Static methods
Constructor
Variables
danceOnBeat:Bool = true
Whenever the character should dance on beat or not. Set to false for gf, since the dance animation is automatically handled by PlayState.
danceOnBeat:Bool = trueWhenever the character should dance on beat or not. Set to false for gf, since the dance animation is automatically handled by PlayState.
playSingAnim(direction:Int, suffix:String = "", Context:PlayAnimContext = SING, Force:Bool = true, Reversed:Bool = false, Frame:Int = 0):Void