fix patch notes (im dumb)

This commit is contained in:
lunarcleint
2024-02-03 22:57:26 -07:00
parent 26a49796ca
commit fa1fbaf119
+16 -16
View File
@@ -59,23 +59,23 @@
- Maps iterator for (key=>value in map)
- FIXED CRASH ON EMPTY SCRIPTS!!!!!
- BUG FIXES
-Fix events to be more stable
-Fix for onBeat sprites type with also customizable beat intervals and offset (and decide if also skipping negative beats so for example before the song starts)
-Fix for pressing F5 in editor breaking it
-Fix when getting GitHub data and a redirect happens
-Fix for healthbar incorrectly colored in opponent mode
-Lots and lots of grammar and wording fixes (so true bro -lunar)
-Lots and lots of other optimizations made
-Video cutscenes are ALOT more stable (thanks majigsaw :D)
-3D now works (so cool i love away3d in 2024)
- Fix events to be more stable
- Fix for onBeat sprites type with also customizable beat intervals and offset (and decide if also skipping negative beats so for example before the song starts)
- Fix for pressing F5 in editor breaking it
- Fix when getting GitHub data and a redirect happens
- Fix for healthbar incorrectly colored in opponent mode
- Lots and lots of grammar and wording fixes (so true bro -lunar)
- Lots and lots of other optimizations made
- Video cutscenes are ALOT more stable (thanks majigsaw :D)
- 3D now works (so cool i love away3d in 2024)
- CHANGES
-onDestroy has been renamed to destroy in all instances
-Strumline Pos X in editors is now a ratio (0.25 for bf, 0.75 for dad)
-BY DEFAULT when in Story Mode, the arrows tween in happens only if there was a transition
-onBeatHit renamed to beatHit in gameover substate (stepHit added)
-Alt Animation Events can now control both poses and idle (may need to be readded in pre existing charts)
-Autocomplete textboxes added
-Some other shit idk ill add it whenever someone tells me backward compat is broke 💔
- onDestroy has been renamed to destroy in all instances
- Strumline Pos X in editors is now a ratio (0.25 for bf, 0.75 for dad)
- BY DEFAULT when in Story Mode, the arrows tween in happens only if there was a transition
- onBeatHit renamed to beatHit in gameover substate (stepHit added)
- Alt Animation Events can now control both poses and idle (may need to be readded in pre existing charts)
- Autocomplete textboxes added
- Some other shit idk ill add it whenever someone tells me backward compat is broke 💔
</details>
thanks so much for the support and always being there cne community, it really does mean alot to us < 3