explanitory > explanatory + flashs > flashes + wording changes

This commit is contained in:
sev
2023-11-25 02:54:10 -06:00
parent 41da91f422
commit fbe448709d
3 changed files with 9 additions and 9 deletions
@@ -5,7 +5,7 @@ class AppearanceOptions extends OptionsScreen {
super("Appearance", "Change Appearance options such as Flashing menus...");
add(new NumOption(
"Framerate",
"Pretty self explanitory isn't it?",
"Pretty self explanatory, isn't it?",
30, // minimum
240, // maximum
10, // change
@@ -13,7 +13,7 @@ class AppearanceOptions extends OptionsScreen {
__changeFPS)); // callback
add(new Checkbox(
"Antialiasing",
"If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites",
"If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites.",
"antialiasing"));
add(new Checkbox(
"Colored Healthbar",
@@ -25,7 +25,7 @@ class AppearanceOptions extends OptionsScreen {
"week6PixelPerfect"));
add(new Checkbox(
"Flashing Menu",
"If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashs will be slower",
"If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashes will be slower.",
"flashingMenu"));
add(new Checkbox(
"Low Memory Mode",
@@ -41,7 +41,7 @@ class AppearanceOptions extends OptionsScreen {
#end
add(new Checkbox(
"Auto Pause",
"If checked, switching windows will pause the game",
"If checked, switching windows will pause the game.",
"autoPause"));
}
@@ -8,7 +8,7 @@ class GameplayOptions extends OptionsScreen {
super("Gameplay", 'Change Gameplay options such as Downscroll, Scroll Speed, Naughtyness...');
add(new Checkbox(
"Downscroll",
"If checked, notes will go from up to down instead of down to up, like if they were falling",
"If checked, notes will go from up to down instead of down to up, as if they're falling.",
"downscroll"));
add(new Checkbox(
"Ghost Tapping",
@@ -16,7 +16,7 @@ class GameplayOptions extends OptionsScreen {
"ghostTapping"));
add(new NumOption(
"Song Offset",
"Changes the offset at which the song should start",
"Changes the offset that songs should start with.",
-999, // minimum
999, // maximum
1, // change
@@ -24,11 +24,11 @@ class GameplayOptions extends OptionsScreen {
__changeOffset)); // callback
add(new Checkbox(
"Naughtyness",
"If unchecked, will censor Week 7 cutscenes",
"If unchecked, will censor the Week 7 cutscenes.",
"naughtyness"));
add(new Checkbox(
"Camera Zoom on Beat",
"If unchecked, will disable camera zooming every 4 beats",
"If unchecked, will stop the camera from zooming in every 4 beats",
"camZoomOnBeat"));
}
private function __changeOffset(offset) Conductor.songOffset = offset;
@@ -24,7 +24,7 @@ class MiscOptions extends OptionsScreen {
#end
add(new TextOption(
"Reset Save Data",
"Select this option to reset save data. This will remove all of your highscores",
"Select this option to reset save data. This will remove all of your highscores.",
function() {
// TODO: SAVE DATA RESETTING
}));