lunarcleint
ec5d23706c
Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors
2025-04-13 21:45:15 -07:00
lunarcleint
a8a225afef
can compile now :D !!
2025-04-13 21:45:12 -07:00
⍚~Nex
2fbc2bd0a1
oops
2025-04-14 03:38:14 +02:00
⍚~Nex
ab61c89dab
making sure everything gets saved
...
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
Ne_Eo
6c0b245634
Optimize images (-808.7 KB)
...
The following weren't optimized since they did not retain the pixels fully:
- assets/images/editors/charter/strumline-drag.png
2025-04-10 02:16:15 +02:00
lunarcleint
2a53c86eb0
:OP
2025-04-08 18:24:32 -07:00
lunarcleint
102159a88a
Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors
2025-04-08 18:23:19 -07:00
lunarcleint
b1f9f3fb1a
fix character editor bugs +clean up code
2025-04-08 18:23:16 -07:00
EfanzeDev and GitHub
ca60663ec8
Winter Horrorland Linux Fix (Attempt 2) ( #608 )
...
* Winter Horrorland Linux Fix
* Fixed Winter Horrorland searching for char Monster-christmas (which technically doesn't exist on platforms other than windows due to capitalisation fuckery
* Winter Horrorland Linux Fix (Attempt 2)
* Fixed Winter Horrorland searching for char Monster-christmas (which technically doesn't exist on platforms other than windows due to capitalisation fuckery), this time using the original chart format.
2025-04-08 18:16:53 +02:00
💜 Rodney, An Imaginative Furball 💙 and GitHub
34a037ab08
Why is this even here? ( #609 )
2025-04-08 18:02:22 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Glitch.Smh
2a78e00986
sfx todo list before i forget
2025-04-07 15:40:27 +01:00
Ne_Eo
082a01a0e1
Some changes
2025-04-07 16:15:44 +02:00
Chronic x3
29c7b29cc1
The fungus.
2025-04-07 14:59:58 +01:00
EfanzeDev and GitHub
c7c2794e84
Vanilla Num1 Sprite Update ( #605 )
...
* vanilla num1 update (#1 )
* Updated vanilla num1 to match up with latest game update (Post-Vslice)
(FUNKIN ART STYLE)
* vanilla num1 update (#2 )
* Updated vanilla num1 to match up with latest game update (Post-Vslice)
(PIXEL ART STYLE)
2025-04-07 15:16:27 +02:00
⍚~Nex
226c7f84a6
more progress + psych/legacy importer
2025-04-05 03:38:36 +02:00
⍚~Nex
cfe209067c
updated vslice structures + using the class funcs
2025-04-04 23:28:49 +02:00
Ne_Eo
d96aff2556
Huge bug fixed
2025-04-04 22:57:09 +02:00
Ne_Eo
de406ff3cc
Added onOpenFile to FileDialog
2025-04-04 22:33:28 +02:00
Ne_Eo
ba53853832
Fixed 2 bugs
2025-04-04 00:49:23 +02:00
⍚~Nex
c44fa191dd
bruh
2025-04-04 00:47:59 +02:00
⍚~Nex
20afbbd084
fixing and optimizing the camera focus
2025-04-04 00:25:35 +02:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
56e0b3a1e5
also
2025-04-03 02:25:00 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
d91e36e294
conditional saving parameter for events
2025-04-03 01:25:05 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
1c6ec00d23
vslice bpm changes
2025-04-01 14:28:20 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
Furo
d67f537cdf
added vslice fnfc format (psych import soon)
2025-03-29 16:43:22 +01:00
lunarcleint
d2fb59ecd4
pmo </3
2025-03-26 15:12:28 -07:00
lunarcleint
4122f0a2c6
make easier to tell local and global events apart
2025-03-26 15:00:45 -07:00
lunarcleint
4ab77a4eb6
getSizeString64
2025-03-26 14:37:24 -07:00
lunarcleint
664954e30f
icant spell
2025-03-26 14:25:39 -07:00
lunarcleint
0412203015
fix vram in system info
2025-03-26 14:23:22 -07:00
lunarcleint
bad9d83367
rainbow waveforms i think
2025-03-26 12:16:32 -07:00
lunarcleint
d3036a7275
fix right click on character editor
2025-03-26 11:40:03 -07:00
lunarcleint
038d4db840
cscfs
2025-03-25 01:57:29 -07:00
lunarcleint
991bf802c4
directory saving in uiexplorerthingy
2025-03-25 01:45:16 -07:00
lunarcleint
7e66f256da
finish character editor undos!!!
2025-03-25 00:01:48 -07:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
...
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
lunarcleint
ecbec5de4e
undos finsished i think >:D
2025-03-20 13:04:51 -07:00
lunarcleint
1c08240a97
ds
2025-03-20 12:17:03 -07:00
lunarcleint
e353b1dbcd
faster compiles pls
2025-03-20 12:16:22 -07:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
lunarcleint
535ff8cec8
undos pt 2 im going to sleep
2025-03-20 04:06:23 -07:00
lunarcleint
4b9d32fb50
character editor undos part 1
2025-03-20 03:08:54 -07:00