explanitory > explanatory + flashs > flashes + wording changes
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@@ -5,7 +5,7 @@ class AppearanceOptions extends OptionsScreen {
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super("Appearance", "Change Appearance options such as Flashing menus...");
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add(new NumOption(
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"Framerate",
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"Pretty self explanitory isn't it?",
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"Pretty self explanatory, isn't it?",
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30, // minimum
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240, // maximum
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10, // change
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@@ -13,7 +13,7 @@ class AppearanceOptions extends OptionsScreen {
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__changeFPS)); // callback
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add(new Checkbox(
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"Antialiasing",
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"If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites",
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"If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites.",
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"antialiasing"));
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add(new Checkbox(
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"Colored Healthbar",
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@@ -25,7 +25,7 @@ class AppearanceOptions extends OptionsScreen {
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"week6PixelPerfect"));
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add(new Checkbox(
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"Flashing Menu",
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"If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashs will be slower",
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"If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashes will be slower.",
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"flashingMenu"));
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add(new Checkbox(
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"Low Memory Mode",
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@@ -41,7 +41,7 @@ class AppearanceOptions extends OptionsScreen {
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#end
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add(new Checkbox(
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"Auto Pause",
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"If checked, switching windows will pause the game",
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"If checked, switching windows will pause the game.",
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"autoPause"));
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}
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@@ -8,7 +8,7 @@ class GameplayOptions extends OptionsScreen {
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super("Gameplay", 'Change Gameplay options such as Downscroll, Scroll Speed, Naughtyness...');
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add(new Checkbox(
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"Downscroll",
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"If checked, notes will go from up to down instead of down to up, like if they were falling",
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"If checked, notes will go from up to down instead of down to up, as if they're falling.",
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"downscroll"));
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add(new Checkbox(
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"Ghost Tapping",
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@@ -16,7 +16,7 @@ class GameplayOptions extends OptionsScreen {
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"ghostTapping"));
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add(new NumOption(
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"Song Offset",
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"Changes the offset at which the song should start",
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"Changes the offset that songs should start with.",
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-999, // minimum
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999, // maximum
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1, // change
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@@ -24,11 +24,11 @@ class GameplayOptions extends OptionsScreen {
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__changeOffset)); // callback
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add(new Checkbox(
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"Naughtyness",
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"If unchecked, will censor Week 7 cutscenes",
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"If unchecked, will censor the Week 7 cutscenes.",
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"naughtyness"));
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add(new Checkbox(
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"Camera Zoom on Beat",
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"If unchecked, will disable camera zooming every 4 beats",
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"If unchecked, will stop the camera from zooming in every 4 beats",
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"camZoomOnBeat"));
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}
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private function __changeOffset(offset) Conductor.songOffset = offset;
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@@ -24,7 +24,7 @@ class MiscOptions extends OptionsScreen {
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#end
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add(new TextOption(
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"Reset Save Data",
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"Select this option to reset save data. This will remove all of your highscores",
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"Select this option to reset save data. This will remove all of your highscores.",
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function() {
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// TODO: SAVE DATA RESETTING
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}));
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