Files
CodenameEngine/pages/funkin/game/Character.html
T
23648695e9 More Optimizations (#188)
* bye

* Updated docs

* Adding docs to gitignore

Useless to keep and upload too plus it contains sensitive stuff that takes when generating docs (eg: repo's saved path)
It's prob smth that the docs program uses temporarily to generate

* Re-exported gf chrimah

Atlas exported christmas gf by @EnderNile8182
Gf adjusted offsets by me
No more black lines

Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com>

* Custom Credits

* Better Custom Credits

* Custom Credits template

* Re-exported gf car

Atlas exported car gf by @EnderNile8182
I've edited some strings in the xml
No more black lines

Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com>

* Re-exported gf tank

Atlas exported tank gf by @EnderNile8182
Gf adjusted offsets by me
No more black lines

Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com>

* Yay finished gfs

* Better Icons

Mainly Fixed offsets and adjust Tankman ones (some transparent pixels)

* Added bf x gf week 7 gameover

* verbose!!!!!!!!!!

❗

* tank bg "bug" fix

it was also giving an error
what the hell is tankBg even

* No more game freeze for desktop on freeplay

* Some freeplay optimisations

* Making .temp folder hidden

idk i found it ugly

* Reupdated docs

---------

Co-authored-by: Nile <102095746+endernile8182@users.noreply.github.com>
2023-07-19 15:48:20 -07:00

10 lines
26 KiB
HTML
Vendored

<!DOCTYPE html>
<html lang="en"><!-- use theme color or fallback -->
<!--use textcolor from settings, otherwise create a contrasting color to theme color-->
<head><meta charset="utf-8"/><link href="../../bootstrap/css/bootstrap.min.css" rel="stylesheet"/><link href="../../bootstrap/css/bootstrap-responsive.min.css" rel="stylesheet"/><link href="../../bootstrap/css/bootstrap-select.min.css" rel="stylesheet"/><link href="https://fonts.googleapis.com/css?family=Open+Sans:400,700,700italic,400italic" rel="stylesheet" type="text/css"/><link href="https://fonts.googleapis.com/css?family=Source+Sans+Pro:200,600,600italic,400" rel="stylesheet" type="text/css"/><link href="https://netdna.bootstrapcdn.com/font-awesome/4.1.0/css/font-awesome.css" rel="stylesheet" type="text/css"/><script src="../../jquery-1.9.1.min.js"></script><script src="../../bootstrap/js/bootstrap.min.js"></script><script src="../../bootstrap/js/bootstrap-select.min.js"></script><link href="../../styles.css" rel="stylesheet"/><link href="../../extra-styles.css" rel="stylesheet"/><link href="../../haxe-nav.css" rel="stylesheet"/><link href="../../dark-mode.css" rel="stylesheet"/><script>var dox = {rootPath: "../../",platforms: ["doc"]};</script><script src="../../nav.js"></script><script src="../../index.js"></script><link rel="icon" href="../../favicon.ico" type="image/x-icon"/><title>funkin.game.Character</title></head><body><script>/* Here to prevent flash of unstyled content */let systemDarkMode = window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches;if ((!localStorage.theme && systemDarkMode) || localStorage.theme == "dark") {document.body.style.backgroundColor = "#111";document.body.style.opacity = "0";document.addEventListener("DOMContentLoaded", function(event) {toggleTheme();document.body.style.backgroundColor = "";document.body.style.opacity = "";});}</script><style>
.navbar .brand {
display: inline-block;
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</style><nav class="nav"><div class="navbar"><div class="navbar-inner" style="background:#FAFAFA; border-bottom:1px solid rgba(0,0,0,.09)"><div class="container"><a class="brand" style="color:#000000" href="../../">API Documentation</a><a href="#" id="theme-toggle" class="brand" style="color:#000000" onclick="toggleTheme()" title="Toggle Dark Mode"><i class="fa fa-moon-o"></i></a></div></div></div></nav><div class="container main-content"><div class="row-fluid"><div class="span3"><div class="well sidebar-nav"><form class="form-search" id="searchForm"><div class="input-prepend input-block-level"><span class="add-on"><i class="fa fa-search"></i></span><input id="search" type="text" placeholder="Filter (Ctrl+P)" autocomplete="off"/></div></form></div><div class="well sidebar-nav" id="explorer"><div id="nav"></div></div></div><div class="span9"><div class="page-header"><h1><small>class</small> Character</h1><h4><small>package <a href="../../funkin/game/index.html">funkin.game</a></small></h4><h4><small>extends <a class="type" title="funkin.backend.FunkinSprite" href="../../funkin/backend/FunkinSprite.html">FunkinSprite</a></small></h4> <h4><small>implements <a class="type" title="funkin.backend.system.interfaces.IOffsetCompatible" href="../../funkin/backend/system/interfaces/IOffsetCompatible.html">IOffsetCompatible</a>, <a class="type" title="funkin.backend.system.interfaces.IBeatReceiver" href="../../funkin/backend/system/interfaces/IBeatReceiver.html">IBeatReceiver</a></small></h4><span class="label label-meta label-meta-directlyUsed" title="Marks types that are directly referenced by non-extern code.">@:directlyUsed</span><span class="label label-meta label-meta-build" title="Builds a class or enum from a macro.">@:build(hscript.ClassExtendMacro.build())</span><span class="label label-meta label-meta-allow" title="Allows private access from package, type or field.">@:allow(funkin.desktop.editors.CharacterEditor)</span><span class="label label-meta label-meta-allow" title="Allows private access from package, type or field.">@:allow(funkin.game.StrumLine)</span><span class="label label-meta label-meta-allow" title="Allows private access from package, type or field.">@:allow(funkin.game.PlayState)</span></div><div class="body"><div class="doc doc-main"><p></p></div><h3 class="section">Static methods</h3><div class="fields"><div class="field "><a name="getIconFromCharName"></a><h3 class="anchor"><code><span class="label label-static">static</span><a href="#getIconFromCharName"><span class="identifier">getIconFromCharName</span></a>(<span style="white-space:nowrap">?curCharacter:<span class="type">String</span></span>):<span class="type">String</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getList"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ mods : false })</span><span class="label label-static">static</span><a href="#getList"><span class="identifier">getList</span></a>(<span style="white-space:nowrap">mods:<span class="type">Bool</span> = false</span>):<span class="type">Array</span>&lt;<span class="type">String</span>&gt;</code></h3><div class="doc"><p></p></div></div></div><h3 class="section">Constructor</h3><div class="fields"><div class="field "><a name="new"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ switchAnims : true, isPlayer : false, character : &quot;bf&quot; })</span><a href="#new"><span class="identifier">new</span></a>(<span style="white-space:nowrap">x:<span class="type">Float</span>,</span> <span style="white-space:nowrap">y:<span class="type">Float</span>,</span> <span style="white-space:nowrap">character:<span class="type">String</span> = &quot;bf&quot;,</span> <span style="white-space:nowrap">isPlayer:<span class="type">Bool</span> = false,</span> <span style="white-space:nowrap">switchAnims:<span class="type">Bool</span> = true</span>)</code></h3><div class="doc"><p></p></div></div></div><h3 class="section">Variables</h3><div class="fields"><div class="field "><a name="cameraOffset"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(new FlxPoint(0, 0))</span><a href="#cameraOffset"><span class="identifier">cameraOffset</span></a>:<span class="type">FlxPoint</span><span> = new FlxPoint(0, 0)</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="curCharacter"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(&quot;bf&quot;)</span><a href="#curCharacter"><span class="identifier">curCharacter</span></a>:<span class="type">String</span><span> = &quot;bf&quot;</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="danceInterval"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(1)</span><a href="#danceInterval"><span class="identifier">danceInterval</span></a>:<span class="type">Int</span><span> = 1</span></code></h3><div class="doc"><p>Interval at which the character will dance (higher number = slower dance)</p></div></div><div class="field "><a name="danceOnBeat"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(true)</span><a href="#danceOnBeat"><span class="identifier">danceOnBeat</span></a>:<span class="type">Bool</span><span> = true</span></code></h3><div class="doc"><p>Whenever the character should dance on beat or not. Set to false for <code>gf</code>, since the dance animation is automatically handled by PlayState.</p></div></div><div class="field "><a name="extra"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value([])</span><a href="#extra"><span class="identifier">extra</span></a>:<span class="type">Map</span>&lt;<span class="type">String</span>, <span class="type">Dynamic</span>&gt;<span> = []</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="gameOverCharacter"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(&quot;bf-dead&quot;)</span><a href="#gameOverCharacter"><span class="identifier">gameOverCharacter</span></a>:<span class="type">String</span><span> = &quot;bf-dead&quot;</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="globalOffset"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(new FlxPoint(0, 0))</span><a href="#globalOffset"><span class="identifier">globalOffset</span></a>:<span class="type">FlxPoint</span><span> = new FlxPoint(0, 0)</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="holdTime"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(4)</span><a href="#holdTime"><span class="identifier">holdTime</span></a>:<span class="type">Float</span><span> = 4</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="icon"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(null)</span><a href="#icon"><span class="identifier">icon</span></a>:<span class="type">String</span><span> = null</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="isGF"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(false)</span><a href="#isGF"><span class="identifier">isGF</span></a>:<span class="type">Bool</span><span> = false</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="isPlayer"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(false)</span><a href="#isPlayer"><span class="identifier">isPlayer</span></a>:<span class="type">Bool</span><span> = false</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="lastHit"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(Math.NEGATIVE_INFINITY)</span><a href="#lastHit"><span class="identifier">lastHit</span></a>:<span class="type">Float</span><span> = Math.NEGATIVE_INFINITY</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="playerOffsets"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(false)</span><a href="#playerOffsets"><span class="identifier">playerOffsets</span></a>:<span class="type">Bool</span><span> = false</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="script"></a><h3 class="anchor"><code><a href="#script"><span class="identifier">script</span></a>:<a class="type" title="funkin.backend.scripting.Script" href="../../funkin/backend/scripting/Script.html">Script</a></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="shadowFrame"></a><h3 class="anchor"><code><a href="#shadowFrame"><span class="identifier">shadowFrame</span></a>:<a class="type" title="funkin.game.CharacterShadowFrame" href="../../funkin/game/CharacterShadowFrame.html">CharacterShadowFrame</a></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="sprite"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(&quot;bf&quot;)</span><a href="#sprite"><span class="identifier">sprite</span></a>:<span class="type">String</span><span> = &quot;bf&quot;</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="stunned"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(false)</span><a href="#stunned"><span class="identifier">stunned</span></a>:<span class="type">Bool</span><span> = false</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="xml"></a><h3 class="anchor"><code><a href="#xml"><span class="identifier">xml</span></a>:<span class="type">Access</span></code></h3><div class="doc"><p></p></div></div></div><h3 class="section">Methods</h3><div class="fields"><div class="field "><a name="applyXML"></a><h3 class="anchor"><code><a href="#applyXML"><span class="identifier">applyXML</span></a>(<span style="white-space:nowrap">xml:<span class="type">Access</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="buildXML"></a><h3 class="anchor"><code><a href="#buildXML"><span class="identifier">buildXML</span></a>():<span class="type">Xml</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="dance"></a><h3 class="anchor"><code><a href="#dance"><span class="identifier">dance</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p>FOR GF DANCING SHIT</p></div></div><div class="field "><a name="fixChar"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ switchAnims : false })</span><a href="#fixChar"><span class="identifier">fixChar</span></a>(<span style="white-space:nowrap">switchAnims:<span class="type">Bool</span> = false</span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getCameraPosition"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#getCameraPosition"><span class="identifier">getCameraPosition</span></a>():<span class="type">FlxPoint</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getIcon"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#getIcon"><span class="identifier">getIcon</span></a>():<span class="type">String</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="playSingAnim"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ Frame : 0, Reversed : false, Force : true, Context : SING, suffix : &quot;&quot; })</span><a href="#playSingAnim"><span class="identifier">playSingAnim</span></a>(<span style="white-space:nowrap">direction:<span class="type">Int</span>,</span> <span style="white-space:nowrap">suffix:<span class="type">String</span> = &quot;&quot;,</span> <span style="white-space:nowrap">Context:<a class="type" title="funkin.backend.scripting.events.PlayAnimContext - Contains all contexts possible for PlayAnimEvent." href="../../funkin/backend/scripting/events/PlayAnimContext.html">PlayAnimContext</a> = SING,</span> <span style="white-space:nowrap">Force:<span class="type">Bool</span> = true,</span> <span style="white-space:nowrap">Reversed:<span class="type">Bool</span> = false,</span> <span style="white-space:nowrap">Frame:<span class="type">Int</span> = 0</span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="tryDance"></a><h3 class="anchor"><code><a href="#tryDance"><span class="identifier">tryDance</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div></div> <div class="inherited-fields well"><h3 class="section">Inherited Variables</h3><div class="fields"><h4><a href="#" class="expand-button"><i class="fa fa-arrow-circle-o-right"></i></a> Defined by <a class="type" title="funkin.backend.FunkinSprite" href="../../funkin/backend/FunkinSprite.html">FunkinSprite</a></h4><div style="display:none"><div class="field "><a name="animDatas"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value([])</span><a href="#animDatas"><span class="identifier">animDatas</span></a>:<span class="type">Map</span>&lt;<span class="type">String</span>, <a class="type" title="funkin.backend.utils.AnimData" href="../../funkin/backend/utils/AnimData.html">AnimData</a>&gt;<span> = []</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="animOffsets"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(new Map&lt;String,FlxPoint&gt;())</span><a href="#animOffsets"><span class="identifier">animOffsets</span></a>:<span class="type">Map</span>&lt;<span class="type">String</span>, <span class="type">FlxPoint</span>&gt;<span> = new Map&lt;String,FlxPoint&gt;()</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="animateAtlas"></a><h3 class="anchor"><code><a href="#animateAtlas"><span class="identifier">animateAtlas</span></a>:<a class="type" title="funkin.backend.FlxAnimate" href="../../funkin/backend/FlxAnimate.html">FlxAnimate</a></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="beatAnims"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value([])</span><a href="#beatAnims"><span class="identifier">beatAnims</span></a>:<span class="type">Array</span>&lt;<span class="type">String</span>&gt;<span> = []</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="debugMode"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(false)</span><a href="#debugMode"><span class="identifier">debugMode</span></a>:<span class="type">Bool</span><span> = false</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="initialZoom"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(1)</span><a href="#initialZoom"><span class="identifier">initialZoom</span></a>:<span class="type">Float</span><span> = 1</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="lastAnimContext"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(DANCE)</span><a href="#lastAnimContext"><span class="identifier">lastAnimContext</span></a>:<a class="type" title="funkin.backend.scripting.events.PlayAnimContext - Contains all contexts possible for PlayAnimEvent." href="../../funkin/backend/scripting/events/PlayAnimContext.html">PlayAnimContext</a><span> = DANCE</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="name"></a><h3 class="anchor"><code><a href="#name"><span class="identifier">name</span></a>:<span class="type">String</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="spriteAnimType"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(NONE)</span><a href="#spriteAnimType"><span class="identifier">spriteAnimType</span></a>:<a class="type" title="funkin.backend.XMLAnimType" href="../../funkin/backend/XMLAnimType.html">XMLAnimType</a><span> = NONE</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="zoomFactor"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value(1)</span><a href="#zoomFactor"><span class="identifier">zoomFactor</span></a>:<span class="type">Float</span><span> = 1</span></code></h3><div class="doc"><p></p></div></div></div></div><h3 class="section">Inherited Methods</h3><div class="fields"><h4><a href="#" class="expand-button"><i class="fa fa-arrow-circle-o-right"></i></a> Defined by <a class="type" title="funkin.backend.FunkinSprite" href="../../funkin/backend/FunkinSprite.html">FunkinSprite</a></h4><div style="display:none"><div class="field "><a name="addOffset"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ y : 0, x : 0 })</span><a href="#addOffset"><span class="identifier">addOffset</span></a>(<span style="white-space:nowrap">name:<span class="type">String</span>,</span> <span style="white-space:nowrap">x:<span class="type">Float</span> = 0,</span> <span style="white-space:nowrap">y:<span class="type">Float</span> = 0</span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="copyAtlasValues"></a><h3 class="anchor"><code><a href="#copyAtlasValues"><span class="identifier">copyAtlasValues</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getAnimName"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#getAnimName"><span class="identifier">getAnimName</span></a>():<span class="type">String</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getAnimOffset"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#getAnimOffset"><span class="identifier">getAnimOffset</span></a>(<span style="white-space:nowrap">name:<span class="type">String</span></span>):<span class="type">Null</span>&lt;<span class="type">FlxPoint</span>&gt;</code></h3><div class="doc"><p></p></div></div><div class="field "><a name="getNameList"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#getNameList"><span class="identifier">getNameList</span></a>():<span class="type">Array</span>&lt;<span class="type">String</span>&gt;</code></h3><div class="doc"><p></p></div></div><div class="field "><a name="hasAnimation"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#hasAnimation"><span class="identifier">hasAnimation</span></a>(<span style="white-space:nowrap">AnimName:<span class="type">String</span></span>):<span class="type">Bool</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="isAnimFinished"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#isAnimFinished"><span class="identifier">isAnimFinished</span></a>():<span class="type">Bool</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="loadSprite"></a><h3 class="anchor"><code><span class="label label-meta label-meta-value" title="Used to store default values for fields and function arguments.">@:value({ Key : null, Unique : false })</span><a href="#loadSprite"><span class="identifier">loadSprite</span></a>(<span style="white-space:nowrap">path:<span class="type">String</span>,</span> <span style="white-space:nowrap">Unique:<span class="type">Bool</span> = false,</span> <span style="white-space:nowrap">?Key:<span class="type">String</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="measureHit"></a><h3 class="anchor"><code><a href="#measureHit"><span class="identifier">measureHit</span></a>(<span style="white-space:nowrap">curMeasure:<span class="type">Int</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="onPropertySet"></a><h3 class="anchor"><code><a href="#onPropertySet"><span class="identifier">onPropertySet</span></a>(<span style="white-space:nowrap">property:<span class="type">String</span>,</span> <span style="white-space:nowrap">value:<span class="type">Dynamic</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="removeAnimation"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#removeAnimation"><span class="identifier">removeAnimation</span></a>(<span style="white-space:nowrap">name:<span class="type">String</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="stopAnimation"></a><h3 class="anchor"><code><span class="label label-inline">inline</span><a href="#stopAnimation"><span class="identifier">stopAnimation</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div><div class="field "><a name="switchOffset"></a><h3 class="anchor"><code><a href="#switchOffset"><span class="identifier">switchOffset</span></a>(<span style="white-space:nowrap">anim1:<span class="type">String</span>,</span> <span style="white-space:nowrap">anim2:<span class="type">String</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p></p></div></div></div></div></div></div></div></div></div><footer class="section site-footer" style="background:#FAFAFA"><div class="container"><div class="copyright"><p style="color:#000000">&copy; 2023 &nbsp;</p></div></div></footer><script src="../..//highlighter.js"></script><link href="../../highlighter.css" rel="stylesheet"/></body></html>