fix patch notes (im dumb)
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+16
-16
@@ -59,23 +59,23 @@
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- Maps iterator for (key=>value in map)
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- FIXED CRASH ON EMPTY SCRIPTS!!!!!
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- BUG FIXES
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-Fix events to be more stable
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-Fix for onBeat sprites type with also customizable beat intervals and offset (and decide if also skipping negative beats so for example before the song starts)
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-Fix for pressing F5 in editor breaking it
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-Fix when getting GitHub data and a redirect happens
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-Fix for healthbar incorrectly colored in opponent mode
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-Lots and lots of grammar and wording fixes (so true bro -lunar)
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-Lots and lots of other optimizations made
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-Video cutscenes are ALOT more stable (thanks majigsaw :D)
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-3D now works (so cool i love away3d in 2024)
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- Fix events to be more stable
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- Fix for onBeat sprites type with also customizable beat intervals and offset (and decide if also skipping negative beats so for example before the song starts)
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- Fix for pressing F5 in editor breaking it
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- Fix when getting GitHub data and a redirect happens
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- Fix for healthbar incorrectly colored in opponent mode
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- Lots and lots of grammar and wording fixes (so true bro -lunar)
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- Lots and lots of other optimizations made
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- Video cutscenes are ALOT more stable (thanks majigsaw :D)
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- 3D now works (so cool i love away3d in 2024)
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- CHANGES
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-onDestroy has been renamed to destroy in all instances
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-Strumline Pos X in editors is now a ratio (0.25 for bf, 0.75 for dad)
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-BY DEFAULT when in Story Mode, the arrows tween in happens only if there was a transition
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-onBeatHit renamed to beatHit in gameover substate (stepHit added)
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-Alt Animation Events can now control both poses and idle (may need to be readded in pre existing charts)
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-Autocomplete textboxes added
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-Some other shit idk ill add it whenever someone tells me backward compat is broke 💔
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- onDestroy has been renamed to destroy in all instances
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- Strumline Pos X in editors is now a ratio (0.25 for bf, 0.75 for dad)
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- BY DEFAULT when in Story Mode, the arrows tween in happens only if there was a transition
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- onBeatHit renamed to beatHit in gameover substate (stepHit added)
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- Alt Animation Events can now control both poses and idle (may need to be readded in pre existing charts)
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- Autocomplete textboxes added
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- Some other shit idk ill add it whenever someone tells me backward compat is broke 💔
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</details>
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thanks so much for the support and always being there cne community, it really does mean alot to us < 3
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