small shit dont worry bout it
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+5
-3
@@ -372,6 +372,7 @@ class PlayState extends MusicBeatState
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FlxG.cameras.add(camHUD, false);
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}
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// a lot of this stage code will be cleaned up more when the stage load shit is more fleshed out! For now it's still a lot of hardcoded shit!!
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function initStageBullshit()
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{
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switch (SONG.song.toLowerCase())
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@@ -1944,12 +1945,10 @@ class PlayState extends MusicBeatState
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moveTank();
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}
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super.update(elapsed);
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super.update(elapsed); // idk if there's a particular reason why some code is before super.update(), and some is after. Prob nothing too much to worry about.
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wiggleShit.update(elapsed);
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scoreTxt.text = "Score:" + songScore;
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var androidPause:Bool = false;
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#if android
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@@ -1992,6 +1991,9 @@ class PlayState extends MusicBeatState
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#end
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}
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// UI UPDATES
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scoreTxt.text = "Score:" + songScore;
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if (FlxG.keys.justPressed.EIGHT)
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FlxG.switchState(new ui.animDebugShit.DebugBoundingState());
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