Constructor

new(character:Character)

Variables

@:value([])animGhosts:Map<String, Character> = []

Methods

createGhost(anim:String):Void

removeGhost(anim:String):Void

setOffsets(anim:String, offset:FlxPoint):Void

updateInfos(xml:Xml):Void

updateOffsets(anim:String, change:FlxPoint):Void