* Update hxvlc to 2.2.6
* Remove `arch -x86_64` as no longer needed
Since `cne-lime` got rebased with FunkinCrew's, which includes Apple Silicon (ARM64) support.
* Wtf
* Rename **Mac OS x64** to **Mac OS Universal** in the ReadME
Reason: **x64** is only powered by Intel/AMD, not ARM, so it will make the macOS users to think macOS builds still uses Intel.
* Enable videos for iOS
Since hxvlc 2.0.0 or newer, it fixed the video playback for iOS.
* Fixed the extension-androidtools import, when using extension-androidtools 2.2.X.
* Replace `start` with `wait` in `VideoCutscene.hx`
* Revert
* Nvm I think I found out why I guess
* Will this fix some actions deprecations?
* Oops
* F#CK
* I'm gonna lose it
* I forgot again
I'm going to scream into the pillow, If I keep forgetting to update those.
* Update macOS version to 26 in the macOS workflow
* Remove old hxvlc apis from the `VideoCutscene.hx` class, since hxvlc got updated to the latest
* Fix the f#cking conflicts
* Now it works
---------
Co-authored-by: Ralty <78720179+Raltyro@users.noreply.github.com>
* Added extras to NativeAPI.hx
-Added `setWindowBorderColor()`, `hasVersion()`, and `redrawWindowHeader`.
* Added `redrawWindowHeader` to Main.hx
* Added setWindowBorderColor
* Update NativeAPI.hx
* Update Main.hx
* Update Windows.hx
* Update NativeAPI.hx
* Update Windows.hx
* Update NativeAPI.hx
* Added FlxColorToArray to CoolUtil
-Added the FlxColorToArray function to CoolUtil so people can easily use FlxColors with functions like setWindowBorderColor and setWindowTitleColor.
* Update Windows.hx
* Fix Windows.hx
-You now have to use `FlxColor.fromRGB(255, 255, 254)` or 0xFFFFFFFE to set the border to normal
* Update Windows.hx
shhh
* Update NativeAPI.hx
* Small fixes
* small optimization
* eh imma add it here too
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>