Remove unused strength calculation in HapticUtil

This commit is contained in:
zacksgamerz
2025-04-17 00:25:56 +03:00
committed by KarimAkra
parent 1a28e48434
commit 3e71f12871
-2
View File
@@ -28,8 +28,6 @@ class HapticUtil
{
if (!Preferences.vibration) return;
final strength:Float = FlxMath.clamp(amplitude / Constants.MAX_VIBRATION_AMPLITUDE, 0.0, 1.0);
Haptic.vibrate(period, duration, amplitude);
}