Commit Graph
2916 Commits
Author SHA1 Message Date
lunarcleint ec5d23706c Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors 2025-04-13 21:45:15 -07:00
lunarcleint a8a225afef can compile now :D !! 2025-04-13 21:45:12 -07:00
⍚~Nex 2fbc2bd0a1 oops 2025-04-14 03:38:14 +02:00
⍚~Nex ab61c89dab making sure everything gets saved
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
Ne_Eo 13033b2675 Merge remote-tracking branch 'upstream/main' 2025-04-10 02:24:58 +02:00
Ne_Eo 6c0b245634 Optimize images (-808.7 KB)
The following weren't optimized since they did not retain the pixels fully:
- assets/images/editors/charter/strumline-drag.png
2025-04-10 02:16:15 +02:00
lunarcleint 2a53c86eb0 :OP 2025-04-08 18:24:32 -07:00
lunarcleint 102159a88a Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors 2025-04-08 18:23:19 -07:00
lunarcleint b1f9f3fb1a fix character editor bugs +clean up code 2025-04-08 18:23:16 -07:00
EfanzeDevandGitHub ca60663ec8 Winter Horrorland Linux Fix (Attempt 2) (#608)
* Winter Horrorland Linux Fix

* Fixed Winter Horrorland searching for char Monster-christmas (which technically doesn't exist on platforms other than windows due to capitalisation fuckery

* Winter Horrorland Linux Fix (Attempt 2)

* Fixed Winter Horrorland searching for char Monster-christmas (which technically doesn't exist on platforms other than windows due to capitalisation fuckery), this time using the original chart format.
2025-04-08 18:16:53 +02:00
💜 Rodney, An Imaginative Furball 💙andGitHub 34a037ab08 Why is this even here? (#609) 2025-04-08 18:02:22 +02:00
⍚~Nex 96108634b4 bugfix of the freezing conductor
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Glitch.Smh 2a78e00986 sfx todo list before i forget 2025-04-07 15:40:27 +01:00
Ne_Eo 082a01a0e1 Some changes 2025-04-07 16:15:44 +02:00
Chronic x3 29c7b29cc1 The fungus. 2025-04-07 14:59:58 +01:00
EfanzeDevandGitHub c7c2794e84 Vanilla Num1 Sprite Update (#605)
* vanilla num1 update (#1)

* Updated vanilla num1 to match up with latest game update (Post-Vslice)
(FUNKIN ART STYLE)

* vanilla num1 update (#2)

* Updated vanilla num1 to match up with latest game update (Post-Vslice)
(PIXEL ART STYLE)
2025-04-07 15:16:27 +02:00
⍚~Nex 226c7f84a6 more progress + psych/legacy importer 2025-04-05 03:38:36 +02:00
⍚~Nex cfe209067c updated vslice structures + using the class funcs 2025-04-04 23:28:49 +02:00
Ne_Eo d96aff2556 Huge bug fixed 2025-04-04 22:57:09 +02:00
Ne_Eo de406ff3cc Added onOpenFile to FileDialog 2025-04-04 22:33:28 +02:00
Ne_Eo ba53853832 Fixed 2 bugs 2025-04-04 00:49:23 +02:00
⍚~Nex c44fa191dd bruh 2025-04-04 00:47:59 +02:00
⍚~Nex 20afbbd084 fixing and optimizing the camera focus 2025-04-04 00:25:35 +02:00
⍚~Nex 4972593b5f animation context for play animation event 2025-04-03 16:13:26 +02:00
⍚~Nex 56e0b3a1e5 also 2025-04-03 02:25:00 +02:00
⍚~Nex 9698c1e2f9 making vslice ease get saved properly 2025-04-03 02:18:08 +02:00
⍚~Nex d91e36e294 conditional saving parameter for events 2025-04-03 01:25:05 +02:00
⍚~Nex 4b99ccf46a im a fucking dumbass 2025-04-02 02:31:03 +02:00
⍚~Nex 4b145bf62e A LOT OF NEW STUFF + more vslice events WIP
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex 1c6ec00d23 vslice bpm changes 2025-04-01 14:28:20 +02:00
⍚~Nex ddebe14c4c oops 2025-04-01 01:39:52 +02:00
⍚~Nex 0f09306a44 normal vslice SUPPORT 2025-04-01 01:36:23 +02:00
Furo d67f537cdf added vslice fnfc format (psych import soon) 2025-03-29 16:43:22 +01:00
lunarcleint d2fb59ecd4 pmo </3 2025-03-26 15:12:28 -07:00
lunarcleint 4122f0a2c6 make easier to tell local and global events apart 2025-03-26 15:00:45 -07:00
lunarcleint 4ab77a4eb6 getSizeString64 2025-03-26 14:37:24 -07:00
lunarcleint 664954e30f icant spell 2025-03-26 14:25:39 -07:00
lunarcleint 0412203015 fix vram in system info 2025-03-26 14:23:22 -07:00
lunarcleint bad9d83367 rainbow waveforms i think 2025-03-26 12:16:32 -07:00
lunarcleint d3036a7275 fix right click on character editor 2025-03-26 11:40:03 -07:00
lunarcleint 038d4db840 cscfs 2025-03-25 01:57:29 -07:00
lunarcleint 991bf802c4 directory saving in uiexplorerthingy 2025-03-25 01:45:16 -07:00
lunarcleint 7e66f256da finish character editor undos!!! 2025-03-25 00:01:48 -07:00
BetopiaandGitHub 42a650d5dd musicVolume is not speed.... wtf (#586)
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game

lmao
2025-03-22 20:20:05 +01:00
lunarcleint ecbec5de4e undos finsished i think >:D 2025-03-20 13:04:51 -07:00
lunarcleint 1c08240a97 ds 2025-03-20 12:17:03 -07:00
lunarcleint e353b1dbcd faster compiles pls 2025-03-20 12:16:22 -07:00
⍚~Nex d27a79eceb fix for flipping stagepos specific characters 2025-03-20 19:33:52 +01:00
lunarcleint 535ff8cec8 undos pt 2 im going to sleep 2025-03-20 04:06:23 -07:00
lunarcleint 4b9d32fb50 character editor undos part 1 2025-03-20 03:08:54 -07:00