4d84e65cb5
flixel-animate implementation ( #893 )
...
* added flixel-animate to libs
* I BROKE THE OFFSETS FUCK
.
* yes it does blehtty wdym??
* Removed flxanimate entirely + Fixed transition + Fixed offsets
* Deleted caches (relaunching actions)
* frameOffset for atlases (need testing)
* useRenderTexture added to xml
* Fixed atlases for mods
* a simple redirect so old mods wont break that badly (#879 )
* Update FunkinSprite.hx
* remove trace
* Fixed ghosts for atlases
* usable character editor (not entirely fixed)
* fixed zoomFactor + temp fix for atlas popping
* early structure for character editor atlas anim display
* zoomFactor for atlases
* Animate Atlas character editor previews
* FlxAnimateSettings specification
* fixed animation swapping on atlas characters
* OH YEA BABY NEW FLXANIMATE UPDATE THAT MADE CODE 50X SIMPLER **AGAIN** 💖 /pos
* Added label checkbox in Character Editor
* Fixed culling issues with FlxAnimate (fr this time)
* fixed some atlases
* HOW THE FUCK
* gf sad fix + AliasMacro (for backwards comp, manual impl for now)
* Fixed pop-ins
* Update Character.hx
* applyStageMatrix
* FlxAnimate pull request merge (empty commit)
* flixel-animate** i'm clumsy asf i meant the lib not the class name fuck
* Update libs.xml
* Merge changes from main (#892 )
* repair ScriptableShader.shader = null (#877 )
* optimize updateInput (#878 )
* optimize updateInput
* resize optimize
* __notePerStrum optimize
* Update StrumLine.hx
* NoteGroup optimize (#881 )
* NoteGroup optimize
* CoolUtil.bound faster
* makes commit with github desktop W FRAKITS
* Use fastSinCos for notes (#889 )
* Update Strum.hx
* Update Strum.hx
---------
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com >
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com >
---------
Co-authored-by: Kolze <53307233+KolzeYT@users.noreply.github.com >
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com >
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com >
2026-01-28 20:29:32 +01:00
sillyborja and GitHub
e6f1fed96e
add preventSustainClip ( #856 )
2025-12-19 08:16:59 +07:00
Ralty
1b403b2ab2
oh, theres ThreadUtil
2025-11-29 11:24:39 +07:00
Ralty
162f1add75
Fix possible crashes on Threading
2025-11-27 19:14:00 +07:00
Ralty
7fc047615f
Fix Legacy Rating/Timing Handler
2025-11-18 11:25:07 +07:00
Ralty
31a01bea97
legacyJudge should use MOD_API_VERSION instead
2025-11-18 07:48:37 +07:00
syrup and GitHub
5b2a86aace
Input System Rewrite ( #810 )
...
* the freaking rewrite bro!
* backwards compatibility
* listened to some feedback
* legacyJudge now determines on the API number
* listened to feedback (again)
2025-11-17 15:49:53 +07:00
⍚~Nex
8938665acb
fps counter keybind + fix when disabling global.hx
2025-10-25 00:34:57 +02:00
Frakits and GitHub
d358724fd2
Update Script.hx
2025-09-25 16:13:22 +03:00
Care and GitHub
4ffd164fd2
add flags to default imports ( #782 )
2025-09-25 15:28:11 +03:00
bacd218e0b
Improved Tankman Run Script + HScript Warning ( #773 )
...
* Improved Tankman Run Script + HScript Warning
Updated the tankman run custom class and implemented the hscript warning system
* dont mind me
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-09-21 17:11:22 +02:00
Jamextreme140 and GitHub
3dbb22667b
Update HScript.hx ( #765 )
2025-09-08 19:50:29 +02:00
⍚~Nex
9a2751733e
fixing destroy in global having no static anymore
2025-09-04 14:51:47 +02:00
Jamextreme140 and GitHub
0803e82e58
Not Include "Sys" on non-sys targets ( #758 )
2025-08-27 21:17:11 +02:00
Furo
000546e9ff
Xml, Type, Date, Lambda and Sys are default imports for hscript
2025-08-17 20:45:06 +02:00
Ralty
9c7bb8f073
Aghhh variant, variation, whatever
2025-08-09 00:31:45 +07:00
Ralty
b6d51123c7
Datas, Flags related stuff
2025-08-03 19:26:50 +07:00
Jamextreme140 and GitHub
5b1c4653fe
"BetaWarningState" import redirect + small fix ( #16 )
2025-07-29 10:52:46 +02:00
Furo
9bd8ad0ad7
Merge branch 'main' into translations-system
2025-07-21 12:58:53 +02:00
Ralty
52184f0470
Merge remote-tracking branch 'upstream/main' into new-editors-main
...
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
⍚~Nex
e6766cdcd7
dev mode implementation
2025-07-07 01:53:02 +02:00
⍚~Nex
1b0ad7d3a6
some more stuff SOMEONE HAVE TO TEST THESE 2 COMM
2025-07-06 04:44:46 +02:00
⍚~Nex
066dc7d57a
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
07ae6b643c
FINALLY fixed the issue with GlobalState blowing up when pressing F5. ( #666 )
...
* peak is happening
<r>RED<r>
* oops
* oops x2
forgot I left a trace when loading up global.hx from `Assets` lol
* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**
* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>
* <y>forgor to edit assets global.hx<y>
* lemme see
* kk
* opa
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-07-05 01:46:42 +02:00
⍚~Nex
f59864d8a4
StoryWeeklist + Week class+ loading weeks fix
...
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭 🥀
2025-05-08 18:04:42 +02:00
Ne_Eo
94296ffb44
Merge remote-tracking branch 'upstream/main'
2025-05-07 15:47:35 +02:00
⍚~Nex
4e91b600ff
better if specified through code too
2025-05-02 18:15:10 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
Ne_Eo
f17d8bf072
Merge remote-tracking branch 'upstream/main'
2025-05-02 02:45:57 +02:00
ItsLJcool and GitHub
315c5e007c
added onScriptSetup so now instead of using onScriptCreated in HScript, you can now use this function whent the script is actually initalized!!!! LETS FUCKING GO!!! ( #618 )
2025-04-23 21:51:12 +02:00
8c252bba81
Better Health Icons ( #484 )
...
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
Ne_Eo
1815c9d0c0
Merge branch 'main' into translations-system
2025-02-28 16:49:28 +01:00
Ne_Eo
023e7753b2
Merge branch 'main' into new-editors
2025-02-06 21:22:45 +01:00
Ne_Eo
bb42fdc583
Fixed bug with last commit + more bug fixes
2025-01-24 02:49:42 +01:00
Ne_Eo
cbbb598f52
Added some more flags
2025-01-24 01:51:25 +01:00
Ne_Eo
5f51df0f3f
Merge branch 'main' into new-editors
2025-01-22 22:25:21 +01:00
Ne_Eo
1aa136469d
Fix duplicated line message in errors
2025-01-19 21:03:01 +01:00
Ne_Eo
fe0542a32c
Merge branch 'main' into translations-system
2025-01-09 20:26:29 +01:00
Ne_Eo
fdf53b3d4f
Merge branch 'main' into new-editors
2025-01-09 20:05:06 +01:00
Ne_Eo
f50cbdbb80
Fix highscores being deleted
2024-12-19 22:38:38 +01:00
Ne_Eo
aec73ab2b6
Added some more documentation
2024-12-16 04:37:18 +01:00
Ne_Eo
a20020bc3c
Merge remote-tracking branch 'upstream/main'
2024-12-16 03:13:23 +01:00
e2a3951702
Transition crash fix again + changeable transition script ( #493 )
...
* fix transition crash when skipping
* transition crash fix again
* rename transition script var
* better transition scripting
* add more transition script functions
* move post create to actually be after
* change this
* actually destroy the script
* add a variable to disable skipping the transition
* opa
idk felt better like this
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-12-14 16:48:58 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
80ef390095
Merge branch 'main' into translations-system
2024-11-29 22:06:37 +01:00
Ne_Eo
0d357171cf
Merge branch 'main' into new-editors
2024-11-29 22:05:11 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
SrtHero278
a2a12f121e
quick fix 2
...
classes not using the correct line number.
2024-11-25 11:33:48 -08:00
Ne_Eo
204a151170
Merge branch 'main' into new-editors
2024-11-15 18:50:48 +01:00
Ne_Eo
5f16024b3e
Merge branch 'main' into translations-system
2024-11-15 18:13:04 +01:00