Commit Graph
23 Commits
Author SHA1 Message Date
FrakitsandGitHub 59b0c2ddee nape integration support... 2025-01-31 16:31:48 +02:00
Ne_Eo 5a8af43017 Fixed links due to rename of Organization
Remove Haxe 4.3.0 warning
2024-12-09 22:42:57 +01:00
Ne_Eo 74ce1756dc Fixed hashlink?
I cant test on mac since FATAL ERROR : Failed to load library ssl.hdll
and with define no_ssl
IMUL(stack,cpu)
JIT ERROR 0 (jit.c line 613)
2024-11-09 00:58:00 +01:00
⍚~NexandNe_Eo 9a38232fd4 hxdiscord_rpc, away3D fork and much more
5H FOR COMPILING.

5
FUCKING
HOURS
FOR MACRO ERRORS.

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 01:29:48 +01:00
NeeEoo a629d6988a Cleanup 2024-03-11 03:18:33 +01:00
NeeEoo 4002cc9534 Haxe 4.3.x now works!!! 2024-03-01 17:51:55 +01:00
NeeEoo f0b70f6a41 Cleanup 2024-03-01 00:48:10 +01:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
NeeEoo 371ee854a7 Improved Hscript 2023-09-23 21:44:33 +02:00
Mihai AlexandruandGitHub 96216d4258 Implement hxvlc. (#207)
* Implement hxvlc.

* Better define for `VIDEO_CUTSCENES`.

* Update linux.yml

* Removed the libraries that aren't required

* Ok?
2023-09-23 10:38:10 +02:00
NeeEoo 59be4ecd08 Added autocomplete 2023-09-06 16:46:52 +02:00
NeeEoo b184a4825d Made it possible to compile for html5 (WIP)) 2023-08-19 17:56:22 +02:00
NeeEoo 8224293439 Even more cleanup 2023-08-16 11:09:42 +02:00
NeeEoo 964e2ad55b Rewrote Anim Suffix system 2023-08-14 16:53:52 +02:00
NeeEoo e7caf7e9bd Fix scripts when running Hashlink 2023-08-07 17:40:52 +02:00
NeeEoo 2c0eb114a6 Hashlink support 2023-08-07 12:30:36 +02:00
Frakist a28c15a754 new offset setting (testing required) 2023-07-28 10:31:24 +03:00
NeeEoo 3daab89d13 Note Miss Event + Bug Fix 2023-07-10 00:17:21 +02:00
NeeEoo 039353befc Small fixes 2023-07-06 11:59:33 +02:00
NeeEoo ef000bb0f5 Fix actions 2023-06-15 14:54:24 +02:00
NeeEoo f34e430ae7 Some changes to improve hscript 2023-06-15 14:44:31 +02:00
Yoshman29 712ed2ef25 its not done dumbass 2023-04-25 00:51:02 +02:00
Yoshman29 06828cade7 time to break your mods again for ease of use 2023-04-18 02:13:04 +02:00