Now when the option is on they will actually have colored health bars!
10 lines
626 B
XML
10 lines
626 B
XML
<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" x="70" y="380" antialiasing="false" scale="6" camx="100" color="#FF3C6E">
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<anim name="idle" anim="idle spirit_" fps="24" loop="false" x="0" y="0" />
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<!-- Offsets are actually multiplied by scale -->
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<anim name="singLEFT" anim="left_" fps="24" loop="false" x="3" y="0" />
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<anim name="singDOWN" anim="spirit down_" fps="24" loop="false" x="65" y="65" />
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<anim name="singUP" anim="up_" fps="24" loop="false" x="0" y="7" />
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<anim name="singRIGHT" anim="right_" fps="24" loop="false" x="0" y="0" />
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</character> |