@:value({ h : 32, w : 180, precision : 0, step : 1, value : 0 })new(x:Float, y:Float, value:Float = 0, step:Float = 1, precision:Int = 0, ?min:Float, ?max:Float, w:Int = 180, h:Int = 32)
@:value(null)max:Null<Float> = null
@:value(null)min:Null<Float> = null
@:value(0)precision:Int = 0
@:value(1)step:Float = 1
value:Float
caretSpr:FlxSprite
label:UIText
@:value(false)multiline:Bool = false
onChange:String ‑> Void
@:value(0)position:Int = 0
@:value(20)bHeight:Int = 20
@:value(120)bWidth:Int = 120
@:value(0)framesOffset:Int = 0
@:value(false)incorporeal:Bool = false
@:value(true)canBeHovered:Bool = true
@:value(ARROW)cursor:MouseCursor = ARROW
focused:Bool
@:value(null)hoverCallback:() ‑> Void = null
@:value(false)hovered:Bool = false
@:value(false)hoveredByChild:Bool = false
@:value([])members:Array<FlxBasic> = []
@:value(false)pressed:Bool = false
@:value(true)selectable:Bool = true
changeSelection(change:Int):Void
onKeyDown(e:KeyCode, modifier:KeyModifier):Void
onKeyUp(e:KeyCode, modifier:KeyModifier):Void
onTextInput(text:String):Void
resize(w:Int, h:Int):Void
drawMembers():Void
drawSuper():Void
onHovered():Void
Called whenever the sprite is being hovered by the mouse.
updateButtonHandler():Void