Merge branch 'rewrite/master' into fix/grig-viz

This commit is contained in:
Cameron Taylor
2024-06-06 20:51:10 -04:00
committed by GitHub
2 changed files with 9 additions and 5 deletions
+8 -4
View File
@@ -15,22 +15,26 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Added a new Scroll Speed chart event to change the note speed mid-song (thanks )
### Changed
- Tweaked the charts for several songs:
- Tutorial (increased the note speed slightly)
- Spookeez
- Monster
- Winter Horrorland
- M.I.L.F.
- Senpai (increased the note speed)
- Roses
- Thorns (increased the note speed slightly)
- Ugh
- Stress
- Lit Up
- Tutorial (increased the note speed slightly)
- Senpai (increased the note speed)
- Thorns (increased the note speed slightly)
- Favorite songs marked in Freeplay are now stored between sessions.
- In the event that the game cannot load your save data, it will now perform a backup before clearing it, so that we can try to repair it in the future.
- Custom note styles are now properly supported for songs; add new notestyles via JSON, then select it for use from the Chart Editor Metadata toolbox. (thanks Keoiki!)
- Improved logic for NoteHitScriptEvents, allowing you to view the hit diff and modify whether a note hit is a combo break (thanks nebulazorua!)
- Health icons now support a Winning frame without requiring a spritesheet, simply include a third frame in the icon file. (thanks gamerbross!)
- Remember that for more complex behaviors such as animations or transitions, you should use an XML file to define each frame.
### Fixed
- Fixed a bug where the game would silently fail to load saves on HTML5
- Fixed some bugs with the props on the Story Menu not bopping properly
- Improved offsets for Pico and Tankman opponents so they don't slide around as much.
- Additional fixes to the Loading bar on HTML5 (thanks lemz1!)
- Fixed several bugs with the TitleState, including missing music when returning from the Main Menu (thanks gamerbross!)
- Fixed a camera bug in the Main Menu (thanks richTrash21!)
+1 -1
Submodule assets updated: 0062c05d55...e8bfc7461a