Constructor

new(?X:Float, ?Y:Float, ?SimpleGraphic:Null<FlxGraphicAsset>)

Variables

@:value(true)canBeHovered:Bool = true

@:value(ARROW)cursor:MouseCursor = ARROW

focused:Bool

@:value(false)hovered:Bool = false

@:value(false)hoveredByChild:Bool = false

@:value([])members:Array<FlxBasic> = []

@:value(false)pressed:Bool = false

@:value(true)selectable:Bool = true

@:value(null)hoverCallback:() ‑> Void = null

Methods

drawSuper():Void

onHovered():Void

Called whenever the sprite is being hovered by the mouse.