Files
CodenameEngine/source/funkin/backend/utils/AudioAnalyzer.hx
T
2025-07-13 23:41:41 +07:00

144 lines
4.2 KiB
Haxe

package funkin.backend.utils;
import flixel.sound.FlxSound;
import lime.media.AudioBuffer;
#if lime_vorbis
import lime.media.vorbis.Vorbis;
import lime.media.vorbis.VorbisFile;
import lime.utils.ArrayBuffer;
#end
// ORIGINAL CODES FROM YOSH & LUNAR https://github.com/CodenameCrew/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx
// REWRITTEN BY RALTYRO
class AudioAnalyzer {
public var buffer:AudioBuffer;
var __toBits:Float;
var __wordSize:Int;
var __bitUnsignedSize:Int;
var __bitSize:Int;
#if lime_vorbis
var __vorbis:VorbisFile;
#end
public function new(sound:FlxSound) {
buffer = sound.buffer;
__bitUnsignedSize = 1 << buffer.bitsPerSample;
__bitSize = 1 << (buffer.bitsPerSample - 1);
__toBits = buffer.sampleRate / 1000 * buffer.channels * (__wordSize = buffer.bitsPerSample >> 3);
#if lime_vorbis
__prepareVorbis();
#end
}
public function analyze(startPos:Float, endPos:Float, ?outSeperate:Array<Float>):Float {
if (buffer.data != null) return __analyze(startPos, endPos, outSeperate);
#if lime_vorbis
else if (__prepareVorbis()) return __analyzeVorbis(startPos, endPos, outSeperate);
#end
return 0;
}
inline function __analyze(startPos:Float, endPos:Float, ?outSeperate:Array<Float>):Float {
var pos = Math.floor(startPos * __toBits), end = Math.floor(endPos * __toBits), buf = #if js buffer.data #else buffer.data.buffer #end;
var max = 0, b = 0, c = 0, useSeperate = outSeperate != null;
if (useSeperate) {
while (c < outSeperate.length) outSeperate[c++] *= __bitSize;
while (c++ < buffer.channels) outSeperate.push(0);
c = Math.floor((pos % (__wordSize * buffer.channels)) / __wordSize);
}
if (__wordSize == 1) { // 8-bit audio data is unsigned (0 is 128, 128 is 256, -128 is 0)
while (pos < end) {
if (max < (b = #if js buf[pos] #else buf.get(pos) #end - __bitSize)) max = b;
if (useSeperate) {
if (outSeperate[c] < b) outSeperate[c] = b;
if (++c > buffer.channels) c = 0;
}
pos++;
}
}
else {
pos -= pos % __wordSize;
end -= end % __wordSize;
var w = 0;
while (pos < end) {
while (w < buffer.bitsPerSample) {
b |= #if js buf[pos] #else buf.get(pos) #end << w;
w += 8;
pos++;
}
if (b > __bitSize) b -= __bitUnsignedSize;
if (max < b) max = b;
if (useSeperate) {
if (outSeperate[c] < b) outSeperate[c] = b;
if (++c > buffer.channels) c = 0;
}
w = b = 0;
}
}
return max / __bitSize;
}
#if lime_vorbis // As far i know, only native supports vorbis
var __buffer:ArrayBuffer;
function __prepareVorbis():Bool @:privateAccess {
if (buffer.__srcVorbisFile == null) return __vorbis != null;
if (__vorbis != null) return true;
if ((__vorbis = buffer.__srcVorbisFile.clone()) != null) { // IM HOPING IT HAVE A GC CLOSURE.
__buffer = new ArrayBuffer(0x400 * buffer.channels * (buffer.bitsPerSample >> 3));
return true;
}
return false;
}
var prevPos:Int = 0;
inline function __analyzeVorbis(startPos:Float, endPos:Float, ?outSeperate:Array<Float>):Float {
var n = Math.floor((endPos - startPos) * __toBits);
if (n < __wordSize) return 0;
n -= n % __wordSize;
if (prevPos != Math.floor(startPos)) {
__vorbis.timeSeek(startPos / 1000);
prevPos = Math.floor(endPos);
}
var isBigEndian = lime.system.System.endianness == lime.system.Endian.BIG_ENDIAN, bufferSize = __buffer.length;
var max = 0, b = 0, c = 0, useSeperate = outSeperate != null, pos = 0, w = 0, result;
if (useSeperate) {
while (c < outSeperate.length) outSeperate[c++] *= __bitSize;
while (c++ < buffer.channels) outSeperate.push(0);
c = Math.floor((pos % (__wordSize * buffer.channels)) / __wordSize);
}
while (n > 0) {
n -= (result = __vorbis.read(__buffer, 0, n < bufferSize ? n : bufferSize, isBigEndian, __wordSize, true));
if (result == Vorbis.HOLE) continue;
else if (result <= 0) break;
while (pos < result) {
while (w < buffer.bitsPerSample) {
b |= #if js __buffer[pos] #else __buffer.get(pos) #end << w;
w += 8;
pos++;
}
if (b > __bitSize) b -= __bitUnsignedSize;
if (max < b) max = b;
if (useSeperate) {
if (outSeperate[c] < b) outSeperate[c] = b;
if (++c > buffer.channels) c = 0;
}
w = b = 0;
}
pos = 0;
}
return max / __bitSize;
}
#end
}