Fix sound transforms not being applied on play

This commit is contained in:
Ralty
2025-08-02 21:18:43 +07:00
parent 0f236b846b
commit f11725c388
+1
View File
@@ -683,6 +683,7 @@ class FlxSound extends FlxBasic {
pitch = _pitch;
#end
updateTransform();
_channel.soundTransform = _transform;
_channel.__lastPeakTime = -10;
_channel.__leftPeak = 0;