Files
CodenameEngine/source/native/WinAPI.hx
T

120 lines
2.7 KiB
Haxe

package native;
#if windows
@:buildXml('
<target id="haxe">
<lib name="dwmapi.lib" if="windows" />
<lib name="shell32.lib" if="windows" />
<lib name="gdi32.lib" if="windows" />
<lib name="ole32.lib" if="windows" />
</target>
')
// majority is taken from microsofts doc
@:cppFileCode('
#include "mmdeviceapi.h"
#include "combaseapi.h"
#include <iostream>
#define SAFE_RELEASE(punk) \\
if ((punk) != NULL) \\
{ (punk)->Release(); (punk) = NULL; }
static long lastDefId = 0;
class AudioFixClient : public IMMNotificationClient {
LONG _cRef;
IMMDeviceEnumerator *_pEnumerator;
public:
AudioFixClient() :
_cRef(1),
_pEnumerator(NULL)
{
HRESULT result = CoCreateInstance(__uuidof(MMDeviceEnumerator),
NULL, CLSCTX_INPROC_SERVER,
__uuidof(IMMDeviceEnumerator),
(void**)&_pEnumerator);
if (result == S_OK) {
_pEnumerator->RegisterEndpointNotificationCallback(this);
}
}
~AudioFixClient()
{
SAFE_RELEASE(_pEnumerator);
}
ULONG STDMETHODCALLTYPE AddRef()
{
return InterlockedIncrement(&_cRef);
}
ULONG STDMETHODCALLTYPE Release()
{
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef)
{
delete this;
}
return ulRef;
}
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid, VOID **ppvInterface)
{
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId)
{
return S_OK;
};
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId)
{
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(
LPCWSTR pwstrDeviceId,
DWORD dwNewState)
{
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(
LPCWSTR pwstrDeviceId,
const PROPERTYKEY key)
{
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(
EDataFlow flow, ERole role,
LPCWSTR pwstrDeviceId)
{
std::cout << "fuck";
::funkin::_hx_system::Main_obj::audioDisconnected = true;
return S_OK;
};
};
AudioFixClient *curAudioFix;
')
@:dox(hide)
class WinAPI {
public static var __audioChangeCallback:Void->Void = function() {
trace("test");
};
@:functionCode('
if (!curAudioFix) curAudioFix = new AudioFixClient();
')
public static function registerAudio() {
funkin.system.Main.audioDisconnected = true;
}
}
#end