Files
CodenameEngine/assets/data/characters/mom.xml
T
24a65a4a8a added "-loop" stuff (#278)
* added "-loop" stuff

* added loop anims to the chars

* added to mom and dad for their funny eye glow

* explanation

* Update da.xml

* slightly optimized and a lil better

* oops

this would have actually caused issues since the it would have take the reversed value from the animation before -loop

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-27 02:27:37 +02:00

16 lines
1.2 KiB
XML

<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" color="#D8558E">
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT -->
<!-- CUZ DAVE IS DUMB! -->
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/>
<!-- funny loop -->
<anim name="idle-loop" anim="Mom Idle" fps="24" loop="true" indices="10,11,12,13"/>
<anim name="singUP-loop" anim="Mom Up Pose" fps="24" loop="true" x="14" y="71" indices="11,12,13,14"/>
<anim name="singDOWN-loop" anim="MOM DOWN POSE" fps="24" loop="true" x="20" y="-160" indices="9,10,11,12"/>
<anim name="singLEFT-loop" anim="Mom Left Pose" fps="24" loop="true" x="250" y="-23" indices="6,7,8,9"/>
<anim name="singRIGHT-loop" anim="Mom Pose Left" fps="24" loop="true" x="10" y="-60" indices="6,7,8,9"/>
</character>