Commit Graph
94 Commits
Author SHA1 Message Date
Ralty b6d51123c7 Datas, Flags related stuff 2025-08-03 19:26:50 +07:00
Ralty 303812218c Don't stream vocals default 2025-08-03 06:31:46 +07:00
Frakits c941430fa2 new disable song offset setting for charter i can't test because my codename build stopped working again 2025-07-29 23:00:26 +03:00
Ralty 20cf90f5c2 Add Music Volume 2025-07-28 19:07:01 +07:00
Ralty a3a08d2f42 Merge branch 'main' into options-rewrite 2025-07-27 19:47:55 +07:00
Ralty 3dd23f0690 Options Rewrite WIP All Options Done 2025-07-26 20:45:40 +07:00
Ralty ef6cdd5371 Options Rewrite WIP Appearance Restructure 2025-07-26 18:53:25 +07:00
Ralty f20fc25a82 Options Rewrite WIP not functional yet 2025-07-26 16:21:53 +07:00
Chronic x3 fab4d1d788 Seperate pretty print options for the Chart, Character, and Stage editors.
The editors that save as xmls have pretty print enabled by default  btw
2025-07-25 17:38:20 +01:00
Frakits 848092a37e best of both worlds 2025-07-24 14:41:36 +03:00
Ralty 65242ff29c Shitty MeterOption Impl for now 2025-07-23 01:35:09 +07:00
Furo daa7550c35 Finished Charter & Options in Translation File 2025-07-21 19:06:25 +02:00
Furo 9bd8ad0ad7 Merge branch 'main' into translations-system 2025-07-21 12:58:53 +02:00
Ralty 1baca2e941 Merge branch 'raltyro-audio-rewrite'
# Conflicts:
#	source/funkin/backend/system/Conductor.hx
#	source/funkin/backend/system/modules/AudioSwitchFix.hx
#	source/funkin/editors/charter/Charter.hx
#	source/funkin/options/Options.hx
2025-07-20 00:36:31 +07:00
Ralty b64f4612b9 Merge branch 'main' into raltyro-audio-rewrite
# Conflicts:
#	source/funkin/backend/utils/CoolUtil.hx
2025-07-19 23:36:06 +07:00
Ralty 52184f0470 Merge remote-tracking branch 'upstream/main' into new-editors-main
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
Chronic x3andGitHub e02c93fab1 Update Options.hx 2025-07-15 13:53:31 +01:00
Ralty 96d60cfe8c Streamed Vocals? 2025-07-12 02:34:55 +07:00
Ralty 5187f4a438 Register Endianness, stuff, add option to toggle 2025-07-12 02:27:12 +07:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
1995c7ff93 [ENHANCEMENT] Add Volume Keys to Controls (#518)
* add ze volume keys B)

* e

* better

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:44:42 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
lunarcleint bad9d83367 rainbow waveforms i think 2025-03-26 12:16:32 -07:00
lunarcleint 52872cd837 some stuffs >:D 2025-02-25 15:26:32 -07:00
lunarcleint 1d745f3519 testing webhook >:D 2025-02-18 13:13:59 -07:00
Ne_Eo fe0542a32c Merge branch 'main' into translations-system 2025-01-09 20:26:29 +01:00
Ne_Eo fdf53b3d4f Merge branch 'main' into new-editors 2025-01-09 20:05:06 +01:00
lunarcleint 736e225ad5 Resizable Editors option 2024-12-29 15:26:29 -07:00
Ne_Eo 2abc45a9e4 Store only necessary data for GitHub credits 2024-12-19 22:23:38 +01:00
Ne_Eo aec73ab2b6 Added some more documentation 2024-12-16 04:37:18 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 1dc2604749 Translatable keybinds + fixed typos 2024-10-04 19:49:20 +02:00
⍚~NexandNe_Eo afdb0a182d 1 men, 2 pregnant FINISHED
WOHOO READY FOR THE TESTERSSS!!!

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-04 16:55:32 +02:00
⍚~NexandNe_Eo 69a2f9f953 2 men,1 pregnant WIP 1
we're so back

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-03 01:12:49 +02:00
lunarcleint fcd86c7364 change default to false+cleabn 2024-07-22 23:12:57 -07:00
lunarcleint b3ed23e4a4 clear offsets + option to drag 2024-07-21 22:46:12 -07:00
lunarcleint dfe37ffaaf Better debug character stuff 2024-07-19 01:40:45 -07:00
lunarcleint c5eab636ba debug stuff 2024-07-18 12:29:47 -07:00
NeeEoo 070db1c2bd Merge branch 'main' into translations-system 2024-04-11 14:30:58 +02:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
⍚~Nex 1981e29dc2 this should be better (still a wip)
i'll brb later to continue
2024-04-07 16:58:29 +02:00
⍚~Nex aa9af9b052 very early wip
might crash idk
stuff is super very undone i still havent tested as i gtg for now
2024-04-01 21:10:09 +02:00
lunarcleint 168dacf68e pretty print option 2024-03-23 02:49:39 -07:00
lunarcleint ac4617437a autosaves :D 2024-03-22 04:30:09 -07:00
lunarcleint d343018d90 waveforms bassicly done 2024-03-20 19:38:31 -07:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
⍚~Nex 3875b91096 showable cne devs in credits + github util rewrite
and fully to beta
2024-02-05 23:04:08 +01:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
lunarcleint 9918b83efa here 2023-08-20 11:55:01 -07:00