Now when the option is on they will actually have colored health bars!
16 lines
1.1 KiB
XML
16 lines
1.1 KiB
XML
<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" icon="pico" x="115" y="-85" camx="195" camy="360" color="#B7D855">
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<!-- Left Animations -->
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<anim name="shoot1" anim="Pico shoot 1" fps="24" loop="false" indices="0,1,2,3" />
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<anim name="idle1" anim="Pico shoot 1" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
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<anim name="shoot2" anim="Pico shoot 2" fps="24" loop="false" indices="0,1,2,3" />
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<anim name="idle2" anim="Pico shoot 2" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
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<!-- Right Animations-->
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<anim name="shoot3" anim="Pico shoot 3" fps="24" loop="false" indices="0,1,2,3" />
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<anim name="idle3" anim="Pico shoot 3" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
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<anim name="shoot4" anim="Pico shoot 4" fps="24" loop="false" indices="0,1,2,3" />
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<anim name="idle4" anim="Pico shoot 4" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
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</character> |