Files
CodenameEngine/source/funkin/backend/scripting/GlobalScript.hx
T
2024-03-23 13:33:08 +01:00

114 lines
3.1 KiB
Haxe

package funkin.backend.scripting;
import funkin.backend.scripting.events.CancellableEvent;
import funkin.backend.system.Conductor;
import flixel.FlxState;
import funkin.backend.assets.ModsFolder;
#if GLOBAL_SCRIPT
/**
* Class for THE Global Script, aka script that runs in the background at all times.
*/
class GlobalScript {
public static var scripts:ScriptPack;
public static function init() {
#if MOD_SUPPORT
ModsFolder.onModSwitch.add(onModSwitch);
#end
Conductor.onBeatHit.add(beatHit);
Conductor.onStepHit.add(stepHit);
FlxG.signals.focusGained.add(function() {
call("focusGained");
});
FlxG.signals.focusLost.add(function() {
call("focusLost");
});
FlxG.signals.gameResized.add(function(w:Int, h:Int) {
call("gameResized", [w, h]);
});
FlxG.signals.postDraw.add(function() {
call("postDraw");
});
FlxG.signals.postGameReset.add(function() {
call("postGameReset");
});
FlxG.signals.postGameStart.add(function() {
call("postGameStart");
});
FlxG.signals.postStateSwitch.add(function() {
call("postStateSwitch");
});
FlxG.signals.postUpdate.add(function() {
call("postUpdate", [FlxG.elapsed]);
if (FlxG.keys.justPressed.F5) {
if (scripts.scripts.length > 0) {
Logs.trace('Reloading global script...', WARNING, YELLOW);
scripts.reload();
Logs.trace('Global script successfully reloaded.', WARNING, GREEN);
} else {
Logs.trace('Loading global script...', WARNING, YELLOW);
onModSwitch(#if MOD_SUPPORT ModsFolder.currentModFolder #else null #end);
}
}
if (FlxG.keys.justPressed.F2)
NativeAPI.allocConsole();
});
FlxG.signals.preDraw.add(function() {
call("preDraw");
});
FlxG.signals.preGameReset.add(function() {
call("preGameReset");
});
FlxG.signals.preGameStart.add(function() {
call("preGameStart");
});
FlxG.signals.preStateCreate.add(function(state:FlxState) {
call("preStateCreate", [state]);
});
FlxG.signals.preStateSwitch.add(function() {
call("preStateSwitch", []);
});
FlxG.signals.preUpdate.add(function() {
call("preUpdate", [FlxG.elapsed]);
call("update", [FlxG.elapsed]);
});
onModSwitch(#if MOD_SUPPORT ModsFolder.currentModFolder #else null #end);
}
public static function event<T:CancellableEvent>(name:String, event:T):T {
if (scripts != null)
scripts.event(name, event);
return event;
}
public static function call(name:String, ?args:Array<Dynamic>) {
if (scripts != null)
scripts.call(name, args);
}
public static function onModSwitch(newMod:String) {
call("destroy");
scripts = FlxDestroyUtil.destroy(scripts);
scripts = new ScriptPack("GlobalScript");
for (i in funkin.backend.assets.ModsFolder.getLoadedMods()) {
var path = Paths.script('data/global/LIB_$i');
var script = Script.create(path);
if (script is DummyScript)
continue;
script.remappedNames.set(script.fileName, '$i:${script.fileName}');
scripts.add(script);
script.load();
}
}
public static function beatHit(curBeat:Int) {
call("beatHit", [curBeat]);
}
public static function stepHit(curStep:Int) {
call("stepHit", [curStep]);
}
}
#end