Merge remote-tracking branch 'public/main' into release/v0.6.2
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@@ -6,7 +6,6 @@ body:
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- type: markdown
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attributes:
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value: "# PLEASE READ THE [CONTRIBUTING GUIDE](https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md) BEFORE OPENING ISSUES!"
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- type: checkboxes
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attributes:
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label: Issue Checklist
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@@ -46,7 +45,7 @@ body:
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attributes:
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label: Version
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description: Which version are you playing on? The game version is in the bottom left corner of the main menu.
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placeholder: ex. 0.5.3
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placeholder: ex. 0.6.2
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validations:
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required: true
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@@ -46,7 +46,7 @@ body:
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attributes:
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label: Version
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description: Which version are you playing on? The game version is in the bottom left corner of the main menu.
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placeholder: ex. 0.5.3
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placeholder: ex. 0.6.2
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validations:
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required: true
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@@ -34,7 +34,7 @@ body:
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attributes:
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label: Version
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description: Which version are you compiling? The game version is in the bottom left corner of the main menu or in the project.hxp file.
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placeholder: ex. 0.5.3
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placeholder: ex. 0.6.2
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validations:
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required: true
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@@ -46,7 +46,7 @@ body:
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attributes:
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label: Version
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description: Which version are you playing on? The game version is in the bottom left corner of the main menu.
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placeholder: ex. 0.5.3
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placeholder: ex. 0.6.2
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validations:
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required: true
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@@ -1,6 +1,6 @@
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# Contributing
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Welcome to the Contributing Guide!
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You can contribute to the Funkin' repository by opening issues or pull requests.
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You can contribute to the Funkin' repository by opening issues or pull requests.
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This guide will cover best practices for each type of contribution.
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@@ -11,7 +11,7 @@ This guide will cover best practices for each type of contribution.
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[Part 1: Etiquette](https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#part-1-etiquette)
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<details>
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<summary><a href="https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#part-2-issues">Part 2: Issues</a></summary>
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<summary><a href="https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#part-2-issues">Part 2: Issues</a></summary>
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* [Requirements](https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#requirements)
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@@ -24,8 +24,8 @@ This guide will cover best practices for each type of contribution.
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</details>
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<details>
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<summary><a href="https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#part-3-pull-requests">Part 3: Pull Requests</a></summary>
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<summary><a href="https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#part-3-pull-requests">Part 3: Pull Requests</a></summary>
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* [Choosing a base branch](https://github.com/FunkinCrew/Funkin/blob/main/docs/CONTRIBUTING.md#choosing-a-base-branch)
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@@ -54,7 +54,7 @@ This guide will cover best practices for each type of contribution.
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# Part 2: Issues
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Issues serve many purposes, from reporting bugs to suggesting new features.
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This section provides guidelines to follow when [opening an issue](https://github.com/FunkinCrew/Funkin/issues).
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This section provides guidelines to follow when [opening an issue](https://github.com/FunkinCrew/Funkin/issues).
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## Requirements
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Make sure you're playing:
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@@ -84,7 +84,7 @@ Here's a list of commonly suggested features and the reasons why they won't be a
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| "Philly Glow" Effect from Psych Engine | https://github.com/FunkinCrew/Funkin/issues/3788#issuecomment-2688966982 |
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| Importing Charts from Psych Engine (and other mod content) | https://github.com/FunkinCrew/Funkin/issues/2586#issuecomment-2125733327 |
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| Backwards Compatibility for Modding | https://github.com/FunkinCrew/Funkin/issues/3949#issuecomment-2608391329 |
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| Lua Support | https://github.com/FunkinCrew/Funkin/issues/2643#issuecomment-2143718093 |
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| Lua Support | https://github.com/FunkinCrew/Funkin/issues/2643#issuecomment-2143718093 |
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## Issue Types
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@@ -243,7 +243,7 @@ Here are some guidelines for writing comments in your code:
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```
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## Documentation PRs
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Documentation-based PRs make changes such as **fixing typos** or **adding new information** in documentation files.
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Documentation-based PRs make changes such as **fixing typos** or **adding new information** in documentation files.
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This involves modifying one or several of the repository’s `.md` files, found throughout the repository.
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@@ -3,6 +3,7 @@
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Most of this functionality is only available on debug builds of the game!
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## Any State
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- `INSERT`: ***MEMORY GARBAGE COLLECTION***: Immediately perform memory garbage collection.
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- `F2`: ***OVERLAY***: Enables the Flixel debug overlay, which has partial support for scripting.
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- `F3`: ***SCREENSHOT***: Takes a screenshot of the game and saves it to the local `screenshots` directory. Works outside of debug builds too!
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- `F4`: ***EJECT***: Forcibly switch state to the Main Menu (with no extra transition). Useful if you're stuck in a level and you need to get out!
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@@ -11,6 +12,9 @@ Most of this functionality is only available on debug builds of the game!
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- `CTRL-SHIFT-L`: ***FORCE CRASH***: Immediately crash the game with a detailed crash log and a stack trace.
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## Loading State
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- `SPACE`: Trace callbacks.
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## **Play State**
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- `H`: ***HIDE UI***: Makes the user interface invisible. Works in Pause Menu, great for screenshots.
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- `1`: ***END SONG***: Immediately ends the song and moves to Results Screen on Freeplay, or next song on Story Mode.
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@@ -19,20 +23,29 @@ Most of this functionality is only available on debug builds of the game!
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- `9`: NEATO!
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- `PAGEUP` (MacOS: `Fn-Up`): ***FORWARDS TIME TRAVEL***: Move forward by 2 sections. Hold SHIFT to move forward by 20 sections instead.
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- `PAGEDOWN` (MacOS: `Fn-Down`): ***BACKWARDS TIME TRAVEL***: Move backward by 2 sections. Hold SHIFT to move backward by 20 sections instead.
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- `CHART Hotkey`: ***OPEN CHART EDITOR***: Open the Chart Editor with the current song loaded.
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- `STAGE Hotkey`: ***OPEN STAGE EDITOR***: Open the old Stage Editor overlay.
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## **Freeplay State**
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- `F` (Freeplay Menu) - Move to Favorites
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- `Q` (Freeplay Menu) - Back one category
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- `E` (Freeplay Menu) - Forward one category
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- `P`: ***SWITCH TO PICO/BF***: Switch to Pico or BF (reopens Freeplay as the other character).
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- `T`: ***TEST RANK ANIMATION***: Play the Gold Perfect rank animation on the currently selected song.
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- `SHIFT-ACCEPT`: ***BOTPLAY MODE***: Start a song with Botplay mode enabled.
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- `CTRL-Switch Song`: Play the first unlocked alternate instrumental as the song preview.
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- `CTRL-LEFT`/`RIGHT`/`UP`/`DOWN`: ***OFFSET BF DJ IN CARTOON STATE***: While BF DJ's TV animation is playing, offset the DJ by 1 pixel in the opposite direction. `SHIFT` to move 10 pixels, `ALT` to move 0.1 pixels.
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- `CTRL-C`: ***TRIGGER DJ CARTOON***: Play the Freeplay DJ's cartoon animation. Press again to return to its regular animation.
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## **Title State**
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- `Y` - WOAH
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- `ESCAPE`: ***QUIT***: Quit the game.
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- `D`: COOL
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- `UI LEFT`/`UI RIGHT Hotkey`: 2COOL
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- `Y`: WOAH
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## **Main Menu**
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- `~`: ***DEBUG***: Opens a menu to access the Chart Editor and other work-in-progress editors. Rebindable in the options menu.
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- `SHIFT-ACCEPT`: ***OPEN FREEPLAY AS PICO***: When selecting Freeplay, open the Freeplay menu with the playable character set to Pico.
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- `CTRL-ALT-SHIFT-W`: ***ALL ACCESS***: Unlocks all songs in Freeplay. Only available on debug builds.
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- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Re-locks all songs in Freeplay except those unlocked by default. Only available on debug builds.
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- `CTRL-ALT-SHIFT-R`: ***GREAT SCORE?***: Give the user a hypothetical overridden score, and see if we can maintain that golden P rank. Only available on debug builds.
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- `CTRL-ALT-SHIFT-P`: ***CHARACTER UNLOCK SCREEN***: Forces the Character Select screen to play Pico's unlocking animation. Only available on debug builds.
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- `CTRL-ALT-SHIFT-N`: ***CHARACTER NOT SEEN***: Marks all characters as not seen and enables BF's new character unlocked animation in Freeplay. Only available on debug builds.
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- `CTRL-ALT-SHIFT-E`: ***DUMP SAVE DATA***: Prompts the user to save their save data as a JSON file, so its contents can be viewed. Only available on debug builds.
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- `CTRL-ALT-SHIFT-E`: ***DUMP SAVE DATA***: Prompts the user to save their save data as a JSON file, so its contents can be viewed. Only available on debug builds.
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