Now when the option is on they will actually have colored health bars!
10 lines
671 B
XML
10 lines
671 B
XML
<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6" camx="100" camy="87" color="#FFAA6F">
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<anim name="idle" anim="Senpai Idle" fps="12" loop="false" x="0" y="0" />
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<!-- Offsets are actually multiplied by scale -->
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<anim name="singLEFT" anim="SENPAI LEFT NOTE" fps="12" loop="false" x="7" y="0" />
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<anim name="singDOWN" anim="SENPAI DOWN NOTE" fps="12" loop="false" x="2" y="0" />
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<anim name="singUP" anim="SENPAI UP NOTE" fps="12" loop="false" x="1" y="6" />
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<anim name="singRIGHT" anim="SENPAI RIGHT NOTE" fps="12" loop="false" x="0" y="0" />
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</character> |