zip mod loading
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@@ -108,7 +108,7 @@ class Alphabet extends FlxSpriteGroup
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if (library is ModsAssetLibrary) {
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var modLib = cast(library, ModsAssetLibrary);
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@:privateAccess
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if (!modLib.__isCacheValid(modLib.cachedBytes, libThing.symbolName)) {
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if (!modLib.__isCacheValid(library.cachedBytes, libThing.symbolName)) {
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refreshAlphabetXML(alphabetPath);
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}
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}
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