Fixed locked characters not showing up properly when selected
This commit is contained in:
Vendored
+4
@@ -203,6 +203,10 @@
|
||||
"label": "Debug",
|
||||
"args": ["-debug", "-DFEATURE_DEBUG_FUNCTIONS"]
|
||||
},
|
||||
{
|
||||
"label": "Debug (Unlock Everything)",
|
||||
"args": ["-debug", "-DUNLOCK_EVERYTHING"]
|
||||
},
|
||||
{
|
||||
"label": "Debug (Tracy)",
|
||||
"args": ["-debug", "-DFEATURE_DEBUG_TRACY", "-DFEATURE_DEBUG_FUNCTIONS"]
|
||||
|
||||
@@ -905,7 +905,7 @@ class CharSelectSubState extends MusicBeatSubState
|
||||
cursorY = -1;
|
||||
}
|
||||
|
||||
if (availableChars.exists(getCurrentSelected()) && Save.instance.charactersSeen.contains(availableChars[getCurrentSelected()]))
|
||||
if (availableChars.exists(getCurrentSelected()) && PlayerRegistry.instance.isCharacterSeen(availableChars[getCurrentSelected()]))
|
||||
{
|
||||
curChar = availableChars.get(getCurrentSelected());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user