Remove useless indentation

This commit is contained in:
NeeEoo
2024-03-16 21:15:18 +01:00
parent c7e02d7e86
commit f8b20774e3
63 changed files with 192 additions and 196 deletions
+2 -2
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@@ -1,6 +1,6 @@
{
"editor.detectIndentation": false,
"editor.insertSpaces": false,
"editor.detectIndentation": false,
"editor.insertSpaces": false,
"files.associations": {
"*.hx": "haxe",
"*.hscript": "haxe",
+2 -2
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@@ -5,7 +5,7 @@ _**QOL = Quality of Life**_
<details>
<summary><h2>Player QOL Features</h2></summary>
- New input system
- New accuracy and misses system, added to fix the base game UI.
- New options, including:
@@ -72,7 +72,7 @@ _**QOL = Quality of Life**_
- Weeks are located in `data/weeks/weeks/`
- If you need to rearrange the weeks in-game, you can use the `data/weeks/weeks.txt` file.
- Editors for Charts and Characters (Stage coming soon)
- Undos/Redos supported
- Undos/Redos supported
- Warning on closing unsaved work
- Clean UI (for ocd freaks)
- Mature Chart editor (Character editor rework soon)
+27 -27
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@@ -1,30 +1,30 @@
__ /
/ _ _ |_ |_ . _
\__) (- |_ |_ | | )
__
|_ _ _ _ |
| | (- (_| |( \/
/
_ _ _
(_) | ) (_|
__
|_ _ . _| _ _ . _ |_ |_ _ _ |_
| | | (_| (_| \/ | ) | (_) | ) |_ \/ (- (_| | )
/ _/ /
__ /
/ _ _ |_ |_ . _
\__) (- |_ |_ | | )
__
|_ _ _ _ |
| | (- (_| |( \/
/
_ _ _
(_) | ) (_|
__
|_ _ . _| _ _ . _ |_ |_ _ _ |_
| | | (_| (_| \/ | ) | (_) | ) |_ \/ (- (_| | )
/ _/ /
HEY
Thanks for downloadin Friday Night FUNKIN'
If you downloaded this from any other place than ninja-muffin24.itch.io/FUNKIN
You might be in DANGER!!!
You might be in DANGER!!!
The Itch.io release is the only official source for the desktop (PC, Mac, Linux) versions of the game!
As of right now, the game is FREE! If you paid for it, you got SCAMMED!
Now that that's out of the way....
THANKS FOR DOWNLOADIN.
THANKS FOR DOWNLOADIN.
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
PERMISSIONS XDDDD
@@ -77,16 +77,16 @@ I love Tom Fulp.
- Cameron ♪(´▽`)
##################################################################################
_ _ _____ _ _ ____ ____ ___ _ _ _ _ ____ ____
| \ | | | ____| | | | | / ___| | _ \ / _ \ | | | | | \ | | | _ \ / ___|
| \| | | _| | | /\ | | | | _ | |_) | | | | | | | | | | \| | | | | | \___ \
_ _ _____ _ _ ____ ____ ___ _ _ _ _ ____ ____
| \ | | | ____| | | | | / ___| | _ \ / _ \ | | | | | \ | | | _ \ / ___|
| \| | | _| | | /\ | | | | _ | |_) | | | | | | | | | | \| | | | | | \___ \
| |\ | | |___ \ V V / | |_| | | _ < | |_| | | |_| | | |\ | | |_| | ___) |
|_| \_| |_____| \_/\_/ \____| |_| \_\ \___/ \___/ |_| \_| |____/ |____/
_ _ _ ___ ___ __ _ _ _ _ _
|_ | | |_ |_) \_/ | |_| | |\ | /__ |_ |_ | | |_ |_) \_/ / \ |\ | |_
|_| \_| |_____| \_/\_/ \____| |_| \_\ \___/ \___/ |_| \_| |____/ |____/
_ _ _ ___ ___ __ _ _ _ _ _
|_ | | |_ |_) \_/ | |_| | |\ | /__ |_ |_ | | |_ |_) \_/ / \ |\ | |_
|_ \/ |_ | \ | | | | _|_ | \| \_| o |_)\/ |_ \/ |_ | \ | \_/ | \| |_ o
/ /
/ /
##################################################################################
i stole this from stamper.
+1 -1
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@@ -1,3 +1,3 @@
//
function update(elapsed:Float)
if (FlxG.keys.justPressed.F5) FlxG.resetState();
if (FlxG.keys.justPressed.F5) FlxG.resetState();
+2 -2
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@@ -35,8 +35,8 @@ function onNoteCreation(event) {
note.updateHitbox();
}
function onPostNoteCreation(event) {
var splashes = event.note;
function onPostNoteCreation(event) {
var splashes = event.note;
if (pixelSplashes)
splashes.splash = "pixel-default";
}
+1 -1
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@@ -1,5 +1,5 @@
<!DOCTYPE codename-engine-splashes>
<splashes sprite="game/splashes/default" alpha="0.6">
<splashes sprite="game/splashes/default" alpha="0.6">
<strum id="0"> <!-- LEFT -->
<anim name="splashleft1" anim="note impact 1 purple" fps="24" x="0" y="0" />
<anim name="splashleft2" anim="note impact 2 purple" fps="24" x="0" y="0" />
+1 -1
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@@ -1,6 +1,6 @@
<!DOCTYPE codename-engine-splashes>
<!--Pixel Splashes by APurples!!-->
<splashes sprite="stages/school/ui/pixel-splashes" alpha="0.6" antialiasing="false" scale="3.5">
<splashes sprite="stages/school/ui/pixel-splashes" alpha="0.6" antialiasing="false" scale="3.5">
<strum id="0"> <!-- LEFT -->
<anim name="splashleft1" anim="splash purple 1" fps="24" x="-1" y="-2" />
<anim name="splashleft2" anim="splash purple 2" fps="24" x="-1" y="-2" />
+1 -1
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@@ -1,6 +1,6 @@
<!DOCTYPE codename-engine-splashes>
<!--Pixel Splashes by APurples!!-->
<splashes sprite="stages/school/ui/pixel-secret-splashes" alpha="0.6" antialiasing="false" scale="3.5">
<splashes sprite="stages/school/ui/pixel-secret-splashes" alpha="0.6" antialiasing="false" scale="3.5">
<strum id="0"> <!-- LEFT -->
<anim name="splashleft1" anim="splash purple 1" fps="24" x="-3"/>
</strum>
+1 -1
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@@ -1,5 +1,5 @@
<!DOCTYPE codename-engine-splashes>
<splashes sprite="game/splashes/secret" alpha="0.6" scale="0.75">
<splashes sprite="game/splashes/secret" alpha="0.6" scale="0.75">
<strum id="0"> <!-- LEFT -->
<anim name="splash purple" anim="splash purple" fps="24" x="0" y="0" />
</strum>
+2 -2
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@@ -1,7 +1,7 @@
<!DOCTYPE codename-engine-stage>
<stage zoom="0.8" name="mall" folder="stages/mall/" startCamPosY="450" startCamPosX="500">
<sprite name="bg" x="-1000" y="-500" sprite="bgWalls" scroll="0.2"/>
<high-memory>
<sprite name="upperBoppers" x="-240" y="-90" sprite="upperBop" scroll="0.2" type="onbeat"/>
</high-memory>
@@ -9,7 +9,7 @@
<sprite name="tree" x="370" y="-250" sprite="christmasTree" scroll="0.4"/>
<sprite name="bottomBoppers" x="-300" y="140" sprite="bottomBop" scroll="0.9" type="onbeat" />
<sprite name="fgSnow" x="-600" y="700" sprite="fgSnow"/>
<high-memory>
<sprite name="santa" x="-840" y="150" sprite="santa" type="onbeat"/>
</high-memory>
+1 -1
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@@ -26,7 +26,7 @@
<boyfriend x="810"/>
<!-- FOREGROUND TANKMANS -->
<high-memory>
<sprite name="tank0" x="-500" y="650" sprite="tank0" scrollx="1.7" scrolly="1.5" type="onbeat" beatInterval="2" zoomfactor="1.25"/>
<sprite name="tank1" x="-300" y="750" sprite="tank1" scrollx="2" scrolly="0.2" type="onbeat" beatInterval="2" zoomfactor="1.25"/>
@@ -10,7 +10,7 @@
<SubTexture name="add-bottomleft" x="0" y="30" width="11" height="4"/>
<SubTexture name="add-bottom" x="11" y="30" width="19" height="4"/>
<SubTexture name="add-bottomright" x="30" y="30" width="18" height="4"/>
<SubTexture name="edit-topleft" x="0" y="34" width="11" height="4"/>
<SubTexture name="edit-top" x="11" y="34" width="19" height="4"/>
<SubTexture name="edit-topright" x="30" y="34" width="18" height="4"/>
+1 -1
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@@ -8,7 +8,7 @@
<SubTexture name="middleleft" x="0" y="1" width="1" height="21"/>
<SubTexture name="middle" x="1" y="1" width="94" height="21"/>
<SubTexture name="middleright" x="95" y="1" width="1" height="21"/>
<SubTexture name="bottomleft" x="0" y="22" width="1" height="1"/>
<SubTexture name="bottom" x="1" y="22" width="94" height="1"/>
<SubTexture name="bottomright" x="95" y="22" width="1" height="1"/>
+7 -7
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@@ -6,12 +6,12 @@ uniform vec2 blueOff;
void main()
{
vec2 uv = getCamPos(openfl_TextureCoordv);
vec4 col;
col.r = textureCam(bitmap, uv + redOff).r;
col.g = textureCam(bitmap, uv + greenOff).g;
col.b = textureCam(bitmap, uv + blueOff).b;
col.a = texture2D(bitmap, openfl_TextureCoordv).a;
vec2 uv = getCamPos(openfl_TextureCoordv);
vec4 col;
col.r = textureCam(bitmap, uv + redOff).r;
col.g = textureCam(bitmap, uv + greenOff).g;
col.b = textureCam(bitmap, uv + blueOff).b;
col.a = texture2D(bitmap, openfl_TextureCoordv).a;
gl_FragColor = col;
gl_FragColor = col;
}
+3 -3
View File
@@ -6,10 +6,10 @@ uniform float strength;
void main() {
vec2 uv = getCamPos(openfl_TextureCoordv);
vec3 col = pow(textureCam(bitmap, uv).rgb, vec3(1.0 / strength));
vec3 col = pow(textureCam(bitmap, uv).rgb, vec3(1.0 / strength));
float vignette = mix(1.0, 1.0 - amount, distance(uv, vec2(0.5)));
col = pow(mix(col * color, col, vignette), vec3(strength));
float vignette = mix(1.0, 1.0 - amount, distance(uv, vec2(0.5)));
col = pow(mix(col * color, col, vignette), vec3(strength));
gl_FragColor = vec4(col, 1.0);
}
+3 -3
View File
@@ -3,9 +3,9 @@
// Used in colorwheel
vec3 hsvToRgb(vec3 c) { //hsv.x = hue, hsv.y = saturation, hsv.z = value
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
uniform float hue;
+4 -4
View File
@@ -21,7 +21,7 @@ function postUpdate(elapsed) {
}
}
// for(s in strumLines) {
// for(i in 0...4) {
// var n = s.members[i];
@@ -29,7 +29,7 @@ function postUpdate(elapsed) {
// n.angle = 180;
// }
// }
// if (curSection != null)
// defaultCamZoom = curSection.mustHitSection ? 0.9 : 0.5;
// if (curSection != null)
// defaultCamZoom = curSection.mustHitSection ? 0.9 : 0.5;
}
+1 -1
View File
@@ -7,7 +7,7 @@
package="com.yoshman29.codenameengine"
version="0.1.0" company="Yoshman29" />
<!--
<!--
CHANGE THE SAVE PATH & NAME FOR YOUR MOD HERE!
-->
<app save-path="YoshiCrafter29/CodenameEngine" save-name="save-default" mod-saves="true" />
+1 -1
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@@ -53,7 +53,7 @@ class MusicBeatTransition extends MusicBeatSubstate {
finish();
}
});
super.create();
}
+1 -1
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@@ -100,7 +100,7 @@ class Paths
}
return getPath('images/$key.$ext', library);
}
inline static public function script(key:String, ?library:String, isAssetsPath:Bool = false) {
var scriptPath = isAssetsPath ? key : getPath(key, library);
if (!OpenFlAssets.exists(scriptPath)) {
+1 -1
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@@ -13,7 +13,7 @@ class EventsData {
public static var defaultEventsList:Array<String> = ["HScript Call", "Camera Movement", "Add Camera Zoom", "Camera Modulo Change", "Camera Flash", "BPM Change", "Scroll Speed Change", "Alt Animation Toggle", "Play Animation"];
public static var defaultEventsParams:Map<String, Array<EventParamInfo>> = [
"HScript Call" => [
{name: "Function Name", type: TString, defValue: "myFunc"},
{name: "Function Name", type: TString, defValue: "myFunc"},
{name: "Function Parameters (String split with commas)", type: TString, defValue: ""}
],
"Camera Movement" => [{name: "Camera Target", type: TStrumLine, defValue: 0}],
@@ -5,7 +5,7 @@ package funkin.backend.scripting;
*/
class DummyScript extends Script {
public var variables:Map<String, Dynamic> = [];
public override function get(v:String) {return variables.get(v);}
public override function set(v:String, v2:Dynamic) {return variables.set(v, v2);}
public override function onCall(method:String, parameters:Array<Dynamic>):Dynamic {
+1 -1
View File
@@ -41,7 +41,7 @@ class MainState extends FlxState {
else if (addon.startsWith("[HIGH]")) _highPriorityAddons.insert(0, addon);
else _noPriorityAddons.insert(0, addon);
}
for (addon in _lowPriorityAddons)
for (addon in _lowPriorityAddons)
Paths.assetsTree.addLibrary(ModsFolder.loadModLib('${ModsFolder.addonsPath}$addon', StringTools.ltrim(addon.substr("[LOW]".length))));
}
if (ModsFolder.currentModFolder != null)
@@ -13,7 +13,7 @@ class FlixelInfo extends FramerateCategory {
var c:Int = 0;
for(_ in FlxG.bitmap._cache.keys())
c++;
_text = 'State: ${Type.getClassName(Type.getClass(FlxG.state))}';
_text += '\nObject Count: ${FlxG.state.members.length}';
_text += '\nCamera Count: ${FlxG.cameras.list.length}';
@@ -27,7 +27,7 @@ class FlixelInfo extends FramerateCategory {
_text += '\nPoint Count: ${points._count}';
#end
}
this.text.text = _text;
super.__enterFrame(t);
}
@@ -7,7 +7,7 @@ import openfl.text.TextField;
class MemoryCounter extends Sprite {
public var memoryText:TextField;
public var memoryPeakText:TextField;
public var memory:Float = 0;
public var memoryPeak:Float = 0;
@@ -14,7 +14,7 @@ class StatsInfo extends FramerateCategory {
_text = "totalDC: " + Context3DStats.totalDrawCalls();
_text += "\nstageDC: " + Context3DStats.contextDrawCalls(DrawCallContext.STAGE);
_text += "\nstage3DDC: " + Context3DStats.contextDrawCalls(DrawCallContext.STAGE3D);
this.text.text = _text;
super.__enterFrame(t);
}
@@ -179,12 +179,12 @@ class GitHub {
return r;
}
private static function isRedirect(status:Int):Bool {
switch (status) {
switch (status) {
// 301: Moved Permanently, 302: Found (Moved Temporarily), 307: Temporary Redirect, 308: Permanent Redirect - Nex
case 301 | 302 | 307 | 308 :
trace("Redirected with status code: " + status);
case 301 | 302 | 307 | 308 :
trace("Redirected with status code: " + status);
return true;
}
}
return false;
}
private static function __parseGitHubException(obj:Dynamic):GitHubException {
@@ -21,14 +21,14 @@ class AsyncUpdater {
public function new(releases:Array<GitHubRelease>) {
this.releases = releases;
}
public function execute() {
Main.execAsync(installUpdates);
}
#end
#if windows
#if windows
public static var executableGitHubName:String = "update-windows.exe";
public static var executableName:String = "CodenameEngine.exe";
#end
@@ -49,7 +49,7 @@ class AsyncUpdater {
public var lastTime:Float = 0;
public var oldBytesLoaded:Float = 0;
public function installUpdates() {
prepareInstallationEnvironment();
downloadFiles();
@@ -64,7 +64,7 @@ class AsyncUpdater {
progress.curFileName = e;
trace('extracting file ${path}');
var reader = ZipUtil.openZip(path);
progress.curZipProgress = new ZipProgress();
ZipUtil.uncompressZip(reader, './', null, progress.curZipProgress);
// FileSystem.deleteFile(path);
@@ -72,7 +72,7 @@ class AsyncUpdater {
if (executableReplaced = FileSystem.exists('$path$executableName')) {
progress.curFile = files.length;
progress.curFileName = executableName;
var progPath = Sys.programPath();
var bakFile = '${Path.withoutExtension(progPath)}.bak';
if (FileSystem.exists(bakFile))
@@ -133,7 +133,7 @@ class AsyncUpdater {
downloadStream.addEventListener(ProgressEvent.PROGRESS, function(e) {
progress.bytesLoaded = e.bytesLoaded;
progress.bytesTotal = e.bytesTotal;
var curTime = Lib.getTimer();
progress.downloadSpeed = (e.bytesLoaded - oldBytesLoaded) / ((curTime - lastTime) / 1000);
@@ -160,7 +160,7 @@ class AsyncUpdater {
public function prepareInstallationEnvironment() {
progress.step = PREPARING;
#if windows
path = '${Sys.getEnv("TEMP")}\\Codename Engine\\Updater\\';
#else
@@ -59,7 +59,7 @@ class UpdateScreen extends MusicBeatState {
overSound = FlxG.sound.load(Paths.sound('gameOverEnd'));
updater.execute();
FlxG.camera.addShader(rainbowShader = new CustomShader("engine/updaterShader"));
}
@@ -104,7 +104,7 @@ class UpdateScreen extends MusicBeatState {
// update is done, play bf's anim
FlxG.sound.music.stop();
overSound.play();
remove(generalProgress);
remove(partProgress);
generalProgress = FlxDestroyUtil.destroy(generalProgress);
@@ -11,7 +11,7 @@ using funkin.backend.system.github.GitHub;
class UpdateUtil {
public static final repoOwner:String = "YoshiCrafter29";
public static final repoName:String = "CodenameTestRepo";
public static function init() {
// deletes old bak file if it exists
#if sys
@@ -22,11 +22,11 @@ class UpdateUtil {
}
public static function checkForUpdates():UpdateCheckCallback {
var curTag = 'v${Application.current.meta.get('version')}';
var curTag = 'v${Application.current.meta.get('version')}';
trace(curTag);
var error = false;
var newUpdates = __doReleaseFiltering(GitHub.getReleases(repoOwner, repoName, function(e) {
error = true;
}), curTag);
@@ -35,7 +35,7 @@ class UpdateUtil {
success: false,
newUpdate: false
};
if (newUpdates.length <= 0) {
return {
success: true,
+6 -6
View File
@@ -180,13 +180,13 @@ class XMLUtil {
}
/**
* Creates a new sprite based on a XML node.
*/
* Creates a new sprite based on a XML node.
*/
public static inline function createSpriteFromXML(node:Access, parentFolder:String = "", defaultAnimType:XMLAnimType = BEAT, ?cl:Class<FunkinSprite>, ?args:Array<Dynamic>):FunkinSprite {
if(cl == null) cl = FunkinSprite;
if(args == null) args = [];
return loadSpriteFromXML(Type.createInstance(cl, args), node, parentFolder, defaultAnimType);
}
if(cl == null) cl = FunkinSprite;
if(args == null) args = [];
return loadSpriteFromXML(Type.createInstance(cl, args), node, parentFolder, defaultAnimType);
}
public static function extractAnimFromXML(anim:Access, animType:XMLAnimType = NONE, loop:Bool = false):AnimData {
var animData:AnimData = {
+1 -1
View File
@@ -21,7 +21,7 @@ class SaveWarning {
if (warningFunc != null) warningFunc(closingWindow);
if (FlxG.state != null && FlxG.state is UIState) {
FlxG.state.openSubState(new UIWarningSubstate("Unsaved Changes!", "Your changes will be lost if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?",
FlxG.state.openSubState(new UIWarningSubstate("Unsaved Changes!", "Your changes will be lost if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?",
[
{
label: "Cancel",
@@ -52,7 +52,7 @@ class CharacterEditor extends UIState {
WindowUtils.endfix = " (Character Editor)";
SaveWarning.selectionClass = CharacterSelection;
SaveWarning.saveFunc = () -> {_file_save(null);};
topMenu = [
{
label: "File",
@@ -182,7 +182,7 @@ class CharacterInfoScreen extends UISubstateWindow {
xml.set("sprite", spriteTextBox.label.text);
if (iconColorWheel.colorChanged)
xml.set("color", iconColorWheel.curColor.toHexString(false).replace("0x", "#"));
for (val in customPropertiesButtonList.buttons.members)
for (val in customPropertiesButtonList.buttons.members)
xml.set(val.propertyText.label.text, val.valueText.label.text);
for (anim in character.animDatas)
+22 -22
View File
@@ -99,7 +99,7 @@ class Charter extends UIState {
WindowUtils.endfix = " (Chart Editor)";
SaveWarning.selectionClass = CharterSelection;
SaveWarning.saveFunc = () -> {_file_save(null);};
topMenu = [
{
label: "File",
@@ -501,7 +501,7 @@ class Charter extends UIState {
for(strL in PlayState.SONG.strumLines)
createStrumline(strumLines.members.length, strL, false, false);
// create notes
notesGroup.autoSort = false;
var noteCount:Int = 0;
@@ -669,11 +669,11 @@ class Charter extends UIState {
for (s in selection) {
if (s.draggable) {
var changePoint:FlxPoint = FlxPoint.get(verticalChange, horizontalChange);
if (!FlxG.keys.pressed.SHIFT)
if (!FlxG.keys.pressed.SHIFT)
changePoint.x -= ((s.step + verticalChange) - quantStepRounded(s.step+verticalChange, verticalChange > 0 ? 0.35 : 0.65));
var boundedChange:FlxPoint = changePoint.clone();
// Some maths, so cool bro -lunar (i dont know why i quopte my self here)
if (s.step + changePoint.x < 0) boundedChange.x += Math.abs(s.step + changePoint.x);
if (s.step + changePoint.x > __endStep-1) boundedChange.x -= (s.step + changePoint.x) - (__endStep-1);
@@ -702,7 +702,7 @@ class Charter extends UIState {
}
case NONE:
if (FlxG.mouse.justPressed)
FlxG.mouse.getWorldPosition(charterCamera, dragStartPos);
FlxG.mouse.getWorldPosition(charterCamera, dragStartPos);
if (gridBackdropDummy.hovered) {
// AUTO DETECT
@@ -711,11 +711,11 @@ class Charter extends UIState {
var id = Math.floor(mousePos.x / 40);
var mouseOnGrid = id >= 0 && id < 4 * gridBackdrops.strumlinesAmount && mousePos.y >= 0;
if (FlxG.mouse.justReleased) {
for (n in selection) n.selected = false;
selection = [];
if (mouseOnGrid && mousePos.y > 0 && mousePos.y < (__endStep)*40) {
var note = new CharterNote();
note.updatePos(
@@ -760,7 +760,7 @@ class Charter extends UIState {
var change:Float = Math.max((mousePos.y-(FlxG.keys.pressed.SHIFT ? dragStartPos.y : quantStep(dragStartPos.y))) / 40, -n.susLength);
n.tempSusLength = change;
if (!FlxG.keys.pressed.SHIFT)
if (!FlxG.keys.pressed.SHIFT)
n.tempSusLength -= (n.susLength + change) - quantStepRounded(n.susLength + change, change > 0 ? 0.35 : 0.65);
@:privateAccess n.__susInstaLerp = FlxG.keys.pressed.SHIFT;
});
@@ -777,7 +777,7 @@ class Charter extends UIState {
undoChanges.push({before: oldSusLen, after: n.susLength, note: n});
});
undos.addToUndo(CEditSustains(undoChanges));
gridActionType = NONE;
currentCursor = ARROW;
}
@@ -785,7 +785,7 @@ class Charter extends UIState {
addEventSpr.selectable = !selectionBox.visible;
var inBoundsY:Bool = (mousePos.y > 0 && mousePos.y < (__endStep)*40);
// Event Spr
if (mousePos.x < 0 && mousePos.x > -addEventSpr.bWidth && gridActionType == NONE && inBoundsY) {
addEventSpr.incorporeal = false;
@@ -927,7 +927,7 @@ class Charter extends UIState {
var i = 0;
var toBeDeleted:Selection = [];
for (note in notesGroup.members)
if (note.strumLineID == strumLineID) {
if (note.strumLineID == strumLineID) {
undoNotes.push(buildNote(note));
toBeDeleted.push(note);
}
@@ -1019,8 +1019,8 @@ class Charter extends UIState {
var buttonI:Int = 0;
for (button in quantButtons) {
button.visible = ((button.quant == quant) ||
(button.quant == quants[FlxMath.wrap(quants.indexOf(quant)-1, 0, quants.length-1)]) ||
button.visible = ((button.quant == quant) ||
(button.quant == quants[FlxMath.wrap(quants.indexOf(quant)-1, 0, quants.length-1)]) ||
(button.quant == quants[FlxMath.wrap(quants.indexOf(quant)+1, 0, quants.length-1)]));
button.selectable = button.visible;
if (!button.visible) continue;
@@ -1039,7 +1039,7 @@ class Charter extends UIState {
noteTypeText.y = Std.int((noteTopButton.bHeight - noteTypeText.height) / 2);
}
noteTypeText.text = '($noteType) ${noteTypes[noteType-1] == null ? "Default Note" : noteTypes[noteType-1]}';
super.update(elapsed);
scrollBar.size = (FlxG.height / 40 / charterCamera.zoom);
@@ -1245,7 +1245,7 @@ class Charter extends UIState {
}
selection = sObjects;
_edit_copy(_); // to fix stupid bugs
undos.addToUndo(CCreateSelection(sObjects.copy()));
}
@@ -1263,7 +1263,7 @@ class Charter extends UIState {
function _edit_undo(_) {
if (strumLines.isDragging || selectionDragging || subState != null) return;
selection = [];
var undo = undos.undo();
switch(undo) {
@@ -1286,7 +1286,7 @@ class Charter extends UIState {
case CSelectionDrag(selectionDrags):
for (s in selectionDrags)
if (s.selectable.draggable) s.selectable.handleDrag(s.change * -1);
selection = [for (s in selectionDrags) s.selectable];
case CEditSustains(changes):
for(n in changes)
@@ -1466,7 +1466,7 @@ class Charter extends UIState {
null
];
for (_quant in quants)
for (_quant in quants)
newChilds.push({
label: '${_quant}x Grid Snap',
onSelect: (_) -> {setquant(_quant); buildSnapsUI();},
@@ -1485,7 +1485,7 @@ class Charter extends UIState {
function _note_selectall(_) {
selection = [for (note in notesGroup.members) note];
}
}
function _note_selectmeasure(_) {
selection = [for (note in notesGroup.members)
@@ -1614,7 +1614,7 @@ class Charter extends UIState {
}
notesGroup.sortNotes();
for(n in notesGroup.members) {
if (PlayState.SONG.strumLines[n.strumLineID] != null)
if (PlayState.SONG.strumLines[n.strumLineID] != null)
PlayState.SONG.strumLines[n.strumLineID].notes.push(buildNote(n));
}
buildEvents();
@@ -1681,7 +1681,7 @@ class Charter extends UIState {
newChanges[i] = CSelectionDrag([
for (selectionDrag in selectionDrags)
{
selectable: __relinkSingleSelection(selectionDrag.selectable),
selectable: __relinkSingleSelection(selectionDrag.selectable),
change: selectionDrag.change
}
]);
@@ -1725,7 +1725,7 @@ class Charter extends UIState {
songPosition: Conductor.songPosition,
playbackSpeed: playBackSlider.value,
quantSelected: quant,
noteTypeSelected: noteType,
noteTypeSelected: noteType,
strumlinesDraggable: strumLines.draggable,
hitSounds: [for (strumLine in strumLines.members) strumLine.hitsounds],
mutedVocals: [for (strumLine in strumLines.members) !(strumLine.vocals.volume > 0)],
@@ -46,7 +46,7 @@ class CharterBackdropGroup extends FlxTypedGroup<CharterBackdrop> {
public override function update(elapsed:Float) {
for (grid in members)
grid.active = grid.visible = false;
super.update(elapsed);
for (i => strumLine in strumLineGroup.members) {
@@ -74,7 +74,6 @@ class CharterBackdropGroup extends FlxTypedGroup<CharterBackdrop> {
grid.active = grid.visible = true;
grid.updateSprites();
}
}
public var draggingObj:CharterBackdrop = null;
@@ -135,7 +134,7 @@ class CharterBackdrop extends FlxTypedGroup<Dynamic> {
beatSeparator = new FlxBackdrop(null, Y, 0, 0);
beatSeparator.y = -1;
beatSeparator.visible = Options.charterShowBeats;
for(sep in [sectionSeparator, beatSeparator]) {
sep.makeSolid(1, 1, -1);
sep.alpha = 0.5;
@@ -51,7 +51,7 @@ class CharterEvent extends UISliceSprite implements ICharterSelectable {
if (Assets.exists(Paths.pack('events/$name'))) {
var packimg = Assets.getText(Paths.pack('events/$name')).split('________PACKSEP________')[3];
if (isBase64 = (packimg != null))
path = Assets.getText(Paths.pack('events/$name')).split('________PACKSEP________')[3];
path = Assets.getText(Paths.pack('events/$name')).split('________PACKSEP________')[3];
}
var spr = new FlxSprite().loadGraphic(isBase64 ? openfl.display.BitmapData.fromBase64(path.trim(), 'UTF8') : path);
return spr;
+2 -2
View File
@@ -31,7 +31,7 @@ class CharterNote extends UISprite implements ICharterSelectable {
public function new() {
super();
antialiasing = true; ID = -1;
loadGraphic(Paths.image('editors/charter/note'), true, 157, 154);
animation.add("note", [for(i in 0...frames.frames.length) i], 0, true);
@@ -154,7 +154,7 @@ class CharterNote extends UISprite implements ICharterSelectable {
if (strumLine != null) {
sustainSpr.alpha = alpha = !strumLine.strumLine.visible ? (__passed ? 0.2 : 0.4) : (__passed ? 0.6 : 1);
typeText.alpha = !strumLine.strumLine.visible ? (__passed ? 0.4 : 0.6) : (__passed ? 0.8 : 1);
typeText.alpha = !strumLine.strumLine.visible ? (__passed ? 0.4 : 0.6) : (__passed ? 0.8 : 1);
}
colorTransform.redMultiplier = colorTransform.greenMultiplier = colorTransform.blueMultiplier = selected ? 0.75 : 1;
@@ -64,7 +64,7 @@ class CharterNoteGroup extends FlxTypedGroup<CharterNote> {
if (autoSort && members.length != __lastSort)
sortNotes();
forEach((n) -> {
if(n.exists && n.active) {
n.cameras = n.__lastDrawCameras = cameras;
@@ -44,18 +44,18 @@ class CharterNoteHoverer extends CharterNote {
if (Charter.instance.gridActionType == NOTE_DRAG) {
var verticalChange:Float = (__mousePos.y - Charter.instance.dragStartPos.y) / 40;
var horizontalChange:Int = CoolUtil.floorInt((__mousePos.x - (Std.int(Charter.instance.dragStartPos.x / 40) * 40)) / 40);
for (s in Charter.selection) {
if (s != null && s.draggable && s is CharterNote) {
var draggingNote:CharterNote = cast(s, CharterNote);
y = (draggingNote.step + verticalChange);
if (!FlxG.keys.pressed.SHIFT)
if (!FlxG.keys.pressed.SHIFT)
y -= ((draggingNote.step + verticalChange)
- Charter.instance.quantStepRounded(draggingNote.step+verticalChange, verticalChange > 0 ? 0.35 : 0.65));
y *= 40;
var newID:Int = Std.int(FlxMath.bound(draggingNote.fullID + horizontalChange, 0, (Charter.instance.strumLines.members.length*4)-1));
x = (id=newID) * 40; y = FlxMath.bound(y, 0, (Charter.instance.__endStep*40) - height);
angle = switch(animation.curAnim.curFrame = (draggingNote.id % 4)) {
case 0: -90;
case 1: 180;
@@ -108,7 +108,7 @@ class NoteTypeButton extends UIButton {
var path:String = 'game/notes/default';
if (Assets.exists(Paths.image('game/notes/${notetype}')))
path = 'game/notes/${notetype}';
noteSpr.frames = Paths.getFrames(path);
noteSpr.animation.addByPrefix('scroll', 'green0');
noteSpr.animation.play("scroll");
@@ -29,7 +29,7 @@ class CharterSelection extends EditorTreeMenu {
for(s in freeplayList.songs) new EditorIconOption(s.name, "Press ACCEPT to choose a difficulty to edit.", s.icon, function() {
curSong = s;
var list:Array<OptionType> = [
for(d in s.difficulties) if (d != "")
for(d in s.difficulties) if (d != "")
new TextOption(d, "Press ACCEPT to edit the chart for the selected difficulty", function() {
FlxG.switchState(new Charter(s.name, d));
})
@@ -79,7 +79,7 @@ class CharterStrumLineGroup extends FlxTypedGroup<CharterStrumline> {
fixEvents();
}
public inline function fixEvents() {
public inline function fixEvents() {
for (i in Charter.instance.eventsGroup.members) {
for (j in i.events) {
var paramTypes:Array<EventParamInfo> = EventsData.getEventParams(j.name);
@@ -63,7 +63,7 @@ class CharterStrumlineScreen extends UISubstateWindow {
var charFileList = Character.getList(true);
if (charFileList.length == 0) charFileList = Character.getList(false);
charactersList = new UIButtonList<CharacterButton>(15, title.y + title.height + 36, 250, 269, "", FlxPoint.get(250, 54), null, 0);
charactersList.addButton.callback = () -> charactersList.add(new CharacterButton(0, 0, "New Char", charFileList, charactersList));
charactersList.cameraSpacing = 0;
@@ -142,7 +142,7 @@ class CharterStrumlineScreen extends UISubstateWindow {
closeButton.color = 0xFFFF0000;
var suffixlist = ["NONE"];
for (i in Paths.getFolderContent('songs/${Charter.__song.toLowerCase()}/song'))
for (i in Paths.getFolderContent('songs/${Charter.__song.toLowerCase()}/song'))
if (i.startsWith("Voices")) {
i = haxe.io.Path.withoutExtension(i.substr("Voices".length));
if (i == "") continue;
+4 -4
View File
@@ -87,7 +87,7 @@ class UIAudioPlayer extends UIButton {
playingSprite.animation.play(sound.playing ? "playing" : "paused");
timeText.text = '${FlxStringUtil.formatTime(sound.time/1000, true)} / ${FlxStringUtil.formatTime(sound.length/1000)}';
if(timeBarPlayer.clipRect == null)
if(timeBarPlayer.clipRect == null)
timeBarPlayer.clipRect = new FlxRect(0, 0, timeBarPlayer.frameWidth, timeBarPlayer.frameHeight);
timeBarPlayer.clipRect.x = timeBarPlayer.frameWidth * (sound.time/sound.length);
@@ -106,13 +106,13 @@ class UIAudioPlayer extends UIButton {
var spritePos:FlxPoint = sprite.getScreenPosition(FlxPoint.get(), __lastDrawCameras[0]);
if (((mousePos.x > (spritePos.x)) && (mousePos.x < (spritePos.x) + timeBar.barWidth))
if (((mousePos.x > (spritePos.x)) && (mousePos.x < (spritePos.x) + timeBar.barWidth))
&& ((mousePos.y > (spritePos.y)) && (mousePos.y < (spritePos.y) + timeBar.barHeight))) {
if (FlxG.mouse.justPressed) {
draggingObj = sprite;
wasPlaying = draggingObj == timeBar ? sound.playing : false;
}
if (FlxG.mouse.pressed) {
if (draggingObj == timeBar) {
if (sound.playing) sound.pause();
@@ -137,7 +137,7 @@ class UIAudioPlayer extends UIButton {
super.destroy();
sound.stop();
@:privateAccess sound.reset();
@:privateAccess sound.reset();
bytes = null;
}
}
-1
View File
@@ -121,7 +121,6 @@ class UIButtonList<T:UIButton> extends UIWindow {
if (dragCallback != null) dragCallback(cast button, button.ID, i);
button.ID = i; // Ok back to normal :D
}
}
addButton.selectable = (hovered && !dragging);
+1 -1
View File
@@ -91,7 +91,7 @@ class UIColorwheel extends UISliceSprite {
}
inline function updateColorPickerSelector()
colorPickerSelector.selector.setPosition(colorPicker.x + (colorPicker.width *saturation) - 8, colorPicker.y + (colorPicker.height + (colorPicker.height * -brightness))- 8);
colorPickerSelector.selector.setPosition(colorPicker.x + (colorPicker.width *saturation) - 8, colorPicker.y + (colorPicker.height + (colorPicker.height * -brightness))- 8);
inline function updateColorPickerMouse(mousePos:FlxPoint) {
saturation = mousePos.x/colorPicker.width; brightness = 1 + -(mousePos.y/colorPicker.height);
+5 -5
View File
@@ -55,7 +55,7 @@ class UISliceSprite extends UISprite {
frame = topleft;
setPosition(x, y);
__setSize(
topleft.frame.width * Math.min(bWidth/(topleft.frame.width*2), 1),
topleft.frame.width * Math.min(bWidth/(topleft.frame.width*2), 1),
topleft.frame.height * Math.min(bHeight/(topleft.frame.height*2), 1)
);
super.drawSuper();
@@ -72,7 +72,7 @@ class UISliceSprite extends UISprite {
setPosition(x + bWidth - (topright.frame.width * Math.min(bWidth/(topright.frame.width*2), 1)), y);
frame = topright;
__setSize(
topright.frame.width * Math.min(bWidth/(topright.frame.width*2), 1),
topright.frame.width * Math.min(bWidth/(topright.frame.width*2), 1),
topright.frame.height * Math.min(bHeight/(topright.frame.height*2), 1)
);
super.drawSuper();
@@ -110,7 +110,7 @@ class UISliceSprite extends UISprite {
frame = bottomleft;
setPosition(x, y + bHeight - (bottomleft.frame.height * Math.min(bHeight/(bottomleft.frame.height*2), 1)));
__setSize(
bottomleft.frame.width * Math.min(bWidth/(bottomleft.frame.width*2), 1),
bottomleft.frame.width * Math.min(bWidth/(bottomleft.frame.width*2), 1),
bottomleft.frame.height * Math.min(bHeight/(bottomleft.frame.height*2), 1)
);
super.drawSuper();
@@ -126,11 +126,11 @@ class UISliceSprite extends UISprite {
// BOTTOM RIGHT
frame = bottomright;
setPosition(
x + bWidth - (bottomright.frame.width * Math.min(bWidth/(bottomright.frame.width*2), 1)),
x + bWidth - (bottomright.frame.width * Math.min(bWidth/(bottomright.frame.width*2), 1)),
y + bHeight - (bottomright.frame.height * Math.min(bHeight/(bottomright.frame.height*2), 1))
);
__setSize(
bottomright.frame.width * Math.min(bWidth/(bottomright.frame.width*2), 1),
bottomright.frame.width * Math.min(bWidth/(bottomright.frame.width*2), 1),
bottomright.frame.height * Math.min(bHeight/(bottomright.frame.height*2), 1)
);
super.drawSuper();
+24 -24
View File
@@ -43,21 +43,21 @@ class UISlider extends UISprite {
makeGraphic(barWidth, 12, 0x00000000, true);
this.drawRoundRect(0, 0, barWidth, 12, 8, 6, 0xFFC0C0C0);
this.drawRoundRect(1, 1, barWidth-2, 12-2, 8, 5, 0xFF140013);
this.drawRoundRect(1, 1, barWidth-2, 12-2, 8, 5, 0xFF140013);
cursor = BUTTON;
progressbar = new UISprite(centered ? barWidth/2 : 0);
progressbar = new UISprite(centered ? barWidth/2 : 0);
progressbar.makeGraphic(barWidth, 8, 0x00000000, true);
progressbar.drawRoundRect(2, 0, barWidth-4, 8, 8, 2, 0xFFFFFFFF);
progressbar.origin.x = 0; progressbar.colorTransform.color = 0xFF67009B;
members.push(progressbar);
progressbar.origin.x = 0; progressbar.colorTransform.color = 0xFF67009B;
members.push(progressbar);
this.value = value;
visualProgress = __barProgress;
members.push(startText = new UIText(x, y, 0, Std.string(segments[0].start).replace("0.", ".")));
members.push(endText = new UIText(x + (barWidth) + 8, y, 0, Std.string(segments[segments.length-1].end).replace("0.", ".")));
for (i in 0...2) {
var selectableBar:UISprite = new UISprite(x,y);
selectableBar.loadGraphic(Paths.image("editors/ui/slider"));
@@ -91,14 +91,14 @@ class UISlider extends UISprite {
var visualProgress:Float = 0;
var __stepperWidth = 25;
public override function update(elapsed:Float) {
selectableHitbox.follow(this, 0, (height-selectableHitbox.height)/2);
__stepperWidth = valueStepper.label.text.length <= 0 ? 25 : Std.int(valueStepper.label.textField.width) + 12;
valueStepper.bWidth = Std.int(FlxMath.lerp(valueStepper.bWidth, __stepperWidth, 1/2.25));
valueStepper.follow(this, -startText.width-10 - valueStepper.bWidth - 4, (height-valueStepper.bHeight)/2);
var lastBarProgress:Float = __barProgress;
if (selectableHitbox.hovered && FlxG.mouse.pressed) {
@@ -111,13 +111,13 @@ class UISlider extends UISprite {
if (onChange != null) onChange(@:bypassAccessor value = __calcValue(__barProgress));
valueStepper.value = value;
}
visualProgress = FlxMath.lerp(visualProgress, __barProgress, 1/2.25);
progressbar.follow(this, progressCentered ? barWidth/2 : 0, (height-progressbar.height)/2);
progressbar.scale.x = FlxMath.bound(visualProgress-(progressCentered?0.5:0),-1,1);
progressbar.colorTransform.color = FlxColor.interpolate(progressbar.colorTransform.color, selectableHitbox.hovered ? 0xFF7F00BF : 0xFF67009B, 1/14);
selectableBar.follow(this, (visualProgress * barWidth) - (selectableBar.width/2), (height-selectableBar.height)/2); selectableBarHighlight.follow(selectableBar);
selectableBar.follow(this, (visualProgress * barWidth) - (selectableBar.width/2), (height-selectableBar.height)/2); selectableBarHighlight.follow(selectableBar);
selectableBarHighlight.alpha = FlxMath.lerp(selectableBarHighlight.alpha, selectableHitbox.hovered ? 0.1: 0, 1/14);
startText.follow(this, -startText.width-10, (height/2) - (startText.height/2));
@@ -128,13 +128,13 @@ class UISlider extends UISprite {
private function __calcValue(progress:Float):Float {
var totalProgress:Float = 0;
for (segment in segments) {
if (progress < totalProgress + segment.size) {
var relativeProgress = (progress - totalProgress) / segment.size;
return FlxMath.remapToRange(relativeProgress, 0, 1, segment.start, segment.end);
}
totalProgress += segment.size;
}
for (segment in segments) {
if (progress < totalProgress + segment.size) {
var relativeProgress = (progress - totalProgress) / segment.size;
return FlxMath.remapToRange(relativeProgress, 0, 1, segment.start, segment.end);
}
totalProgress += segment.size;
}
return segments[segments.length-1].end;
}
@@ -142,14 +142,14 @@ class UISlider extends UISprite {
if (value >= segments[segments.length-1].end) return 1;
if (value <= segments[0].start) return 0;
var totalProgress:Float = 0;
for (segment in segments) {
if (value >= segment.start && value <= segment.end) {
var relativeProgress = FlxMath.remapToRange(value, segment.start, segment.end, 0, 1);
return totalProgress + relativeProgress * segment.size;
}
totalProgress += segment.size;
}
var totalProgress:Float = 0;
for (segment in segments) {
if (value >= segment.start && value <= segment.end) {
var relativeProgress = FlxMath.remapToRange(value, segment.start, segment.end, 0, 1);
return totalProgress + relativeProgress * segment.size;
}
totalProgress += segment.size;
}
return -1;
}
}
+2 -2
View File
@@ -649,7 +649,7 @@ class PlayState extends MusicBeatState
var strLine = new StrumLine(chars,
startingPos,
strumLine.strumScale == null ? 1 : strumLine.strumScale,
strumLine.type == 2 || (!coopMode && !((strumLine.type == 1 && !opponentMode) || (strumLine.type == 0 && opponentMode))),
strumLine.type == 2 || (!coopMode && !((strumLine.type == 1 && !opponentMode) || (strumLine.type == 0 && opponentMode))),
strumLine.type != 1, coopMode ? (strumLine.type == 1 ? controlsP1 : controlsP2) : controls,
strumLine.vocalsSuffix
);
@@ -758,7 +758,7 @@ class PlayState extends MusicBeatState
SaveWarning.selectionClass = CharterSelection;
SaveWarning.warningFunc = saveWarn;
SaveWarning.saveFunc = () -> {
@:privateAccess Chart.save('${Paths.getAssetsRoot()}/songs/${Charter.__song.toLowerCase()}',
@:privateAccess Chart.save('${Paths.getAssetsRoot()}/songs/${Charter.__song.toLowerCase()}',
PlayState.SONG, Charter.__diff.toLowerCase(), {saveMetaInChart: false, saveEventsInChart: true});
}
}
@@ -51,7 +51,7 @@ class ScriptedCutscene extends Cutscene {
script.call("destroy");
super.destroy();
}
// VIDEOS
#if REGION
public function startVideo(path:String, ?callback:Void->Void) {
+1 -1
View File
@@ -119,7 +119,7 @@ class FreeplayState extends MusicBeatState
DiscordUtil.changePresence("In the Menus", null);
super.create();
// LOAD CHARACTERS
bg = new FlxSprite(0, 0).loadAnimatedGraphic(Paths.image('menus/menuDesat'));
+4 -4
View File
@@ -19,25 +19,25 @@ class GitarooPause extends MusicBeatState
if (FlxG.sound.music != null)
FlxG.sound.music.stop();
var bg:FlxSprite = new FlxSprite().loadAnimatedGraphic(Paths.image('menus/pauseAlt//pauseBG'));
var bg:FlxSprite = new FlxSprite().loadAnimatedGraphic(Paths.image('menus/pauseAlt/pauseBG'));
add(bg);
var bf:FlxSprite = new FlxSprite(0, 30);
bf.frames = Paths.getFrames('menus/pauseAlt//bfLol');
bf.frames = Paths.getFrames('menus/pauseAlt/bfLol');
bf.animation.addByPrefix('lol', "funnyThing", 13);
bf.animation.play('lol');
add(bf);
bf.screenCenter(X);
replayButton = new FlxSprite(FlxG.width * 0.28, FlxG.height * 0.7);
replayButton.frames = Paths.getFrames('menus/pauseAlt//pauseUI');
replayButton.frames = Paths.getFrames('menus/pauseAlt/pauseUI');
replayButton.animation.addByPrefix('selected', 'bluereplay', 0, false);
replayButton.animation.appendByPrefix('selected', 'yellowreplay');
replayButton.animation.play('selected');
add(replayButton);
cancelButton = new FlxSprite(FlxG.width * 0.58, replayButton.y);
cancelButton.frames = Paths.getFrames('menus/pauseAlt//pauseUI');
cancelButton.frames = Paths.getFrames('menus/pauseAlt/pauseUI');
cancelButton.animation.addByPrefix('selected', 'bluecancel', 0, false);
cancelButton.animation.appendByPrefix('selected', 'cancelyellow');
cancelButton.animation.play('selected');
-1
View File
@@ -118,7 +118,6 @@ class MainMenuState extends MusicBeatState
FlxG.switchState(new TitleState());
#if MOD_SUPPORT
// make it customisable
if (controls.SWITCHMOD) {
openSubState(new ModSwitchMenu());
persistentUpdate = false;
+1 -1
View File
@@ -161,7 +161,7 @@ class PauseSubState extends MusicBeatSubstate
else {
PlayState.resetSongInfos();
if (Charter.instance != null) Charter.instance.__clearStatics();
CoolUtil.playMenuSong();
FlxG.switchState(PlayState.isStoryMode ? new StoryMenuState() : new FreeplayState());
}
@@ -80,7 +80,7 @@ class PlaytestingWarningSubstate extends MusicBeatSubstate
if (controls.RIGHT_P) changeSelection(1);
if (controls.LEFT_P) changeSelection(-1);
for (i => option in options) {
option.x = FlxG.width * ((1+i)/4) - (option.fieldWidth/2);
switch(i) {
+1 -2
View File
@@ -276,7 +276,6 @@ class StoryMenuState extends MusicBeatState {
}
public function addCharacter(charName:String) {
var char:Access = null;
try {
char = new Access(Xml.parse(Assets.getText(Paths.xml('weeks/characters/$charName'))).firstElement());
@@ -307,7 +306,7 @@ class StoryMenuState extends MusicBeatState {
} else {
weeksFound = [for(c in Paths.getFolderContent('data/weeks/weeks/', false, source)) if (Path.extension(c).toLowerCase() == "xml") Path.withoutExtension(c)];
}
if (weeksFound.length > 0) {
for(s in weeksFound)
weeks.push(s);
+1 -1
View File
@@ -34,7 +34,7 @@ class TitleState extends MusicBeatState
MusicBeatState.skipTransIn = true;
startIntro();
super.create();
}
+6 -6
View File
@@ -65,7 +65,7 @@ class OptionsMenu extends TreeMenu {
}
}
})]);
var xmlPath = Paths.xml("config/options");
for(source in [funkin.backend.assets.AssetsLibraryList.AssetSource.SOURCE, funkin.backend.assets.AssetsLibraryList.AssetSource.MODS]) {
if (Paths.assetsTree.existsSpecific(xmlPath, "TEXT", source)) {
@@ -75,13 +75,13 @@ class OptionsMenu extends TreeMenu {
} catch(e) {
Logs.trace('Error while parsing options.xml: ${Std.string(e)}', ERROR);
}
if (access != null)
for(o in parseOptionsFromXML(access))
main.add(o);
}
}
}
public override function exit() {
@@ -123,7 +123,7 @@ class OptionsMenu extends TreeMenu {
Logs.trace("A choice option requires an \"id\" for option saving.", WARNING);
continue;
}
var optionOptions:Array<Dynamic> = [];
var optionDisplayOptions:Array<String> = [];
@@ -131,10 +131,10 @@ class OptionsMenu extends TreeMenu {
optionOptions.push(choice.att.value);
optionDisplayOptions.push(choice.att.name);
}
if(optionOptions.length > 0)
options.push(new ArrayOption(name, desc, optionOptions, optionDisplayOptions, node.att.id, null, FlxG.save.data));
case "menu":
options.push(new TextOption(name + " >", desc, function() {
optionsTree.add(new OptionsScreen(name, desc, parseOptionsFromXML(node)));
+1 -1
View File
@@ -71,7 +71,7 @@ class OptionsScreen extends FlxTypedSpriteGroup<OptionType> {
public function updateMenuDesc(?customTxt:String) {
if (parent.treeParent == null) return;
var text:String = members[curSelected].desc;
if (customTxt != null) text = customTxt;
parent.treeParent.updateDesc(text);
@@ -52,10 +52,10 @@ class KeybindSetting extends FlxTypedSpriteGroup<FlxSprite> {
var min = Math.min(icon.scale.x, icon.scale.y);
icon.scale.set(min, min);
add(icon);
title.setPosition(100, 0);
}
setPosition(x, y);
}
@@ -192,7 +192,7 @@ class KeybindsOptions extends MusicBeatSubstate {
if (canSelect) {
changeSelection((controls.UP_P ? -1 : 0) + (controls.DOWN_P ? 1 : 0));
if (controls.BACK) {
MusicBeatState.skipTransIn = true;
if (isSubState)
@@ -107,7 +107,7 @@ class NativeWindow
#if (!macro && lime_cffi)
handle = NativeCFFI.lime_window_create(parent.application.__backend.handle, width, height, flags, title);
#if (DARK_MODE_WINDOW && !macro)
funkin.backend.utils.NativeAPI.setDarkMode(title, true);
#end