Hold Subdivisions should be in control by modders
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@@ -127,6 +127,9 @@ class Flags {
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public static var DEFAULT_NOTE_MS_LIMIT:Float = 1500;
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public static var DEFAULT_NOTE_SCALE:Float = 0.7;
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#if MODCHARTING_FEATURES
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public static var DEFAULT_MODCHART_HOLD_SUBDIVISIONS:Int = 4;
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#end
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@:also(funkin.game.Character.FALLBACK_DEAD_CHARACTER)
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public static var DEFAULT_GAMEOVER_CHARACTER:String = "bf-dead";
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@@ -307,6 +310,8 @@ class Flags {
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for(name=>value in flags)
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if(!parse(name, value))
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customFlags.set(name, value);
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Options.modchartingHoldSubdivisions = DEFAULT_MODCHART_HOLD_SUBDIVISIONS;
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}
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/**
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