Fix idling difficulty position in FreeplayState.

This commit is contained in:
MoonDroid
2025-04-17 21:52:51 +07:00
parent 9e133b0a8a
commit 50baf0c869
+1 -1
View File
@@ -1747,7 +1747,7 @@ class FreeplayState extends MusicBeatSubState
if (diff == null || diff.difficultyId != currentDifficulty) continue;
if (!TouchUtil.overlaps(diff, funnyCam))
{
diff.x = 90;
diff.x = 90 + (CUTOUT_WIDTH * DJ_POS_MULTI);
break;
}
draggingDifficulty = true;