Merge remote-tracking branch 'upstream/main'
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@@ -1,6 +1,7 @@
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package funkin.backend.scripting.events.note;
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import funkin.game.Character;
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import funkin.game.HealthIcon;
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import funkin.game.Note;
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final class NoteHitEvent extends CancellableEvent {
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@@ -113,6 +114,10 @@ final class NoteHitEvent extends CancellableEvent {
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* Whenever the animation should be forced to play (if it's null it will be forced based on the sprite's data xml, if it has one).
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*/
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public var forceAnim:Null<Bool> = true;
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/**
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* The attached healthIcon used distinction for icons amongst others
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*/
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public var healthIcon:HealthIcon;
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/**
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* Prevents the default sing animation from being played.
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