   
|
4d84e65cb5
|
flixel-animate implementation (#893)
* added flixel-animate to libs
* I BROKE THE OFFSETS FUCK
.
* yes it does blehtty wdym??
* Removed flxanimate entirely + Fixed transition + Fixed offsets
* Deleted caches (relaunching actions)
* frameOffset for atlases (need testing)
* useRenderTexture added to xml
* Fixed atlases for mods
* a simple redirect so old mods wont break that badly (#879)
* Update FunkinSprite.hx
* remove trace
* Fixed ghosts for atlases
* usable character editor (not entirely fixed)
* fixed zoomFactor + temp fix for atlas popping
* early structure for character editor atlas anim display
* zoomFactor for atlases
* Animate Atlas character editor previews
* FlxAnimateSettings specification
* fixed animation swapping on atlas characters
* OH YEA BABY NEW FLXANIMATE UPDATE THAT MADE CODE 50X SIMPLER **AGAIN** 💖 /pos
* Added label checkbox in Character Editor
* Fixed culling issues with FlxAnimate (fr this time)
* fixed some atlases
* HOW THE FUCK
* gf sad fix + AliasMacro (for backwards comp, manual impl for now)
* Fixed pop-ins
* Update Character.hx
* applyStageMatrix
* FlxAnimate pull request merge (empty commit)
* flixel-animate** i'm clumsy asf i meant the lib not the class name fuck
* Update libs.xml
* Merge changes from main (#892)
* repair ScriptableShader.shader = null (#877)
* optimize updateInput (#878)
* optimize updateInput
* resize optimize
* __notePerStrum optimize
* Update StrumLine.hx
* NoteGroup optimize (#881)
* NoteGroup optimize
* CoolUtil.bound faster
* makes commit with github desktop W FRAKITS
* Use fastSinCos for notes (#889)
* Update Strum.hx
* Update Strum.hx
---------
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>
---------
Co-authored-by: Kolze <53307233+KolzeYT@users.noreply.github.com>
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>
|
2026-01-28 20:29:32 +01:00 |
|
Ralty
|
6e2af842e2
|
sorry
|
2025-08-04 19:08:55 +07:00 |
|
Ralty
|
c6a511a042
|
whoops
|
2025-08-04 19:02:10 +07:00 |
|
Ralty
|
38997b4765
|
Don't duplicate default asset library
|
2025-08-04 18:08:21 +07:00 |
|
Furo
|
9bd8ad0ad7
|
Merge branch 'main' into translations-system
|
2025-07-21 12:58:53 +02:00 |
|
Ne_Eo
|
f17d8bf072
|
Merge remote-tracking branch 'upstream/main'
|
2025-05-02 02:45:57 +02:00 |
|
Ne_Eo
|
b5b604e580
|
Bug fix: Fix issues with extra libraries
|
2025-05-02 02:05:22 +02:00 |
|
Ne_Eo
|
9febce79c1
|
Fix hierarchy of libs + Cleaner Tree Info
|
2024-10-02 22:24:35 +02:00 |
|
NeeEoo
|
69080bbfa7
|
Merge branch 'main' into translations-system
|
2024-04-12 12:40:09 +02:00 |
|
NeeEoo
|
59164cbb1d
|
Cleanup
|
2024-04-12 12:38:36 +02:00 |
|
NeeEoo
|
244fddc3c7
|
Made the code work + Cleaned up Code
|
2024-04-10 18:57:18 +02:00 |
|
NeeEoo
|
e662cd4733
|
Fixed bug + Cleaner Code
|
2024-04-10 01:28:23 +02:00 |
|
 ⍚~NexandNe_Eo
|
5231b2f7fa
|
another wip
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
|
2024-04-10 00:08:52 +02:00 |
|
 Ne_Eoand⍚~Nex
|
e068300cf1
|
Improved Macros + Libraries (WIP)
Co-Authored-By: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
|
2024-04-09 18:32:57 +02:00 |
|
 ⍚~NexandNe_Eo
|
f9c74c5a2d
|
OKAY IT HALF WORKS
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
|
2024-04-09 17:18:29 +02:00 |
|
NeeEoo
|
88cf5622a9
|
Fixed empty file crash
|
2024-02-11 19:50:35 +01:00 |
|
⍚~Nex
|
6e7abd1542
|
get asset fix
|
2024-02-05 17:28:07 +01:00 |
|
lunarcleint
|
4a9428726e
|
OK FIXED NOW NOW
|
2024-02-03 00:19:44 -07:00 |
|
lunarcleint
|
3410399bba
|
EMPTY SCRIPT FIX V2!!!
|
2024-02-03 00:15:39 -07:00 |
|
⍚~Nex
|
159467de83
|
Revert "EMPTY SCRIPTS ARE FIXED!!!"
or maybe not😭
was causing crashes
|
2024-02-03 04:30:28 +01:00 |
|
lunarcleint
|
392416e00c
|
EMPTY SCRIPTS ARE FIXED!!!
|
2024-02-02 18:06:23 -07:00 |
|
NeeEoo
|
1259449f84
|
Fixed source assets, I hate this code so much please fix later
Fixed naming convention
|
2023-07-19 15:38:50 +02:00 |
|
Yoshman29
|
06828cade7
|
time to break your mods again for ease of use
|
2023-04-18 02:13:04 +02:00 |
|