Add Flag DEFAULT_SOUND_TIME_SCALED_PITCH

This commit is contained in:
Ralty
2026-03-29 14:44:35 +07:00
parent d6488d37ad
commit eac0dac9b2
+4
View File
@@ -107,6 +107,8 @@ class Flags {
public static var DEFAULT_STEPS_PER_BEAT:Int = 4;
public static var DEFAULT_LOOP_TIME:Float = 0.0;
@:lazy public static var DEFAULT_SOUND_TIME_SCALED_PITCH:Null<Bool> = null;
public static var SUPPORTED_CHART_RUNTIME_FORMATS:Array<String> = ["Legacy", "Psych Engine"];
public static var SUPPORTED_CHART_FORMATS:Array<String> = ["BaseGame"];
@@ -321,6 +323,8 @@ class Flags {
DEFAULT_GLSL_VERSION = openfl.utils.GLSLSourceAssembler.getDefaultVersion();
}
}
if (DEFAULT_SOUND_TIME_SCALED_PITCH == null) DEFAULT_SOUND_TIME_SCALED_PITCH = MOD_API_VERSION >= 2;
flixel.sound.FlxSound.defaultTimeScaledPitch = cast DEFAULT_SOUND_TIME_SCALED_PITCH;
}
public static function loadFromDatas(datas:Array<String>):Map<String, String> {