fixed fonts + more customizable stuff
This commit is contained in:
+9
-1
@@ -154,7 +154,9 @@
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<haxedef name="HXCPP_DEBUG_LINK" if="release" />
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<haxedef name="HXCPP_DEBUG_LINK" if="release" />
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<haxedef name="hscriptPos" /> <!-- for logging -->
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<haxedef name="hscriptPos" /> <!-- for logging -->
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<!-- ENGINE SETTINGS !-->
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<!--
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ENGINE SETTINGS
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!-->
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<!-- Comment this out to disable titlescreen.xml !-->
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<!-- Comment this out to disable titlescreen.xml !-->
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<haxedef name="TITLESCREEN_XML" />
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<haxedef name="TITLESCREEN_XML" />
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@@ -167,4 +169,10 @@
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<!-- Comment this out to disable softcoded states and state scripting !-->
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<!-- Comment this out to disable softcoded states and state scripting !-->
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<haxedef name="SOFTCODED_STATES" />
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<haxedef name="SOFTCODED_STATES" />
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<!-- Comment this out to disable usage of source assets when using lime test windows !-->
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<haxedef name="USE_SOURCE_ASSETS" />
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<!-- Comment this out to use the default OpenFL assets system for the assets/ folder. !-->
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<haxedef name="USE_ADAPTED_ASSETS" />
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</project>
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</project>
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+1
-1
@@ -1 +1 @@
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1333
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1340
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@@ -0,0 +1,35 @@
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package funkin.mods;
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import lime.utils.AssetLibrary;
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/**
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* Used to prevent crashes
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*/
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class ModdableAssetsFolder extends ModsFolderLibrary {
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public var oldLibrary:AssetLibrary;
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public override function exists(id:String, type:String) {
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if (!id.startsWith("assets/"))
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return oldLibrary.exists(id, type);
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return super.exists(id, type);
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}
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public override function getAsset(id:String, type:String) {
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if (!id.startsWith("assets/"))
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return oldLibrary.getAsset(id, type);
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return super.getAsset(id, type);
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}
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public function new(folder:String, libName:String, oldLib:AssetLibrary) {
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super(folder, libName);
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oldLibrary = oldLib;
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trace(Type.getClassName(Type.getClass(oldLibrary)));
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}
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private override function __parseAsset(asset:String):Bool {
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var prefix = 'assets/';
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if (!asset.startsWith(prefix)) return false;
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_parsedAsset = asset.substr(prefix.length);
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return true;
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}
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}
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@@ -111,10 +111,11 @@ class ModsFolder {
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return lib;
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return lib;
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}
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}
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public static function loadLibraryFromFolder(libName:String, folder:String, force:Bool = false) {
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public static function loadLibraryFromFolder(libName:String, folder:String, force:Bool = false, useOldWhenMissing:Bool = false) {
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var oldLib = useOldWhenMissing ? Assets.getLibrary(libName) : null;
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var lib = prepareLibrary(libName, force);
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var lib = prepareLibrary(libName, force);
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@:privateAccess
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@:privateAccess
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lib.__proxy = new ModsFolderLibrary(folder, libName);
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lib.__proxy = useOldWhenMissing ? new ModdableAssetsFolder(folder, libName, oldLib) : new ModsFolderLibrary(folder, libName);
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Assets.registerLibrary(libName, lib);
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Assets.registerLibrary(libName, lib);
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return lib;
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return lib;
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}
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}
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@@ -125,14 +125,18 @@ class Main extends Sprite
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#if sys
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#if sys
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if (Sys.args().contains("-livereload")) {
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if (Sys.args().contains("-livereload")) {
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#if USE_SOURCE_ASSETS
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trace("Used lime test windows. Switching into source assets.");
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trace("Used lime test windows. Switching into source assets.");
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ModsFolder.loadLibraryFromFolder('sourceassets', './../../../../assets/');
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ModsFolder.loadLibraryFromFolder('default', './../../../../assets/', true, true);
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@:privateAccess
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#end
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Paths.__useSourceAssets = true;
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var buildNum:Int = Std.parseInt(File.getContent("./../../../../buildnumber.txt"));
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var buildNum:Int = Std.parseInt(File.getContent("./../../../../buildnumber.txt"));
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buildNum++;
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buildNum++;
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File.saveContent("./../../../../buildnumber.txt", Std.string(buildNum));
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File.saveContent("./../../../../buildnumber.txt", Std.string(buildNum));
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} else {
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#if USE_ADAPTED_ASSETS
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ModsFolder.loadLibraryFromFolder('default', './assets/', true, true);
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#end
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}
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}
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#end
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#end
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@@ -18,7 +18,6 @@ class Paths
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* Currently is set to `mp3` for web targets, and `ogg` for other targets.
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* Currently is set to `mp3` for web targets, and `ogg` for other targets.
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*/
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*/
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inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
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inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
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private static var __useSourceAssets = false;
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public static function getPath(file:String, type:AssetType, library:Null<String>, skipModsVerification:Bool = false)
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public static function getPath(file:String, type:AssetType, library:Null<String>, skipModsVerification:Bool = false)
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{
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{
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@@ -32,16 +31,16 @@ class Paths
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if (library != null)
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if (library != null)
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return getLibraryPath(file, library);
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return getLibraryPath(file, library);
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return getPreloadPath(file);
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return getAssetsPath(file);
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}
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}
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static public function video(key:String) {
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static public function video(key:String) {
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return getPath('videos/$key.mp4', BINARY, null);
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return getPath('videos/$key.mp4', BINARY, null);
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}
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}
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static public function getLibraryPath(file:String, library = "preload")
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static public function getLibraryPath(file:String, library = "default")
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{
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{
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return if (library == "preload" || library == "default") getPreloadPath(file); else getLibraryPathForce(file, library);
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return if (library == "preload" || library == "default") getAssetsPath(file); else getLibraryPathForce(file, library);
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}
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}
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inline static function getLibraryPathForce(file:String, library:String)
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inline static function getLibraryPathForce(file:String, library:String)
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@@ -50,9 +49,9 @@ class Paths
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return '$library:assets/$library/$file';
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return '$library:assets/$library/$file';
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}
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}
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inline static function getPreloadPath(file:String)
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inline static function getAssetsPath(file:String)
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{
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{
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return (__useSourceAssets) ? getLibraryPathForce(file, 'sourceassets') : 'assets/$file';
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return 'assets/$file';
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}
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}
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inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
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inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
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