Reset the symbol graphic when the Album is destroyed
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@@ -241,7 +241,14 @@ class AlbumRoll extends FlxSpriteGroup
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*/
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public function showStars():Void
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{
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difficultyStars.visible = true; // true;
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difficultyStars.visible = true;
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difficultyStars.flameCheck();
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}
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override function destroy():Void
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{
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newAlbumArt.replaceSymbolGraphic(ALBUM_ART_SYMBOL, null);
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super.destroy();
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}
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}
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