@:value(160 * 0.7)staticswagWidth:Float = 160 * 0.7
@:value({ sustainNote : false })new(strumTime:Float, noteData:Int, ?prevNote:Note, sustainNote:Bool = false)
@:value(false)canBeHit:Bool = false
@:value(false)isSustainNote:Bool = false
@:value(false)mustPress:Bool = false
@:value(0)noteData:Int = 0
@:value(1)noteScore:Float = 1
read onlynoteType:String
@:value(0)noteTypeID:Int = 0
prevNote:Note
read onlystrumID:Int
@:value(0)strumTime:Float = 0
@:value(0)sustainLength:Float = 0
@:value(false)tooLate:Bool = false
@:value(false)wasGoodHit:Bool = false
setClipRect(rect:FlxRect):Void
updateClipRect(strum:Strum):Void