id, "SOUND")) {
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Log.error('ModsAssetLibrary: Audio Buffer at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = AudioBuffer.fromFile(path);
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cachedAudioBuffers.set(id, e);
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return e;
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}
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}
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private function __isCacheValid(cache:Map<String, Dynamic>, asset:String):Bool;
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public override function getBytes(id:String):Bytes {
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if (__isCacheValid(cachedBytes, id))
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return cachedBytes.get(id);
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else {
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if (!exists(id, "BINARY")) {
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Log.error('ModsAssetLibrary: Bytes at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Bytes.fromFile(path);
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cachedBytes.set(id, e);
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return e;
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}
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}
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private function __parseAsset(asset:String):Bool;
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public override function getFont(id:String):Font {
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if (__isCacheValid(cachedFonts, id))
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return cachedFonts.get(id);
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else {
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if (!exists(id, "FONT")) {
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Log.error('ModsAssetLibrary: Font at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Font.fromFile(path);
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cachedFonts.set(id, e);
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return e;
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}
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}
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public override function getImage(id:String):Image {
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if (useImageCache && __isCacheValid(cachedImages, id))
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return cachedImages.get(id);
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else {
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if (!exists(id, "IMAGE")) {
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Log.error('ModsAssetLibrary: Image at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Image.fromFile(path);
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cachedImages.set(id, e);
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return e;
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}
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}
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public override function getPath(id:String):String {
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if (!__parseAsset(id)) return null;
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return getAssetPath();
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}
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public function getFiles(folder:String):Array<String> {
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if (!folder.endsWith("/")) folder = folder + "/";
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if (!__parseAsset(folder)) return [];
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var path = getAssetPath();
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try {
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var result:Array<String> = [];
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for(e in FileSystem.readDirectory(path))
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if (!FileSystem.isDirectory('$path$e'))
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result.push(e);
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return result;
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} catch(e) {
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// woops!!
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}
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return [];
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}
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public override function exists(asset:String, type:String):Bool {
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if(!__parseAsset(asset)) return false;
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return FileSystem.exists(getAssetPath());
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}
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private function getAssetPath() {
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return '$folderPath/$_parsedAsset';
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}
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private function __isCacheValid(cache:Map<String, Dynamic>, asset:String) {
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if (!editedTimes.exists(asset))
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return false;
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if (editedTimes[asset] == null) return false;
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if (editedTimes[asset] < FileSystem.stat(getPath(asset)).mtime.getTime()) return false;
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return cache.exists(asset) && cache[asset] != null;
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}
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private function __parseAsset(asset:String):Bool {
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var prefix = 'assets/$libName/';
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if (!asset.startsWith(prefix)) return false;
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_parsedAsset = asset.substr(prefix.length);
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return true;
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}
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public function getFiles(folder:String):Array<String>;
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#end
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}
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@@ -49,12 +49,18 @@ class ModsFolder {
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* @param force Whenever the mod should be reloaded if it has already been loaded
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*/
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public static function loadMod(mod:String, force:Bool = false) {
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var e = loadLibraryFromFolder('mods/$mod'.toLowerCase(), '${modsPath}$mod', force);
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loadedMods.push(mod);
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return e;
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if (FileSystem.exists('${modsPath}$mod.zip')) {
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var e = loadLibraryFromZip('mods/$mod'.toLowerCase(), '${modsPath}$mod.zip', force);
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loadedMods.push(mod);
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return e;
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} else {
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var e = loadLibraryFromFolder('mods/$mod'.toLowerCase(), '${modsPath}$mod', force);
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loadedMods.push(mod);
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return e;
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}
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}
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public static function loadLibraryFromFolder(libName:String, folder:String, force:Bool = false) {
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public static function prepareLibrary(libName:String, force:Bool = false) {
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if (Assets.hasLibrary(libName)) {
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if (force)
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Assets.unloadLibrary(libName);
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@@ -64,15 +70,25 @@ class ModsFolder {
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var assets:AssetManifest = new AssetManifest();
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assets.name = libName;
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assets.libraryType = 'funkin.mods.ModsAssetLibrary';
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assets.version = 2;
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assets.libraryArgs = [];
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assets.rootPath = folder;
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assets.assets = [];
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var lib = AssetLibrary.fromManifest(assets);
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return AssetLibrary.fromManifest(assets);
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}
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public static function loadLibraryFromZip(libName:String, zipPath:String, force:Bool = false) {
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var lib = prepareLibrary(libName, force);
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@:privateAccess
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lib.__proxy = new ModsAssetLibrary(assets.rootPath, assets.name);
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lib.__proxy = new ZipFolderLibrary(zipPath, libName);
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Assets.registerLibrary(libName, lib);
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return lib;
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}
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public static function loadLibraryFromFolder(libName:String, folder:String, force:Bool = false) {
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var lib = prepareLibrary(libName, force);
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@:privateAccess
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lib.__proxy = new ModsFolderLibrary(folder, libName);
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Assets.registerLibrary(libName, lib);
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return lib;
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}
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@@ -139,8 +155,8 @@ class ModsFolder {
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if (e.library is ModsAssetLibrary) {
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var lib = cast(e.library, ModsAssetLibrary);
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if (!lib.__parseAsset(e.symbolName)) continue;
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if (!lib.__isCacheValid(lib.cachedImages, lib._parsedAsset)) {
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lib.cachedImages.remove(lib._parsedAsset);
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if (!lib.__isCacheValid(e.library.cachedImages, lib._parsedAsset)) {
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e.library.cachedImages.remove(lib._parsedAsset);
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bmapsToRemove.push(bmap);
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}
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}
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@@ -159,9 +175,9 @@ class ModsFolder {
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if (library is ModsAssetLibrary) {
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var modLib = cast(library, ModsAssetLibrary);
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@:privateAccess
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modLib.cachedBytes = [];
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library.cachedBytes = [];
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@:privateAccess
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for(sound in modLib.cachedAudioBuffers)
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for(sound in library.cachedAudioBuffers)
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sound.dispose();
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}
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@@ -0,0 +1,155 @@
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package funkin.mods;
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import lime.utils.Log;
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import lime.utils.AssetLibrary;
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import lime.utils.AssetManifest;
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import haxe.io.Path;
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import lime.app.Event;
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import lime.app.Future;
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import lime.app.Promise;
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import lime.media.AudioBuffer;
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import lime.graphics.Image;
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import lime.net.HTTPRequest;
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import lime.text.Font;
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import lime.utils.AssetType;
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import lime.utils.Bytes;
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#if MOD_SUPPORT
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import sys.FileStat;
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import sys.FileSystem;
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#end
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using StringTools;
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class ModsFolderLibrary extends AssetLibrary implements ModsAssetLibrary {
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public var folderPath:String;
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public var libName:String;
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public var useImageCache:Bool = true;
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public function new(folderPath:String, libName:String) {
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this.folderPath = folderPath;
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this.libName = libName;
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super();
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}
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#if MOD_SUPPORT
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private var editedTimes:Map<String, Float> = [];
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public var _parsedAsset:String = null;
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public function getEditedTime(asset:String):Null<Float> {
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return editedTimes[asset];
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}
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public override function getAudioBuffer(id:String):AudioBuffer {
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if (__isCacheValid(cachedAudioBuffers, id))
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return cachedAudioBuffers.get(id);
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else {
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if (!exists(id, "SOUND")) {
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Log.error('ModsAssetLibrary: Audio Buffer at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = AudioBuffer.fromFile(path);
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cachedAudioBuffers.set(id, e);
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return e;
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}
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}
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public override function getBytes(id:String):Bytes {
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if (__isCacheValid(cachedBytes, id))
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return cachedBytes.get(id);
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else {
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if (!exists(id, "BINARY")) {
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Log.error('ModsAssetLibrary: Bytes at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Bytes.fromFile(path);
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cachedBytes.set(id, e);
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return e;
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}
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}
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public override function getFont(id:String):Font {
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if (__isCacheValid(cachedFonts, id))
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return cachedFonts.get(id);
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else {
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if (!exists(id, "FONT")) {
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Log.error('ModsAssetLibrary: Font at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Font.fromFile(path);
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cachedFonts.set(id, e);
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return e;
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}
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}
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public override function getImage(id:String):Image {
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if (useImageCache && __isCacheValid(cachedImages, id))
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return cachedImages.get(id);
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else {
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if (!exists(id, "IMAGE")) {
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Log.error('ModsAssetLibrary: Image at $id does not exist.');
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return null;
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}
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var path = getAssetPath();
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editedTimes[id] = FileSystem.stat(path).mtime.getTime();
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var e = Image.fromFile(path);
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if (useImageCache) cachedImages.set(id, e);
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return e;
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}
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}
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public override function getPath(id:String):String {
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if (!__parseAsset(id)) return null;
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return getAssetPath();
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}
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public function getFiles(folder:String):Array<String> {
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if (!folder.endsWith("/")) folder = folder + "/";
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if (!__parseAsset(folder)) return [];
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var path = getAssetPath();
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try {
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var result:Array<String> = [];
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for(e in FileSystem.readDirectory(path))
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if (!FileSystem.isDirectory('$path$e'))
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result.push(e);
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return result;
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} catch(e) {
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// woops!!
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}
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return [];
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}
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public override function exists(asset:String, type:String):Bool {
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if(!__parseAsset(asset)) return false;
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return FileSystem.exists(getAssetPath());
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}
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private function getAssetPath() {
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return '$folderPath/$_parsedAsset';
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}
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private function __isCacheValid(cache:Map<String, Dynamic>, asset:String) {
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if (!editedTimes.exists(asset))
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return false;
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if (editedTimes[asset] == null) return false;
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if (editedTimes[asset] < FileSystem.stat(getPath(asset)).mtime.getTime()) return false;
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return cache.exists(asset) && cache[asset] != null;
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}
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private function __parseAsset(asset:String):Bool {
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var prefix = 'assets/$libName/';
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if (!asset.startsWith(prefix)) return false;
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_parsedAsset = asset.substr(prefix.length);
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return true;
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}
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#end
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}
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@@ -0,0 +1,154 @@
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package funkin.mods;
|
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|
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import lime.utils.Log;
|
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import lime.utils.AssetLibrary;
|
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import lime.utils.AssetManifest;
|
||||
|
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import haxe.io.Path;
|
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import lime.app.Event;
|
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import lime.app.Future;
|
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import lime.app.Promise;
|
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import lime.media.AudioBuffer;
|
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import lime.graphics.Image;
|
||||
import lime.net.HTTPRequest;
|
||||
import lime.text.Font;
|
||||
import lime.utils.AssetType;
|
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import lime.utils.Bytes;
|
||||
|
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|
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#if MOD_SUPPORT
|
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import sys.FileStat;
|
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import sys.FileSystem;
|
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import sys.io.File;
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import haxe.zip.Reader;
|
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import haxe.zip.Entry;
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#end
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class ZipFolderLibrary extends AssetLibrary implements ModsAssetLibrary {
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public var zipPath:String;
|
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public var libName:String;
|
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public var useImageCache:Bool = false;
|
||||
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#if MOD_SUPPORT
|
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public var zip:Reader;
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public var assets:Map<String, Entry> = [];
|
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#end
|
||||
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public function new(zipPath:String, libName:String) {
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this.zipPath = zipPath;
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this.libName = libName;
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||||
|
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#if MOD_SUPPORT
|
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zip = new Reader(File.read(zipPath, true));
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var entries = zip.read();
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for(entry in entries) {
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assets[entry.fileName.toLowerCase()] = entry;
|
||||
}
|
||||
#end
|
||||
|
||||
super();
|
||||
}
|
||||
|
||||
#if MOD_SUPPORT
|
||||
public var _parsedAsset:String;
|
||||
|
||||
public override function getAudioBuffer(id:String):AudioBuffer {
|
||||
if (__isCacheValid(cachedAudioBuffers, id))
|
||||
return cachedAudioBuffers.get(id);
|
||||
else {
|
||||
if (!exists(id, "SOUND")) {
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||||
Log.error('ZipFolderLibrary: Audio Buffer at $id does not exist.');
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return null;
|
||||
}
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||||
var e = AudioBuffer.fromBytes(unzip(assets[_parsedAsset]));
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cachedAudioBuffers.set(id, e);
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||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
public override function getBytes(id:String):Bytes {
|
||||
if (__isCacheValid(cachedBytes, id))
|
||||
return cachedBytes.get(id);
|
||||
else {
|
||||
if (!exists(id, "BINARY")) {
|
||||
Log.error('ZipFolderLibrary: Bytes at $id does not exist.');
|
||||
return null;
|
||||
}
|
||||
var e = Bytes.fromBytes(unzip(assets[_parsedAsset]));
|
||||
cachedBytes.set(id, e);
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function unzip(f:Entry) {
|
||||
if (!f.compressed)
|
||||
return f.data;
|
||||
var c = new haxe.zip.Uncompress(-15);
|
||||
var s = haxe.io.Bytes.alloc(f.fileSize);
|
||||
var r = c.execute(f.data, 0, s, 0);
|
||||
c.close();
|
||||
if (!r.done || r.read != f.data.length || r.write != f.fileSize)
|
||||
throw "Invalid compressed data for " + f.fileName;
|
||||
f.compressed = false;
|
||||
f.dataSize = f.fileSize;
|
||||
f.data = s;
|
||||
return f.data;
|
||||
}
|
||||
|
||||
public override function getFont(id:String):Font {
|
||||
if (__isCacheValid(cachedFonts, id))
|
||||
return cachedFonts.get(id);
|
||||
else {
|
||||
if (!exists(id, "FONT")) {
|
||||
Log.error('ZipFolderLibrary: Font at $id does not exist.');
|
||||
return null;
|
||||
}
|
||||
var e = Font.fromBytes(unzip(assets[_parsedAsset]));
|
||||
cachedFonts.set(id, e);
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
public override function getImage(id:String):Image {
|
||||
if (useImageCache && __isCacheValid(cachedImages, id))
|
||||
return cachedImages.get(id);
|
||||
else {
|
||||
if (!exists(id, "IMAGE")) {
|
||||
Log.error('ZipFolderLibrary: Image at $id does not exist.');
|
||||
return null;
|
||||
}
|
||||
var e = Image.fromBytes(unzip(assets[_parsedAsset]));
|
||||
if (useImageCache) cachedImages.set(id, e);
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
public function __parseAsset(asset:String):Bool {
|
||||
var prefix = 'assets/$libName/';
|
||||
if (!asset.startsWith(prefix)) return false;
|
||||
_parsedAsset = asset.substr(prefix.length).toLowerCase();
|
||||
return true;
|
||||
}
|
||||
|
||||
public function __isCacheValid(cache:Map<String, Dynamic>, asset:String) {
|
||||
if (cache.exists(asset)) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public override function exists(asset:String, type:String):Bool {
|
||||
if(!__parseAsset(asset)) return false;
|
||||
|
||||
return assets[_parsedAsset] != null;
|
||||
}
|
||||
|
||||
private function getAssetPath() {
|
||||
return _parsedAsset;
|
||||
}
|
||||
|
||||
public function getFiles(folder:String):Array<String> {
|
||||
// TODO
|
||||
return [];
|
||||
}
|
||||
#end
|
||||
}
|
||||
@@ -108,7 +108,7 @@ class Alphabet extends FlxSpriteGroup
|
||||
if (library is ModsAssetLibrary) {
|
||||
var modLib = cast(library, ModsAssetLibrary);
|
||||
@:privateAccess
|
||||
if (!modLib.__isCacheValid(modLib.cachedBytes, libThing.symbolName)) {
|
||||
if (!modLib.__isCacheValid(library.cachedBytes, libThing.symbolName)) {
|
||||
refreshAlphabetXML(alphabetPath);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user