some cleanup

This commit is contained in:
YoshiCrafter29
2022-10-10 15:35:45 +02:00
parent 50976d770b
commit ecd792d616
4 changed files with 17 additions and 375 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="0">
<character isPlayer="false" flipX="false" x="0" y="0" holdTime="6.1">
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="Dad Sing Note UP" fps="24" loop="false" x="-6" y="50"/>
<anim name="singLEFT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="-10" y="10"/>
+10
View File
@@ -0,0 +1,10 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" icon="mom">
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT -->
<!-- CUZ DAVE IS DUMB! -->
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/>
</character>
-30
View File
@@ -1,30 +0,0 @@
package;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
class BackgroundDancer extends FlxSprite
{
public function new(x:Float, y:Float)
{
super(x, y);
frames = Paths.getSparrowAtlas("limo/limoDancer");
animation.addByIndices('danceLeft', 'bg dancer sketch PINK', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
animation.addByIndices('danceRight', 'bg dancer sketch PINK', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
animation.play('danceLeft');
antialiasing = true;
}
var danceDir:Bool = false;
public function dance():Void
{
danceDir = !danceDir;
if (danceDir)
animation.play('danceRight', true);
else
animation.play('danceLeft', true);
}
}
+6 -344
View File
@@ -37,7 +37,7 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
public var curCharacter:String = 'bf';
public var lastHit:Float = -5000;
public var dadVar:Float = 4;
public var holdTime:Float = 4;
public var playerOffsets:Bool = false;
@@ -99,6 +99,7 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
if (character.has.y) globalOffset.y = Std.parseFloat(character.att.y);
if (character.has.camx) cameraOffset.x = Std.parseFloat(character.att.camx);
if (character.has.camy) cameraOffset.y = Std.parseFloat(character.att.camy);
if (character.has.holdTime) holdTime = CoolUtil.getDefault(Std.parseFloat(character.att.holdTime), 4);
if (character.has.flipX) flipX = (character.att.flipX == "true");
if (character.has.icon) icon = character.att.icon;
@@ -109,82 +110,10 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
}
break;
}
// case 'gf':
// // GIRLFRIEND CODE
// tex = Paths.getSparrowAtlas('GF_assets');
// frames = tex;
// animation.addByPrefix('cheer', 'GF Cheer', 24, false);
// animation.addByPrefix('singLEFT', 'GF left note', 24, false);
// animation.addByPrefix('singRIGHT', 'GF Right Note', 24, false);
// animation.addByPrefix('singUP', 'GF Up Note', 24, false);
// animation.addByPrefix('singDOWN', 'GF Down Note', 24, false);
// animation.addByIndices('sad', 'gf sad', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], "", 24, false);
// animation.addByIndices('danceLeft', 'GF Dancing Beat', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
// animation.addByIndices('danceRight', 'GF Dancing Beat', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
// animation.addByIndices('hairBlow', "GF Dancing Beat Hair blowing", [0, 1, 2, 3], "", 24);
// animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
// animation.addByPrefix('scared', 'GF FEAR', 24);
// addOffset('cheer');
// addOffset('sad', -2, -2);
// addOffset('danceLeft', 0, -9);
// addOffset('danceRight', 0, -9);
// addOffset("singUP", 0, 4);
// addOffset("singRIGHT", 0, -20);
// addOffset("singLEFT", 0, -19);
// addOffset("singDOWN", 0, -20);
// addOffset('hairBlow', 45, -8);
// addOffset('hairFall', 0, -9);
// addOffset('scared', -2, -17);
// playAnim('danceRight');
// case 'gf-christmas':
// tex = Paths.getSparrowAtlas('christmas/gfChristmas');
// frames = tex;
// animation.addByPrefix('cheer', 'GF Cheer', 24, false);
// animation.addByPrefix('singLEFT', 'GF left note', 24, false);
// animation.addByPrefix('singRIGHT', 'GF Right Note', 24, false);
// animation.addByPrefix('singUP', 'GF Up Note', 24, false);
// animation.addByPrefix('singDOWN', 'GF Down Note', 24, false);
// animation.addByIndices('sad', 'gf sad', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], "", 24, false);
// animation.addByIndices('danceLeft', 'GF Dancing Beat', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
// animation.addByIndices('danceRight', 'GF Dancing Beat', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
// animation.addByIndices('hairBlow', "GF Dancing Beat Hair blowing", [0, 1, 2, 3], "", 24);
// animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
// animation.addByPrefix('scared', 'GF FEAR', 24);
// addOffset('cheer');
// addOffset('sad', -2, -2);
// addOffset('danceLeft', 0, -9);
// addOffset('danceRight', 0, -9);
// addOffset("singUP", 0, 4);
// addOffset("singRIGHT", 0, -20);
// addOffset("singLEFT", 0, -19);
// addOffset("singDOWN", 0, -20);
// addOffset('hairBlow', 45, -8);
// addOffset('hairFall', 0, -9);
// addOffset('scared', -2, -17);
// playAnim('danceRight');
// case 'gf-car':
// tex = Paths.getSparrowAtlas('gfCar');
// frames = tex;
// animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false);
// animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
// animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24,
// false);
// addOffset('danceLeft', 0);
// addOffset('danceRight', 0);
// playAnim('danceRight');
/**
NON CONVERTED CHARACTERS - DO NOT REMOVE
**/
// case 'gf-pixel':
// tex = Paths.getSparrowAtlas('weeb/gfPixel');
// frames = tex;
@@ -200,207 +129,8 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
// setGraphicSize(Std.int(width * PlayState.daPixelZoom));
// updateHitbox();
// antialiasing = false;
// case 'dad':
// // DAD ANIMATION LOADING CODE
// tex = Paths.getSparrowAtlas('DADDY_DEAREST');
// frames = tex;
// animation.addByPrefix('idle', 'Dad idle dance', 24);
// animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
// animation.addByPrefix('singRIGHT', 'Dad Sing Note RIGHT', 24);
// animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
// animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24);
// addOffset('idle');
// addOffset("singUP", -6, 50);
// addOffset("singRIGHT", 0, 27);
// addOffset("singLEFT", -10, 10);
// addOffset("singDOWN", 0, -30);
// dadVar = 6.1;
// playAnim('idle');
// case 'spooky':
// tex = Paths.getSparrowAtlas('spooky_kids_assets');
// frames = tex;
// animation.addByPrefix('singUP', 'spooky UP NOTE', 24, false);
// animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false);
// animation.addByPrefix('singLEFT', 'note sing left', 24, false);
// animation.addByPrefix('singRIGHT', 'spooky sing right', 24, false);
// animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false);
// animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false);
// addOffset('danceLeft');
// addOffset('danceRight');
// addOffset("singUP", -20, 26);
// addOffset("singRIGHT", -130, -14);
// addOffset("singLEFT", 130, -10);
// addOffset("singDOWN", -50, -130);
// playAnim('danceRight');
// case 'mom':
// tex = Paths.getSparrowAtlas('Mom_Assets');
// frames = tex;
// animation.addByPrefix('idle', "Mom Idle", 24, false);
// animation.addByPrefix('singUP', "Mom Up Pose", 24, false);
// animation.addByPrefix('singDOWN', "MOM DOWN POSE", 24, false);
// animation.addByPrefix('singLEFT', 'Mom Left Pose', 24, false);
// // ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT
// // CUZ DAVE IS DUMB!
// animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
// addOffset('idle');
// addOffset("singUP", 14, 71);
// addOffset("singRIGHT", 10, -60);
// addOffset("singLEFT", 250, -23);
// addOffset("singDOWN", 20, -160);
// playAnim('idle');
// case 'mom-car':
// tex = Paths.getSparrowAtlas('momCar');
// frames = tex;
// animation.addByPrefix('idle', "Mom Idle", 24, false);
// animation.addByPrefix('singUP', "Mom Up Pose", 24, false);
// animation.addByPrefix('singDOWN', "MOM DOWN POSE", 24, false);
// animation.addByPrefix('singLEFT', 'Mom Left Pose', 24, false);
// // ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT
// // CUZ DAVE IS DUMB!
// animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
// addOffset('idle');
// addOffset("singUP", 14, 71);
// addOffset("singRIGHT", 10, -60);
// addOffset("singLEFT", 250, -23);
// addOffset("singDOWN", 20, -160);
// playAnim('idle');
// case 'monster':
// tex = Paths.getSparrowAtlas('Monster_Assets');
// frames = tex;
// animation.addByPrefix('idle', 'monster idle', 24, false);
// animation.addByPrefix('singUP', 'monster up note', 24, false);
// animation.addByPrefix('singDOWN', 'monster down', 24, false);
// animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
// animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
// addOffset('idle');
// addOffset("singUP", -20, 50);
// addOffset("singRIGHT", -51);
// addOffset("singLEFT", -30);
// addOffset("singDOWN", -30, -40);
// playAnim('idle');
// case 'monster-christmas':
// tex = Paths.getSparrowAtlas('christmas/monsterChristmas');
// frames = tex;
// animation.addByPrefix('idle', 'monster idle', 24, false);
// animation.addByPrefix('singUP', 'monster up note', 24, false);
// animation.addByPrefix('singDOWN', 'monster down', 24, false);
// animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
// animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
// addOffset('idle');
// addOffset("singUP", -20, 50);
// addOffset("singRIGHT", -51);
// addOffset("singLEFT", -30);
// addOffset("singDOWN", -40, -94);
// playAnim('idle');
// case 'pico':
// tex = Paths.getSparrowAtlas('Pico_FNF_assetss');
// frames = tex;
// animation.addByPrefix('idle', "Pico Idle Dance", 24);
// animation.addByPrefix('singUP', 'pico Up note0', 24, false);
// animation.addByPrefix('singDOWN', 'Pico Down Note0', 24, false);
// if (isPlayer)
// {
// animation.addByPrefix('singLEFT', 'Pico NOTE LEFT0', 24, false);
// animation.addByPrefix('singRIGHT', 'Pico Note Right0', 24, false);
// animation.addByPrefix('singRIGHTmiss', 'Pico Note Right Miss', 24, false);
// animation.addByPrefix('singLEFTmiss', 'Pico NOTE LEFT miss', 24, false);
// }
// else
// {
// // Need to be flipped! REDO THIS LATER!
// animation.addByPrefix('singLEFT', 'Pico Note Right0', 24, false);
// animation.addByPrefix('singRIGHT', 'Pico NOTE LEFT0', 24, false);
// animation.addByPrefix('singRIGHTmiss', 'Pico NOTE LEFT miss', 24, false);
// animation.addByPrefix('singLEFTmiss', 'Pico Note Right Miss', 24, false);
// }
// animation.addByPrefix('singUPmiss', 'pico Up note miss', 24);
// animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24);
// addOffset('idle');
// addOffset("singUP", -29, 27);
// addOffset("singRIGHT", -68, -7);
// addOffset("singLEFT", 65, 9);
// addOffset("singDOWN", 200, -70);
// addOffset("singUPmiss", -19, 67);
// addOffset("singRIGHTmiss", -60, 41);
// addOffset("singLEFTmiss", 62, 64);
// addOffset("singDOWNmiss", 210, -28);
// playAnim('idle');
// flipX = true;
// case 'bf-christmas':
// var tex = Paths.getSparrowAtlas('christmas/bfChristmas');
// frames = tex;
// animation.addByPrefix('idle', 'BF idle dance', 24, false);
// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
// animation.addByPrefix('hey', 'BF HEY', 24, false);
// addOffset('idle', -5);
// addOffset("singUP", -29, 27);
// addOffset("singRIGHT", -38, -7);
// addOffset("singLEFT", 12, -6);
// addOffset("singDOWN", -10, -50);
// addOffset("singUPmiss", -29, 27);
// addOffset("singRIGHTmiss", -30, 21);
// addOffset("singLEFTmiss", 12, 24);
// addOffset("singDOWNmiss", -11, -19);
// addOffset("hey", 7, 4);
// playAnim('idle');
// flipX = true;
// case 'bf-car':
// var tex = Paths.getSparrowAtlas('bfCar');
// frames = tex;
// animation.addByPrefix('idle', 'BF idle dance', 24, false);
// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
// addOffset('idle', -5);
// addOffset("singUP", -29, 27);
// addOffset("singRIGHT", -38, -7);
// addOffset("singLEFT", 12, -6);
// addOffset("singDOWN", -10, -50);
// addOffset("singUPmiss", -29, 27);
// addOffset("singRIGHTmiss", -30, 21);
// addOffset("singLEFTmiss", 12, 24);
// addOffset("singDOWNmiss", -11, -19);
// playAnim('idle');
// flipX = true;
// case 'bf-pixel':
// frames = Paths.getSparrowAtlas('weeb/bfPixel');
// animation.addByPrefix('idle', 'BF IDLE', 24, false);
@@ -512,74 +242,6 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
// playAnim('idle');
// antialiasing = false;
// case 'parents-christmas':
// frames = Paths.getSparrowAtlas('christmas/mom_dad_christmas_assets');
// animation.addByPrefix('idle', 'Parent Christmas Idle', 24, false);
// animation.addByPrefix('singUP', 'Parent Up Note Dad', 24, false);
// animation.addByPrefix('singDOWN', 'Parent Down Note Dad', 24, false);
// animation.addByPrefix('singLEFT', 'Parent Left Note Dad', 24, false);
// animation.addByPrefix('singRIGHT', 'Parent Right Note Dad', 24, false);
// animation.addByPrefix('singUP-alt', 'Parent Up Note Mom', 24, false);
// animation.addByPrefix('singDOWN-alt', 'Parent Down Note Mom', 24, false);
// animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false);
// animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false);
// addOffset('idle');
// addOffset("singUP", -47, 24);
// addOffset("singRIGHT", -1, -23);
// addOffset("singLEFT", -30, 16);
// addOffset("singDOWN", -31, -29);
// addOffset("singUP-alt", -47, 24);
// addOffset("singRIGHT-alt", -1, -24);
// addOffset("singLEFT-alt", -30, 15);
// addOffset("singDOWN-alt", -30, -27);
// playAnim('idle');
// default:
// curCharacter = "bf";
// var tex = Paths.getSparrowAtlas('BOYFRIEND');
// frames = tex;
// animation.addByPrefix('idle', 'BF idle dance', 24, false);
// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
// animation.addByPrefix('hey', 'BF HEY', 24, false);
// animation.addByPrefix('firstDeath', "BF dies", 24, false);
// animation.addByPrefix('deathLoop', "BF Dead Loop", 24, true);
// animation.addByPrefix('deathConfirm', "BF Dead confirm", 24, false);
// animation.addByPrefix('scared', 'BF idle shaking', 24);
// addOffset('idle', -5);
// addOffset("singUP", -29, 27);
// addOffset("singRIGHT", -38, -7);
// addOffset("singLEFT", 12, -6);
// addOffset("singDOWN", -10, -50);
// addOffset("singUPmiss", -29, 27);
// addOffset("singRIGHTmiss", -30, 21);
// addOffset("singLEFTmiss", 12, 24);
// addOffset("singDOWNmiss", -11, -19);
// addOffset("hey", 7, 4);
// addOffset('firstDeath', 37, 11);
// addOffset('deathLoop', 37, 5);
// addOffset('deathConfirm', 37, 69);
// addOffset('scared', -4);
// playAnim('idle');
// flipX = true;
// }
dance();
@@ -651,7 +313,7 @@ class Character extends FlxSprite implements IBeatReceiver implements IOffsetCom
}
public function beatHit(curBeat:Int) {
if ((lastHit + (Conductor.stepCrochet * dadVar) < Conductor.songPosition) || animation.curAnim == null || (!animation.curAnim.name.startsWith("sing") && animation.curAnim.finished))
if ((lastHit + (Conductor.stepCrochet * holdTime) < Conductor.songPosition) || animation.curAnim == null || (!animation.curAnim.name.startsWith("sing") && animation.curAnim.finished))
dance();
}
public function stepHit(curStep:Int) {