Merge remote-tracking branch 'upstream/main'
# Conflicts: # source/funkin/backend/system/framerate/CodenameBuildField.hx
This commit is contained in:
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@@ -35,7 +35,7 @@ Shoutout to the people who stuck with us throughout the alpha and supported us!
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- ### New Features
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- Opponent & Co-op modes
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- New volume change SFX (no more loud flixel beep, customizable)
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- New FPS counter allowing you to see advanced info by pressing F3.
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- New FPS counter allowing you to see advanced info by pressing F3 (infos can be selected and copied too when in advanced).
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- (Windows) FNF is no longer blurry on 125-150% DPI
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- FNF auto fixes audio on state change when you plug in/out your headphones.
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- FNF auto applies dark titlebar
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@@ -17,7 +17,7 @@ _**QOL = Quality of Life**_
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- Usage of [flxanimate](https://github.com/Dot-Stuff/flxanimate) on big sprites, such as Girlfriend to save memory.
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- You can further optimize it on certain stages by enabling `Low Memory Mode` in `Options > Appearance`.
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- New volume change SFX (no more loud flixel beep, customizable)
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- New FPS counter allowing you to see advanced info by pressing F3.
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- New FPS counter allowing you to see advanced info by pressing F3 (infos can be selected and copied too when in advanced).
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- Simple but advanced modding system (press TAB on main menu)
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- **Windows only:**
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- (Windows) FNF is no longer blurry on 125-150% DPI
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@@ -125,9 +125,16 @@ class Framerate extends Sprite {
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bgSprite.scaleX = width;
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bgSprite.scaleY = height;
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var y:Float = height + 4;
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var selectable = debugMode == 2;
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{ // idk i tried to make it more lookable:sob: - Nex
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memoryCounter.memoryText.selectable = memoryCounter.memoryPeakText.selectable =
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fpsCounter.fpsNum.selectable = fpsCounter.fpsLabel.selectable =
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#if SHOW_BUILD_ON_FPS codenameBuildField.selectable = #end selectable;
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}
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var y:Float = height + 4;
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for(c in categories) {
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c.title.selectable = c.text.selectable = selectable;
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c.alpha = debugAlpha;
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c.x = FlxMath.lerp(-c.width - offset.x, 0, debugAlpha);
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c.y = y;
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@@ -29,6 +29,7 @@ class FramerateCategory extends Sprite {
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label.x = 0;
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label.y = 0;
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label.defaultTextFormat = new TextFormat(Framerate.fontName, label == this.title ? 18 : 12, -1);
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label.selectable = false;
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addChild(label);
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}
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this.title.text = title;
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@@ -51,4 +52,4 @@ class FramerateCategory extends Sprite {
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bgSprite.scaleX = width;
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bgSprite.scaleY = height;
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}
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}
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}
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@@ -22,6 +22,7 @@ class FramerateCounter extends Sprite {
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label.text = "FPS";
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label.multiline = label.wordWrap = false;
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label.defaultTextFormat = new TextFormat(Framerate.fontName, label == fpsNum ? 18 : 12, -1);
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label.selectable = false;
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addChild(label);
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}
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}
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@@ -37,4 +38,4 @@ class FramerateCounter extends Sprite {
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fpsLabel.x = fpsNum.x + fpsNum.width;
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fpsLabel.y = (fpsNum.y + fpsNum.height) - fpsLabel.height;
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}
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}
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}
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@@ -24,6 +24,7 @@ class MemoryCounter extends Sprite {
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label.text = "FPS";
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label.multiline = label.wordWrap = false;
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label.defaultTextFormat = new TextFormat(Framerate.fontName, 12, -1);
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label.selectable = false;
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addChild(label);
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}
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memoryPeakText.alpha = 0.5;
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@@ -42,4 +43,4 @@ class MemoryCounter extends Sprite {
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memoryPeakText.x = memoryText.x + memoryText.width;
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}
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}
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}
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@@ -721,7 +721,7 @@ class CoolUtil
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*/
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@:noUsing public static inline function openURL(url:String) {
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#if linux
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Sys.command('/usr/bin/xdg-open', [url, "&"]);
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Sys.command('/usr/bin/xdg-open', [url]);
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#else
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FlxG.openURL(url);
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#end
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@@ -918,4 +918,4 @@ enum abstract CoolSfx(Int) from Int {
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var CHECKED = 3;
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var UNCHECKED = 4;
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var WARNING = 5;
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}
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}
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