Hold Subdivisions should be in control by modders

This commit is contained in:
Ralty
2025-08-09 20:15:11 +07:00
parent ec63be9e77
commit fe02ba7b4b
3 changed files with 5 additions and 24 deletions
+5
View File
@@ -127,6 +127,9 @@ class Flags {
public static var DEFAULT_NOTE_MS_LIMIT:Float = 1500;
public static var DEFAULT_NOTE_SCALE:Float = 0.7;
#if MODCHARTING_FEATURES
public static var DEFAULT_MODCHART_HOLD_SUBDIVISIONS:Int = 4;
#end
@:also(funkin.game.Character.FALLBACK_DEAD_CHARACTER)
public static var DEFAULT_GAMEOVER_CHARACTER:String = "bf-dead";
@@ -307,6 +310,8 @@ class Flags {
for(name=>value in flags)
if(!parse(name, value))
customFlags.set(name, value);
Options.modchartingHoldSubdivisions = DEFAULT_MODCHART_HOLD_SUBDIVISIONS;
}
/**