Files
CodenameEngine/assets/data/characters/bf-christmas.xml
T
Rodney, An Imaginative PersonandGitHub 814bd712fe COLORS BABY (#268)
Now when the option is on they will actually have colored health bars!
2024-04-03 00:07:10 +02:00

13 lines
1.0 KiB
XML

<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf" camy="55" color="#31B0D1">
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
</character>