Fix a bug where flames would show during the new rank animation

This commit is contained in:
EliteMasterEric
2025-07-18 12:24:30 +08:00
committed by Hundrec
parent 0c1842038f
commit 0463b4e26b
2 changed files with 4 additions and 0 deletions
+2
View File
@@ -175,6 +175,8 @@ class AlbumRoll extends FlxSpriteGroup
newAlbumArt.playAnimation('intro', true);
difficultyStars.visible = false;
difficultyStars.flameCheck();
new FlxTimer().start(0.75, function(_) {
showTitle();
showStars();
@@ -761,6 +761,8 @@ class FreeplayState extends MusicBeatSubState
if (prepForNewRank && fromResultsParams != null)
{
rankAnimStart(fromResultsParams, currentCapsule);
albumRoll.skipIntro();
albumRoll.showStars();
}
refreshDots(5, Constants.DEFAULT_DIFFICULTY_LIST_FULL.indexOf(currentDifficulty), Constants.DEFAULT_DIFFICULTY_LIST_FULL.indexOf(currentDifficulty));