fix strum line charter :D

This commit is contained in:
lunarcleint
2024-02-03 12:49:57 -07:00
parent 719d7d642d
commit fce0c8f6c9
+5 -11
View File
@@ -932,14 +932,14 @@ class Charter extends UIState {
#end
var __crochet:Float;
// var __autosaveElapsed:Float;
var __firstFrame:Bool = true;
public override function update(elapsed:Float) {
updateNoteLogic(elapsed);
if (FlxG.sound.music.playing) {
if (FlxG.sound.music.playing || __firstFrame) {
gridBackdrops.conductorSprY = curStepFloat * 40;
} else {
gridBackdrops.conductorSprY = lerp(gridBackdrops.conductorSprY, curStepFloat * 40, 1/3);
gridBackdrops.conductorSprY = lerp(gridBackdrops.conductorSprY, curStepFloat * 40, __firstFrame ? 1 : 1/3);
}
charterCamera.scroll.set(
((((40*4) * gridBackdrops.strumlinesAmount) - FlxG.width) / 2),
@@ -1022,19 +1022,13 @@ class Charter extends UIState {
+ '\nBPM: ${Conductor.bpm}'
+ '\nTime Signature: ${Conductor.beatsPerMeasure}/${Conductor.stepsPerBeat}';
if (charterCamera.zoom != (charterCamera.zoom = lerp(charterCamera.zoom, __camZoom, 0.125)))
if (charterCamera.zoom != (charterCamera.zoom = lerp(charterCamera.zoom, __camZoom, __firstFrame ? 1 : 0.125)))
updateDisplaySprites();
WindowUtils.prefix = undos.unsaved ? "* " : "";
SaveWarning.showWarning = undos.unsaved;
/*
__autosaveElapsed += elapsed;
if (__autosaveElapsed > 5) {
// trace("some autosaves");
__autosaveElapsed = 0;
}
*/
__firstFrame = false;
}
public static var startTime:Float = 0;